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|
Unit CanvasFontManager;
{$mode objfpc}{$H+}
Interface
Uses
Classes
,fpg_base
,fpg_main
,fpg_widget
;
Const
// This defines the fraction of a pixel that
// font character widths will be given in
FontWidthPrecisionFactor = 1; // 256 seems to be specific to OS/2 API
DefaultTopicFont = 'Sans';
DefaultTopicFontSize = '10';
DefaultTopicFixedFont = 'Courier New';
DefaultTopicFixedFontSize = '10';
Type
{Standard Font types}
TFontType=(ftBitmap,ftOutline);
{Standard Font Attributes}
TFontAttributes=Set Of(faItalic,faUnderScore,faOutline,faStrikeOut,faBold);
{Standard Font pitches}
TFontPitch=(fpFixed,fpProportional);
{Standard Font character Set}
TFontCharSet=(fcsSBCS,fcsDBCS,fcsMBCS); {Single,Double,mixed Byte}
// a user-oriented specification of a font; not an actual structure in the INF file
TFontSpec = record
FaceName: string[ 64 ];
PointSize: integer; // if 0 then use x/y size
XSize: integer;
YSize: integer;
Attributes: TFontAttributes; // set of faBold, faItalic etc
end;
// NOTE: Char widths are in 1/FontWidthPrecisionFactor units
TCharWidthArray = array[ #0..#255 ] of longint;
TPCharWidthArray = ^TCharWidthArray;
// Used internally for storing full info on font
TLogicalFont = class(TObject)
public
FaceName: string; // user-selected name
UseFaceName: string; // after substitutions.
// Selected bits of FONTMETRICS
fsSelection: word; //USHORT;
FontType: TFontType;
FixedWidth: boolean;
PointSize: integer;
ID: integer;
Attributes: TFontAttributes;
// this can be nil if not already fetched
pCharWidthArray: TPCharWidthArray;
lMaxbaselineExt: longint; //LONG;
lAveCharWidth: longint; //LONG;
lMaxCharInc: longint; //LONG;
lMaxDescender: longint; //LONG;
public
constructor Create;
destructor Destroy; override;
end;
TFontFace = class(TObject)
public
Name: string;
FixedWidth: boolean;
FontType: TFontType;
Sizes: TList; // relevant for bitmap fonts only - contains TLogicalFont objects
constructor Create;
destructor Destroy; override;
end;
TCanvasFontManager = class(TObject)
private
FWidget: TfpgWidget;
protected
FCanvas: TfpgCanvas;
FLogicalFonts: TList;
FCurrentFontSpec: TFontSpec;
FDefaultFontSpec: TFontSpec;
FCurrentFont: TLogicalFont;
FAllowBitmapFonts: boolean;
function CreateFont( const FontSpec: TFontSpec ): TLogicalFont;
function GetFont( const FontSpec: TFontSpec ): TLogicalFont;
procedure RegisterFont( Font: TLogicalFont );
procedure SelectFont( Font: TLogicalFont; Scale: longint );
// Retrieve character widths for current font
procedure LoadMetrics;
// load metrics if needed
procedure EnsureMetricsLoaded;
public
constructor Create(Canvas: TfpgCanvas; AllowBitmapFonts: boolean; AWidget: TfpgWidget); reintroduce;
destructor Destroy; override;
// Set the font for the associated canvas.
procedure SetFont( const FontSpec: TFontSpec );
// Retrieve the width of the given char, in the current font
function CharWidth( const C: Char ): longint;
function AverageCharWidth: longint;
function MaximumCharWidth: longint;
function IsFixed: boolean;
function CharHeight: longint;
function CharDescender: longint;
procedure DrawString(var Point: TPoint; const Length: longint; const S: PChar);
property Canvas: TfpgCanvas read FCanvas;
property Widget: TfpgWidget read FWidget;
property DefaultFontSpec: TFontSpec read FDefaultFontSpec write FDefaultFontSpec;
end;
// Convert a Sibyl font to a FontSpec (Color is left the same)
procedure FPGuiFontToFontSpec( Font: TfpgFont; Var FontSpec: TFontSpec );
// Thoughts on how it works....
// SelectFont looks for an existing logical font that
// matches the request. If found selects that logical font
// onto the canvas.
// If not found it creates a logical font and selects that onto
// the canvas.
// For bitmap fonts the logical font definition includes pointsize
// For outline fonts the defn is only face+attr; in this case
// selectfont also ses the 'CharBox' according to the point size.
implementation
uses
SysUtils
,ACLStringUtility
,nvUtilities
,fpg_stringutils
;
var
FontFaces: TList = nil; // of TFontface
DefaultOutlineFixedFace: TFontFace;
DefaultOutlineProportionalFace: TFontFace;
// TFontFace
//------------------------------------------------------------------------
constructor TFontface.Create;
begin
Sizes := TList.Create;
FontType := ftOutline; // in fpGUI we treat all fonts as scalable (preference)
end;
destructor TFontface.Destroy;
begin
Sizes.Free;
end;
// TLogicalFont
//------------------------------------------------------------------------
constructor TLogicalFont.Create;
begin
FontType := ftOutline;
PointSize := 10;
Attributes := [];
FixedWidth := False;
UseFaceName := '';
FaceName := '';
end;
// frees allocated memory, if any.
// Note - does not delete the Gpi Logical Font
destructor TLogicalFont.Destroy;
begin
if pCharWidthArray <> nil then
FreeMem( pCharWidthArray,
sizeof( TCharWidthArray ) );
inherited Destroy;
end;
// Convert a fpGUI Toolkit font to a FontSpec
//------------------------------------------------------------------------
procedure FPGuiFontToFontSpec( Font: TfpgFont; Var FontSpec: TFontSpec );
var
s: string;
facename: string;
cp: integer;
c: char;
token: string;
prop, propval: string;
desc: string;
function NextC: char;
begin
Inc(cp);
if cp > length(desc) then
c := #0
else
c := desc[cp];
Result := c;
end;
procedure NextToken;
begin
token := '';
while (c <> #0) and (c in [' ', 'a'..'z', 'A'..'Z', '_', '0'..'9']) do
begin
token := token + c;
NextC;
end;
end;
begin
cp := 0;
desc := Font.FontDesc;
// find fontface
NextC;
NextToken;
FontSpec.FaceName := token;
FontSpec.Attributes := [];
FontSpec.XSize := Font.TextWidth('v');
FontSpec.YSize := Font.Height;
// find font size
if c = '-' then
begin
NextC;
NextToken;
FontSpec.PointSize := StrToIntDef(token, 10);
end;
// find font attributes
while c = ':' do
begin
NextC;
NextToken;
prop := UpperCase(token);
propval := '';
if c = '=' then
begin
NextC;
NextToken;
propval := UpperCase(token);
end;
// convert fontdesc attributes to fontspec attributes
if prop = 'BOLD' then
include(FontSpec.Attributes, faBold)
else if prop = 'ITALIC' then
include(FontSpec.Attributes, faItalic)
else if prop = 'UNDERLINE' then
include(FontSpec.Attributes, faUnderScore)
end;
end;
// Find a font face with the given name
//------------------------------------------------------------------------
function FindFaceName( const name: string ): TFontFace;
Var
FaceIndex: LongInt;
Face: TFontFace;
begin
for FaceIndex := 0 to FontFaces.Count - 1 do
begin
Face := TFontFace(FontFaces[ FaceIndex ]);
if pos(UpperCase(name), UpperCase(Face.Name)) > 0 then
begin
Result := Face;
exit;
end;
end;
Result := nil;
end;
// Return the first font face of type = Outline (scalable)
//------------------------------------------------------------------------
function GetFirstOutlineFace( FixedWidth: boolean ): TFontFace;
Var
FaceIndex: LongInt;
Face: TFontFace;
begin
for FaceIndex := 0 to FontFaces.Count - 1 do
begin
Face := TFontFace(FontFaces[ FaceIndex ]);
if ( Face.FixedWidth = FixedWidth )
and ( Face.FontType = ftOutline ) then
begin
Result := Face;
exit;
end;
end;
Result := nil;
end;
// Find the bitmap font which best matches the given pointsize.
//------------------------------------------------------------------------
function GetClosestBitmapFixedFont( const PointSize: longint ): TLogicalFont;
Var
FaceIndex: Longint;
FontIndex: longint;
Face: TFontFace;
Font: TLogicalFont;
begin
Result := nil;
for FaceIndex := 0 to FontFaces.Count - 1 do
begin
Face := TFontFace(FontFaces[ FaceIndex ]);
if Face.FontType = ftBitmap then
begin
for FontIndex := 0 to Face.Sizes.Count - 1 do
begin
Font := TLogicalFont(Face.Sizes[ FontIndex ]);
if Font.FixedWidth then
begin
if ( Result = nil )
or ( Abs( Font.PointSize - PointSize )
< Abs( Result.PointSize - PointSize ) ) then
Result := Font;
end;
end;
end;
end;
end;
// Pick some nice default fonts.
//------------------------------------------------------------------------
procedure GetDefaultFonts;
begin
// courier new is common and reasonably nice
DefaultOutlineFixedFace := FindFaceName( 'Courier New' );
if DefaultOutlineFixedFace = nil then
begin
DefaultOutlineFixedFace := GetFirstOutlineFace( true ); // first fixed outline face
end;
DefaultOutlineProportionalFace := FindFaceName( DefaultTopicFont );
if DefaultOutlineProportionalFace = nil then
begin
DefaultOutlineProportionalFace := GetFirstOutlineFace( false ); // first prop outline face
end;
end;
// Fetch the global list of font faces and sizes
//------------------------------------------------------------------------
procedure GetFontList;
Var
Count: LongInt;
T: LongInt;
Font: TLogicalFont;
Face: TFontFace;
FamilyName: string;
fl: TStringList;
f: TfpgFont;
begin
fl := nil;
FontFaces := TList.Create;
fl := fpgApplication.GetFontFaceList;
// Get font count
Count := fl.Count;
If Count > 0 Then
Begin
For T := 0 To Count - 1 Do
Begin
Font := TLogicalFont.Create;
Font.FaceName := fl[T];
f := fpgGetFont(Font.FaceName + '-10');
if (pos('COURIER', UpperCase(Font.FaceName)) > 0) or (pos('MONO', UpperCase(Font.FaceName)) > 0) then
Font.FixedWidth := True;
Font.lAveCharWidth := f.TextWidth('g');
Font.lMaxbaselineExt := f.Height;
//Font.fsSelection := pfm^[ T ].fsSelection;
//Font.lMaxbaselineExt := pfm^[ T ].lMaxbaselineExt;
//Font.lAveCharWidth := pfm^[ T ].lAveCharWidth;
//Font.lMaxCharInc := pfm^[ T ].lMaxCharInc;
Font.ID := -1; // and always shall be so...
f.Free;
Face := FindFaceName( Font.FaceName );
if Face = nil then
begin
// new face found
Face := TFontFace.Create;
Face.Name := Font.FaceName; // point to the actual face name string!
Face.FixedWidth := Font.FixedWidth;
Face.FontType := Font.FontType;
FontFaces.Add( Face );
end;
Face.Sizes.Add( Font );
End;
End;
// pick some for defaults
GetDefaultFonts;
end;
// Add .subscript to font name for attributes
//------------------------------------------------------------------------
Function ModifyFontName( const FontName: string;
const Attrs: TFontAttributes ): String;
Begin
Result := FontName;
If faItalic in Attrs Then
Result := Result + '.Italic';
If faBold in Attrs Then
Result := Result + '.Bold';
If faOutline in Attrs Then
Result := Result + '.Outline';
If faStrikeOut in Attrs Then
Result := Result + '.Strikeout';
If faUnderScore in Attrs Then
Result := Result + '.Underscore';
End;
// Create a font without attributes
//------------------------------------------------------------------------
function CreateFontBasic( const FaceName: string; const PointSize: integer ): TLogicalFont;
var
PPString: string;
begin
Result := TLogicalFont.Create;
if FindFaceName( FaceName ) = nil then
Exit; //==>
Result.PointSize := PointSize; // will use later if the result was an outline font...
Result.FaceName := FaceName;
// OK now we have found the font face...
PPString := IntToStr( PointSize) + '.' + FaceName;
PPString := ModifyFontName( PPString, [] );
end;
// Provide outline substitutes for some common bitmap fonts
// From Mozilla/2 source.
//------------------------------------------------------------------------
function SubstituteBitmapFontToOutline( const FaceName: string ): string;
begin
if StringsSame( FaceName, 'Helv' ) then
result := DefaultTopicFont
else if StringsSame( FaceName, 'Helvetica' ) then
result := DefaultTopicFont
else if StringsSame( FaceName, 'Tms Rmn' ) then
result := 'Times New Roman'
else if StringsSame( FaceName, 'System Proportional' ) then
result := DefaultTopicFont
else if StringsSame( FaceName, 'System Monospaced' ) then
result := DefaultTopicFixedFont
else if StringsSame( FaceName, 'System VIO' ) then
result := DefaultTopicFixedFont
else
result := FaceName; // no substitution
end;
// Ask OS/2 dummy font window to convert a font spec
// into a FONTMETRICS.
//------------------------------------------------------------------------
//procedure AskOS2FontDetails( const FaceName: string;
// const PointSize: longint;
// const Attributes: TFontAttributes;
// var FontInfo: FONTMETRICS );
//var
// PPString: string;
// PresSpace: HPS;
//begin
// // Hack from Sibyl code - we don't know WTF the algorithm is
// // for selecting between outline/bitmap and doing substitutions
// // so send it to a dummy window and find out the resulting details
// PPString := IntToStr( PointSize )
// + '.'
// + FaceName;
//
// PPString := ModifyFontName( PPString, Attributes );
//
// FontWindow.SetPPFontNameSize( PPString );
//
// PresSpace := WinGetPS( FontWindow.Handle );
// GpiQueryFontMetrics( PresSpace,
// SizeOf( FontInfo ),
// FontInfo );
// WinReleasePS( PresSpace );
//end;
// Look for the best match for the given face, size and attributes.
// If FixedWidth is set then makes sure that the result is fixed
// (if there is any fixed font on the system at all!)
// This uses the OS/2 GPI and therefore makes some substitutions,
// such as Helv 8 (bitmap) for Helvetica 8 (outline)
//------------------------------------------------------------------------
procedure FindBestFontMatch( const FaceName: string;
const PointSize: longint;
const Attributes: TFontAttributes;
const FixedWidth: boolean;
var FontInfo: string );
var
BestBitmapFontMatch: TLogicalFont;
fl: TStringList;
i: integer;
begin
{ TODO -oGraeme -cfonts : This hack is very quick and dirty. Needs to be refined a lot }
fl := fpgApplication.GetFontFaceList;
for i := 0 to fl.Count-1 do
begin
if Pos(FaceName, fl[i]) > 0 then
FontInfo := fl[i] + '-' + IntToStr(PointSize);
end;
if Fontinfo = '' then
// nothing found so use default font of fpGUI
FontInfo := fpgApplication.DefaultFont.FontDesc;
end;
//------------------------------------------------------------------------
// Font manager
//------------------------------------------------------------------------
// constructor
//------------------------------------------------------------------------
constructor TCanvasFontManager.Create(Canvas: TfpgCanvas; AllowBitmapFonts: boolean;
AWidget: TfpgWidget);
begin
inherited Create;
if FontFaces = nil then
GetFontList;
FCanvas := Canvas;
FWidget := AWidget;
FLogicalFonts := TList.Create;
// get system default font spec
// as default default ;)
FPGuiFontToFontSpec( fpgApplication.DefaultFont, FDefaultFontSpec );
if FDefaultFontSpec.FaceName = '' then
raise Exception.Create('For some reason we could not create a FDefaultFontSpec instance');
// FCurrentFontSpec.FaceName := 'Arial';
FCurrentFontSpec.FaceName := FDefaultFontSpec.FaceName;
FCurrentFont := nil;
FAllowBitmapFonts := AllowBitmapFonts;
end;
// Destructor
//------------------------------------------------------------------------
destructor TCanvasFontManager.Destroy;
var
i: integer;
lFont: TLogicalFont;
lface: TFontFace;
begin
// select default font so none of our logical fonts are in use
FCanvas.Font := fpgApplication.DefaultFont;
// delete each logical font and our record of it
for i := 0 to FLogicalFonts.Count - 1 do
begin
lFont := TLogicalFont(FLogicalFonts[ i ]);
lFont.Free;
end;
FLogicalFonts.Clear;
FLogicalFonts.Free;
// TCanvasFontManager asked for FontFaces to be created, so lets take responsibility to destroy it.
for i := 0 to FontFaces.Count-1 do
begin
lface := TFontFace(Fontfaces[i]);
lface.Free;
end;
FontFaces.Clear;
FontFaces.Free;
inherited Destroy;
end;
// Create a logical font for the given spec
//------------------------------------------------------------------------
function TCanvasFontManager.CreateFont( const FontSpec: TFontSpec ): TLogicalFont;
var
UseFaceName: string;
Face: TFontFace;
RemoveBoldFromSelection: boolean;
RemoveItalicFromSelection: boolean;
UseAttributes: TFontAttributes;
MatchAttributes: TFontAttributes;
BaseFont: TLogicalFont;
BaseFontIsBitmapFont: Boolean;
FontInfo: string;
FixedWidth: boolean;
begin
ProfileEvent('>>>> TCanvasFontManager.CreateFont >>>>');
Face := nil;
RemoveBoldFromSelection := false;
RemoveItalicFromSelection := false;
UseAttributes := FontSpec.Attributes;
// see if the originally specified font is a fixed width one.
FixedWidth := false;
Face := FindFaceName( FontSpec.FaceName );
if Face <> nil then
FixedWidth := Face.FixedWidth;
Face := nil;
if not FAllowBitmapFonts then
UseFaceName := SubstituteBitmapFontToOutline( FontSpec.FaceName )
else
UseFaceName := FontSpec.FaceName;
ProfileEvent('UseFaceName=' + UseFaceName);
if FontSpec.Attributes <> [] then
begin
profileevent('FontSpec.Attributes are not blank');
BaseFontIsBitmapFont := false;
if FAllowBitmapFonts then
begin
// First see if the base font (without attributes)
// would be a bitmap font...
BaseFont := CreateFontBasic( UseFaceName, FontSpec.PointSize );
if BaseFont <> nil then
begin
BaseFontIsBitmapFont := BaseFont.FontType = ftBitmap;
BaseFont.Destroy;
end;
end;
If not BaseFontIsBitmapFont Then
begin
profileevent('we seem to be looking for a outline font');
// Result is an outline font so look for specific bold/italic fonts
if ( faBold in FontSpec.Attributes )
and ( faItalic in FontSpec.Attributes ) then
begin
Face := FindFaceName( UseFaceName + ' BOLD ITALIC' );
if Face <> nil then
begin
Exclude( UseAttributes, faBold );
Exclude( UseAttributes, faItalic );
RemoveBoldFromSelection := true;
RemoveItalicFromSelection := true;
end;
end;
if Face = nil then
if faBold in FontSpec.Attributes then
begin
Face := FindFaceName( UseFaceName + ' BOLD' );
if Face <> nil then
begin
Exclude( UseAttributes, faBold );
RemoveBoldFromSelection := true;
end;
end;
if Face = nil then
if faItalic in FontSpec.Attributes then
begin
Face := FindFaceName( UseFaceName + ' ITALIC' );
if Face <> nil then
begin
Exclude( UseAttributes, faItalic );
RemoveItalicFromSelection := true;
end;
end;
end;
end;
if Face <> nil then
// found a styled face, does it match fixed width?
if Face.FixedWidth <> FixedWidth then
// no so we don't want to use it.
Face := nil;
if Face = nil then
// didn't find a styled face (or no styles set)
// so find unmodified, we will use simulation bits
Face := FindFaceName( UseFaceName );
// Oh shit!
if Face = nil then
// didn't find a styled face (or no styles set)
// so find unmodified, we will use simulation bits
Face := FindFaceName( 'Sans' ); // something very generic
if not FAllowBitmapFonts then
if Assigned(Face) and (Face.FontType = ftBitmap) then
// we aren't allowed bitmaps, but that's what this
// face is. So use the default outline face of the
// appropriate width type
if FixedWidth then
Face := DefaultOutlineFixedFace
else
Face := DefaultOutlineProportionalFace;
if Face = nil then
begin
profileevent('Could not find the specified font name. Bummer! + early exit');
// Could not find the specified font name. Bummer.
Result := nil;
exit;
end;
profileevent('******* Now create the TLogicalFont instance');
// OK now we have found the font face...
Result := TLogicalFont.Create;
Result.PointSize := FontSpec.PointSize; // will use later if the result was an outline font...
Result.FaceName := FontSpec.FaceName;
Result.UseFaceName := Face.Name;
Result.Attributes := FontSpec.Attributes;
Result.fsSelection := 0;
Result.FixedWidth := Face.FixedWidth;
if FAllowBitmapFonts then
begin
if BaseFontIsBitmapFont then
MatchAttributes := []
else
MatchAttributes := UseAttributes;
FindBestFontMatch( Face.Name,
FontSpec.PointSize,
MatchAttributes,
FixedWidth,
FontInfo );
Result.UseFaceName := FontInfo;
end
else
begin
// no bitmap fonts please.
Result.FontType := ftOutline
end;
// store the baseline and average char width.
// For bitmap fonts, these tell GPI which font we really want
// For outline fonts, we are just storing them for later ref.
//Result.lMaxbaseLineExt := FontInfo.lMaxbaselineExt;
//Result.lAveCharWidth := FontInfo.lAveCharWidth;
//Result.lMaxCharInc := FontInfo.lMaxCharInc;
Result.lMaxBaseLineExt := FontSpec.YSize;
Result.lAveCharWidth := FontSpec.XSize;
Result.lMaxCharInc := FontSpec.XSize;
// Set style flags
with Result do
begin
//If faBold in UseAttributes Then
// fsSelection := fsSelection or FM_SEL_BOLD;
//If faItalic in UseAttributes Then
// fsSelection := fsSelection or FM_SEL_ITALIC;
//If faUnderScore in UseAttributes Then
// fsSelection := fsSelection or FM_SEl_UNDERSCORE;
//If faStrikeOut in UseAttributes Then
// fsSelection := fsSelection or FM_SEl_STRIKEOUT;
//If faOutline in UseAttributes Then
// fsSelection := fsSelection or FM_SEl_OUTlINE;
end;
profileevent(' Result.FaceName=' + Result.FaceName);
profileevent(' Result.PointSize=' + IntToStr(Result.PointSize));
profileevent(' Result.UseFaceName=' + Result.UseFaceName);
Result.pCharWidthArray := Nil;
ProfileEvent('<<<< TCanvasFontManager.CreateFont');
end;
// Register the given logical font with GPI and store for later use
//------------------------------------------------------------------------
procedure TCanvasFontManager.RegisterFont( Font: TLogicalFont );
var
// fa: FATTRS;
rc: longint;
begin
FLogicalFonts.Add( Font );
Font.ID := FLogicalFonts.Count + 1; // add 1 to stay out of Sibyl's way
//// Initialise GPI font attributes
//FillChar( fa, SizeOf( FATTRS ), 0 );
//fa.usRecordLength := SizeOf( FATTRS );
//
//// Copy facename and 'simulation' attributes from what we obtained
//// earlier
//fa.szFaceName := Font.pUseFaceName^;
//fa.fsSelection := Font.fsSelection;
//
//fa.lMatch := 0; // please Mr GPI be helpful and do clever stuff for us, we are ignorant
//
//fa.idRegistry := 0; // IBM magic number
//fa.usCodePage := 0; // use current codepage
//
//If Font.FontType = ftOutline then
// // Outline font wanted
// fa.fsFontUse := FATTR_FONTUSE_OUTLINE Or FATTR_FONTUSE_TRANSFORMABLE
//else
// // bitmap font
// fa.fsFontUse := 0;
//
//// don't need mixing with graphics (for now)
//fa.fsFontUse := fa.fsFontUse or FATTR_FONTUSE_NOMIX;
//
//// copy char cell width/height from the (valid) one we
//// found earlier in GetFont (will be zero for outline)
//fa.lMaxbaseLineExt := Font.lMaxbaselineExt;
//fa.lAveCharWidth := Font.lAveCharWidth;
//
//fa.fsType := 0;
//
//// create logical font
//rc := GpiCreateLogFont( FCanvas.Handle,
// nil,
// Font.ID,
// fa );
end;
// Select the given (existing) logical font
//------------------------------------------------------------------------
procedure TCanvasFontManager.SelectFont( Font: TLogicalFont;
Scale: longint );
var
f: TfpgFont;
s: string;
begin
// Select the logical font
s := Font.FaceName + '-' + IntToStr(Font.PointSize);
if faBold in Font.Attributes then
s := s + ':bold';
if faItalic in Font.Attributes then
s := s + ':italic';
if faUnderScore in Font.Attributes then
s := s + ':underline';
f := fpgGetFont(s);
FCanvas.Font := f;
end;
// Get a font to match the given spec, creating or re-using an
// existing font as needed.
//------------------------------------------------------------------------
function TCanvasFontManager.GetFont( const FontSpec: TFontSpec ): TLogicalFont;
var
AFont: TLogicalFont;
FontIndex: integer;
sub: string;
begin
ProfileEvent('DEBUG: TCanvasFontManager.GetFont >>>');
ProfileEvent('Received FontSpec: Facename=' + FontSpec.FaceName);
ProfileEvent(' PointSize=' + IntToStr(FontSpec.PointSize));
ProfileEvent('FLogicalFonts.Count=' + intToStr(FLogicalFonts.Count));
try
for FontIndex := 0 to FLogicalFonts.Count - 1 do
begin
AFont := TLogicalFont(FLogicalFonts[ FontIndex ]);
if AFont.PointSize = FontSpec.PointSize then
begin
if ( AFont.PointSize > 0 )
or ( ( AFont.lAveCharWidth = FontSpec.XSize )
and ( AFont.lMaxbaselineExt = FontSpec.YSize ) ) then
begin
if AFont.Attributes = FontSpec.Attributes then
begin
// search name last since it's the slowest thing
//ProfileEvent(' AFont.UseFaceName=' + AFont.UseFaceName);
//ProfileEvent(' FontSpec.FaceName=' + FontSpec.FaceName);
if AFont.FaceName = FontSpec.FaceName then
begin
// Found a logical font already created
Result := AFont;
// done
exit;
end
else
begin
// Still nothing! Lets try known substitute font names
sub := SubstituteBitmapFontToOutline(FontSpec.FaceName);
ProfileEvent(' substitute font=' + sub);
if AFont.FaceName = sub then
begin
// Found a logical font already created
Result := AFont;
// done
profileevent('TCanvasFontManager.GetFont <<<<< exit early we found a font');
exit;
end;
end;
end;
end;
end;
end;
except
{ TODO -oGraeme -cknow bug : An Access Violation error occurs often here! No idea why? }
on E: Exception do
ProfileEvent('Unexpected error occured. Error: ' + E.Message);
end;
ProfileEvent('Now we need to create a new logical font');
// Need to create new logical font
Result := CreateFont( FontSpec );
if Result <> nil then
begin
RegisterFont( Result );
end;
ProfileEvent('DEBUG: TCanvasFontManager.GetFont <<<');
end;
// Set the current font for the canvas to match the given
// spec, creating or re-using fonts as needed.
//------------------------------------------------------------------------
procedure TCanvasFontManager.SetFont( const FontSpec: TFontSpec );
var
Font: TLogicalFont;
lDefaultFontSpec: TFontSpec;
begin
ProfileEvent('DEBUG: TCanvasFontManager.SetFont >>>>');
// we don't need this any more, because we check FCurrentFont <> Font further down
// We also make sure we always set Canvas.Font - this fixes large display of Grids or Sample Code in Courier New font
//if (FCurrentFontSpec.FaceName = FontSpec.FaceName) and
// (FCurrentFontSpec.PointSize = FontSpec.PointSize) and
// (FCurrentFontSpec.Attributes = FontSpec.Attributes) then
// //same font
//begin
// exit;
//end;
Font := GetFont( FontSpec );
if Font = nil then
begin
// ack! Pfffbt! Couldn't find the font.
// Try to get the default font
//writeln('---------- here goes nothing -------------');
Font := GetFont( FDefaultFontSpec );
if Font = nil then
begin
writeln('******* We should never get here!!!! Defaut font should always exist.');
writeln('FDefaultFontSpec:');
writeln(' FaceName=', FDefaultFontSpec.FaceName);
writeln(' Size=', FDefaultFontSpec.PointSize);
FPGuiFontToFontSpec( fpgApplication.DefaultFont, lDefaultFontSpec );
Font := GetFont( lDefaultFontSpec );
if Font = nil then
// WTF! We can't even get the default system font
raise Exception.Create( 'Could not access default font '
+ 'in place of '
+ FontSpec.FaceName
+ ' '
+ IntToStr( FontSpec.PointSize ) );
end;
end;
SelectFont( Font, 1 );
FCurrentFontSpec := FontSpec;
if FCurrentFont <> Font then
FCurrentFont.Free;
FCurrentFont := Font;
ProfileEvent('DEBUG: TCanvasFontManager.SetFont <<<<');
end;
// Get the widths of all characters for current font
// and other dimensions
//------------------------------------------------------------------------
procedure TCanvasFontManager.LoadMetrics;
var
TheChar: Char;
begin
// Retrieve all character widths
if FCurrentFont.FontType = ftOutline then
begin
SelectFont( FCurrentFont, FontWidthPrecisionFactor );
end;
// allocate memory for storing the char widths
GetMem( FCurrentFont.pCharWidthArray, sizeof( TCharWidthArray ) );
for TheChar := #0 to #255 do
begin
FCurrentFont.pCharWidthArray^[ TheChar ] := Abs( FCurrentFont.pCharWidthArray^[ TheChar ] );
end;
if FCurrentFont.FontType = ftOutline then
begin
SelectFont( FCurrentFont, 1 );
end
else
begin
// For bitmap fonts, multiply by 256 manually
for TheChar := #0 to #255 do
begin
FCurrentFont.pCharWidthArray^[ TheChar ] := FCurrentFont.pCharWidthArray^[ TheChar ];
end;
end;
end;
procedure TCanvasFontManager.EnsureMetricsLoaded;
begin
if FCurrentFont = nil then
raise( Exception.Create( 'No font selected before getting font metrics' ) );
if FCurrentFont.pCharWidthArray = Nil then
LoadMetrics;
end;
function TCanvasFontManager.CharWidth( const C: Char ): longint;
var
f: TfpgFont;
begin
// EnsureMetricsLoaded;
// Result := FCurrentFont.pCharWidthArray^[ C ];
{ TODO -ograeme : This needs improvement: what about font attributes, and performance. }
f := fpgGetFont(FCurrentFont.FaceName + '-' + IntToStr(FCurrentFont.PointSize));
Result := f.TextWidth(C);
f.Free;
end;
function TCanvasFontManager.AverageCharWidth: longint;
begin
EnsureMetricsLoaded;
Result := FCurrentFont.lAveCharWidth;
end;
function TCanvasFontManager.MaximumCharWidth: longint;
begin
EnsureMetricsLoaded;
Result := FCurrentFont.lMaxCharInc;
end;
function TCanvasFontManager.CharHeight: longint;
begin
EnsureMetricsLoaded;
Result := FCurrentFont.lMaxBaseLineExt;
end;
function TCanvasFontManager.CharDescender: longint;
begin
EnsureMetricsLoaded;
Result := FCurrentFont.lMaxDescender;
end;
function TCanvasFontManager.IsFixed: boolean;
begin
Result := FCurrentFont.FixedWidth;
end;
procedure TCanvasFontManager.DrawString(var Point: TPoint; const Length: longint; const S: PChar);
var
t: string;
// Seaches <AValue> and replaces <ADel> with <AIns>. Case sensitive.
function tiStrTran(AValue, ADel, AIns : string): string;
var
i : integer;
sToChange : string;
begin
result := '';
sToChange := AValue;
i := UTF8Pos(ADel, sToChange);
while i <> 0 do
begin
result := result + UTF8Copy(sToChange, 1, i-1) + AIns;
UTF8Delete(sToChange, 1, i+UTF8length(ADel)-1);
i := UTF8Pos(ADel, sToChange);
end;
result := result + sToChange;
end;
begin
t := s;
// Hack Alert #2: replace strange table chars with something we can actually see
//t := SubstituteChar(t, Chr(218), Char('+') ); // top-left corner
//t := SubstituteChar(t, Chr(196), Char('-') ); // horz row deviders
//t := SubstituteChar(t, Chr(194), Char('-') ); // centre top T connection
//t := SubstituteChar(t, Chr(191), Char('+') ); // top-right corner
//t := SubstituteChar(t, Chr(192), Char('+') ); // bot-left corner
//t := SubstituteChar(t, Chr(193), Char('-') ); // centre bottom inverted T
//t := SubstituteChar(t, Chr(197), Char('+') );
//t := SubstituteChar(t, Chr(179), Char('|') ); //
//t := SubstituteChar(t, Chr(195), Char('|') );
//t := SubstituteChar(t, Chr(180), Char('|') );
//t := SubstituteChar(t, Chr(217), Char('+') ); // bot-right corner
// it's cheaper to first check for the char than actually running full tiStrTran
// CodePage 437 (kind-of) to Unicode mapping
t := tiStrTran(t, Char(16), '>' );
t := tiStrTran(t, Char(17), '<' );
t := tiStrTran(t, Char($1f), '▼' );
// if pos(t, Char(179)) > 0 then
t := tiStrTran(t, Char(179), '│' );
// if pos(t, Char(180)) > 0 then
t := tiStrTran(t, Char(180), '┤' );
// if pos(t, Char(191)) > 0 then
t := tiStrTran(t, Char(191), '┐' );
// if pos(t, Char(192)) > 0 then
t := tiStrTran(t, Char(192), '└' );
// if pos(t, Char(193)) > 0 then
t := tiStrTran(t, Char(193), '┴' );
// if pos(t, Char(194)) > 0 then
t := tiStrTran(t, Char(194), '┬' );
// if pos(t, Char(195)) > 0 then
t := tiStrTran(t, Char(195), '├' );
// if pos(t, Char(196)) > 0 then
t := tiStrTran(t, Char(196), '─' );
// if pos(t, Char(197)) > 0 then
t := tiStrTran(t, Char(197), '┼' );
// if pos(t, Char(217)) > 0 then
t := tiStrTran(t, Char(217), '┘' );
// if pos(t, Char(218)) > 0 then
t := tiStrTran(t, Char(218), '┌' );
FCanvas.DrawString(Point.X, Point.Y, t);
Point.x := Point.X + Canvas.Font.TextWidth(t);
end;
end.
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