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fpg_menu.pas
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2010-08-29
menu theming: refactored out the menu painting, into the TfpgStyle class
Graeme Geldenhuys
2010-08-19
Menus: Minor bugfix in popup menus. OpenerMenuBar is not always assigned.
Graeme Geldenhuys
2010-08-19
MenuBar: bugfix - clicking disabled menu items should not toggle internal FCl...
Graeme Geldenhuys
2010-08-18
MenuBar Open/Close popup menus bug.
Graeme Geldenhuys
2010-08-18
Popup Menu: fixes last selected item still focused bug.
Graeme Geldenhuys
2010-08-18
MenuBar: fixed menu selectio/focus issue
Graeme Geldenhuys
2010-06-29
Popup menu: Added some spacing after menu item text.
Graeme Geldenhuys
2010-05-15
When using ICommand (aka actions) it takes preferences over OnClick event han...
Graeme Geldenhuys
2010-05-12
Moved Check image drawing out of TfpgMenuItem.DrawText()
Graeme Geldenhuys
2010-05-12
TfpgPopupMenu's DrawItem() and DrawRow() now as AItemFocused property
Graeme Geldenhuys
2010-05-07
Popup Menu now paints the Checkmark when a MenuItem.Checked = True.
Graeme Geldenhuys
2010-03-16
MenuBar issues with visibility when created at runtime.
Graeme Geldenhuys
2010-02-26
Update copyright notice in all units.
Graeme Geldenhuys
2009-12-29
MenuBar color is not consistent with Popup Menu seperator items.
Graeme Geldenhuys
2009-12-21
Causes popup menus to overlap slightly so it is easier to see the z-order.
Graeme Geldenhuys
2009-12-10
Tweak of color usage and the look of popup menus
Graeme Geldenhuys
2009-11-23
Add a Hint property to TfpgMenuItem.
Graeme Geldenhuys
2009-10-09
Added "dummy" Checked property to Menus.
Graeme Geldenhuys
2008-09-27
* Phase 2 of the unit rename is complete. The gui units have now been renamed.
graemeg