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fpg_tree.pas
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2014-04-27
treenode: new overloaded constructor and FTree moved to protected section.
Graeme Geldenhuys
2014-04-27
tree node: new TreeView property to show which tree view a TreeNode belongs too.
Graeme Geldenhuys
2013-08-27
Replaced the FPC dbugintf unit with the customised fpGUI one.
Graeme Geldenhuys
2013-04-26
Only enable the debug interface when needed.
Graeme Geldenhuys
2013-04-08
tree keyboard handling: we never tested for ShiftState
Graeme Geldenhuys
2013-03-04
minor code formatting.
Graeme Geldenhuys
2012-10-30
fixes bug where if treeview.Selection was not explicitly set, we could make a...
Graeme Geldenhuys
2012-10-23
treeview: fixed bug where setting FontDesc had no affect on the treeview.
Graeme Geldenhuys
2012-08-28
treeview: scrollbar width is now set to the standard 16px
Graeme Geldenhuys
2012-02-21
New method GetNodeAt() for TfpgTreeView.
Graeme Geldenhuys
2011-12-01
treeview: Adds BeginUpdate / EndUpdate support.
Graeme Geldenhuys
2011-10-27
tree: improved the spacing / positioning of the node text inside the focus se...
Graeme Geldenhuys
2011-10-27
tree: Added a note about the limitation of Node.HasChildren call.
Graeme Geldenhuys
2011-10-26
treeview: implemented StateImageList support (treeview with checkboxes for ex...
Graeme Geldenhuys
2011-10-26
fpg_tree: replaced all debugging writeln() statements with SendDebug() calls
Graeme Geldenhuys
2011-08-04
imagelist Item[] property changed to plural Items[]
Graeme Geldenhuys
2011-01-13
treeview: various changes due to new resizing behaviour of toolkit
Graeme Geldenhuys
2011-01-13
treeview: publish more properties and set default values.
Graeme Geldenhuys
2010-10-04
Published Align property for all widgets.
Graeme Geldenhuys
2010-10-01
published Enabled property on all (most) components
Graeme Geldenhuys
2010-09-27
treeview: minor bugfix in the accuracy of selecting a node with the mouse.
Graeme Geldenhuys
2010-09-12
treeview: Adds PgUp/PgDown key handling support
Graeme Geldenhuys
2010-09-12
treeview: bug fix in node painting.
Graeme Geldenhuys
2010-09-12
treeview: Mouse wheel scroll, now scrolls 1/3 of height, and not 1 pixel
Graeme Geldenhuys
2010-09-12
treeview: up/down scrollbar buttons now scroll one line and not one pixel.
Graeme Geldenhuys
2010-08-26
treeview: Improved the page_up/page_down jump size of the scrollbars.
Graeme Geldenhuys
2010-08-25
Treeview bug fix: GotoNextNodeDown did not expand and traverse the last node ...
Graeme Geldenhuys
2010-08-24
treeview: When setting the Selection property, the selected node
Graeme Geldenhuys
2010-08-19
Treeview: repaint tree after FullCollapse or FullExpand calls.
Graeme Geldenhuys
2010-08-18
Treeview: Bumped up the visibility of some handy methods.
Graeme Geldenhuys
2010-08-18
TreeNode.Append() changed parameter name to something more meaningful.
Graeme Geldenhuys
2010-08-18
Treeview: Introduced a new method TfpgTreeNode.MoveTo()
Graeme Geldenhuys
2010-08-18
Treeview: Two now methods added. FullCollapse and FullExpand.
Graeme Geldenhuys
2010-08-18
Treeview: Tree nodes now track which tree they belong with.
Graeme Geldenhuys
2010-04-25
Publish the new OnShowHint for all other widgets in fpGUI.
Graeme Geldenhuys
2010-03-19
TreeView: SetSelection did not position the selected node in a visible area.
Graeme Geldenhuys
2010-02-26
Update copyright notice in all units.
Graeme Geldenhuys
2010-02-25
Published Hint and ShowHint on all widgets.
Graeme Geldenhuys
2009-12-29
New methods GotoNextNodeUp and GotoNextNodeDown to step through a tree.
Graeme Geldenhuys
2009-11-09
Published the OnDoubleClick event for the Treeview and Listbox components.
Graeme Geldenhuys
2009-11-05
minor changes required in fpg_tree.pas to work with FPC 2.3.1
Graeme Geldenhuys
2009-11-05
Fixed mouse wheel scrolling in treeview.
Graeme Geldenhuys
2009-10-21
Treeview can now do a FindSubNode using the Node.Data property.
Graeme Geldenhuys
2009-02-16
* Removed a lot of memory leaks from fpg_treeview.pas.
graemeg
2009-01-14
* new methods added to fpg_utils unit.
graemeg
2009-01-12
* Added two new functions to fpg_utils unit.
graemeg
2008-09-27
* Phase 2 of the unit rename is complete. The gui units have now been renamed.
graemeg