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2010-09-23bugfix: SendDNDEnter now correctly sets first three supported data typesGraeme Geldenhuys
2010-09-23TfpgMimeDataBase: Fixed implementation of HTML property, and fixed HasFormats...Graeme Geldenhuys
2010-09-23X11: reset the mouse cursor after a DND drop action is completeGraeme Geldenhuys
2010-09-23X11 correctly set mouse cursor for mcDefault and mcArrowGraeme Geldenhuys
2010-09-23confirming XSetSelectionOwner succeeded as per ICCCM specsGraeme Geldenhuys
2010-09-23Two new MouseCursor shapes added. mcDrag & mcNoDropGraeme Geldenhuys
2010-09-23IsDNDAware never actually returned True before. Oops!Graeme Geldenhuys
2010-09-23X11: FindWindow - renamed variable to make it easier to read and understandGraeme Geldenhuys
2010-09-23X11: Only send XdndLeave event if we actually had a FLastTarget windowGraeme Geldenhuys
2010-09-23X11: only delegate MotionNotify event to Drag object if it's actually a dragGraeme Geldenhuys
2010-09-23bugfix: I broke the array types earlier. This restores them to what they were.Graeme Geldenhuys
2010-09-23X11: delegate the DND events to the Drag object.Graeme Geldenhuys
2010-09-23fix the type of XDND implemented version fpGUI supportsGraeme Geldenhuys
2010-09-23Oops, forgot to commit the TfpgDragBase class from earlier.Graeme Geldenhuys
2010-09-23implement the higher level TfpgDrag and TfpgMimeData classes.Graeme Geldenhuys
2010-09-23X11: Two new DND helper functions introducedGraeme Geldenhuys
2010-09-23X11: introduced a TfpgX11Drag class with handles most of the XDND messagesGraeme Geldenhuys
2010-09-23Replaced magic numbers with variable names.Graeme Geldenhuys
2010-09-23fpgApplication got a new property: StartDragDistance.Graeme Geldenhuys
2010-09-23two new classes introduced to manage data associated with mime types.Graeme Geldenhuys
2010-09-23More well known drop actions added to TfpgDropActionGraeme Geldenhuys
2010-09-23Move array types to interface section as it's required in other interface cla...Graeme Geldenhuys
2010-09-23Adds OnDragDrop event to TfpgWidget.Graeme Geldenhuys
2010-09-23Adds OnDragExit event to TfpgWidget.Graeme Geldenhuys
2010-09-23Reworked the HandleDNDposition() methodGraeme Geldenhuys
2010-09-23Adds a reverse lookup: GetAtomFromDropAction()Graeme Geldenhuys
2010-09-23Adds a property EnableDrops which enables DND for a top-level window.Graeme Geldenhuys
2010-09-23Catch the OS independent DROP[Enter|Exit] messagesGraeme Geldenhuys
2010-09-23Adds OnDragEnter event for TfpgWidget.Graeme Geldenhuys
2010-09-23If TfpgForm.EnabledDrops are set before a WinHandle exists we need to queue t...Graeme Geldenhuys
2010-09-23Changed bit manipulation so it makes more sense.Graeme Geldenhuys
2010-09-23Adds implementation for handling XdndSelection message.Graeme Geldenhuys
2010-09-23Fixed double free libc crash. We assumed we should always free xdndtypes.Graeme Geldenhuys
2010-09-23Fixes range-check errors and compiler warnings.Graeme Geldenhuys
2010-09-23helper method to do conversion from TAtom to enum for drop actions.Graeme Geldenhuys
2010-09-23Rename TfpgDragAction(s) to TfpgDropAction(s). A more correct description of ...Graeme Geldenhuys
2010-09-23X11: No need to reference xapplication because this method is inside TfpgX11A...Graeme Geldenhuys
2010-09-23X11: Adds remained of the XDND protocol handling routinesGraeme Geldenhuys
2010-09-23Renamed DND fpGUI message constants to keep with existing naming convention.Graeme Geldenhuys
2010-09-23X11: adds HandleDNDposition() for processing XdndPosition messages.Graeme Geldenhuys
2010-09-23Adds some application wide variables that we need for tracking XDND data.Graeme Geldenhuys
2010-09-23adds new utility function fpgIsBitSet() to check if a specific Bit is set in ...Graeme Geldenhuys
2010-09-23Fix variable types for XGetWindowProperty calls.Graeme Geldenhuys
2010-09-23Adds new boolean property AcceptDrops to TfpgWidget.Graeme Geldenhuys
2010-09-23Implemented abstract DoEnableDrops() method.Graeme Geldenhuys
2010-09-23New types and message constants for DND support.Graeme Geldenhuys
2010-09-23memo: forgot to reset selection variables after a clipboard Cut action.Graeme Geldenhuys
2010-09-23memo: reduced code by simply using ResetSelectionVariables() instead.Graeme Geldenhuys
2010-09-23memo: Paste bugfix.Graeme Geldenhuys
2010-09-23memo: ResetSelectionVariables was incomplete.Graeme Geldenhuys