Age | Commit message (Collapse) | Author |
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TfpgFileListBase.ReadDirectory, where the return value was not always set. This caused random read errors in File Dialogs.
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will probably break code, but they are easy to fix in your own code.
* All Grid Columns and Rows are now Longword types and not Integer. We mixed them all over the place, even though the grids do not support negative rows or columns.
* Fixed up the UI Designer because of previous change. Same goes for examples.
* Made some changes to get fpGUI compilable under FPC 2.3.1 (latest trunk), but yet no fpGUI application runs yet. No idea why yet.
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readlink in X11 file dialog.
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again. Andrew can apply his Memo changes once everything is working on his side.
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left :)
* new testapp using the memo
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* Replaced some code/magic numbers with constants instead.
* fpGUI Default Font is now a variable and not a constant. This allows us to change the
default font at application startup.
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of improvements are needed, but it's working on simple forms.
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different versions of FPC. This also fixed the UI Designer strange issues.
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his gui_browser class to a fpgOpenURL function.
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* Fixed a bug on listbox that allowed Item 0 to be selected with the mouse
* Fixed a possible bug for TfpgTimer that possibly could allow
timers to be skipped if timer(s) were destroyed during the callback
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* Messages are now stopped only if msg.Stop is true when FormDesigner is assigned to a widget
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of a line based on a given clipping rectangle. This doesn't not use the
Canvas's internal ClipRegion. It uses the well known Cohen-Sutherland line
clipping algorithm, and performance is very good.
* new method in Canvas class called DrawLineClipped() which uses the ClipLine
method.
* Converted some C headers for the Motif Window Manager hints support under
X11.
* Introduced a new Window Attribute type called waBorderless. This allows use
create borderless windows that can handle keyboard input. Currently
borderless windows are only implemented in X11. It past 01:15 here and I
need sleep, so will tackle GDI support on Monday.
* Extended some of the types to be used for the new Style/Theme Manager.
* Fixed a bug where TfpgForm.OnClose event did not fire when you call .Close
method.
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quickly in the design form. * Undone some changes I accidentily checked in in revision 634 regarding the newformdesigner.pas unit.
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* X11: Implemented an experimental EventFilter hook.
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Combos close when clicking in the main combo area. Testing Win2000 and Linux.
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close. And what a silly bug it was.
* Applied a minor fix to CalenderCombo so it behaves like the normal ComboBox.
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Windows. PopupWindows are now closed at Form Move, Resize and Loosing Focus.
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translation files do not exist, the translation failed. This is now well tested under Linux for any combination.
* Minor update to the Font Select dialog so translated text are not clipped.
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seems to fix the error received in the File dialog.
* I implemented three new functions to retrieve the DPI value of the screen.
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ADefaultDrawing = True, fpGUI will do standard painting. If user sets ADefaultDrawing = False, it is up to the user to do painting for that cell.
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* Added new resource strings for days of the week and months of the year.
* fpGUI based applications now set the internal Day and Month arrays from FPC to the correct locale. CalendarCombo now displays the days and months in the correct language.
* UI Designer failed to save a form that has a CalendarCombo on it. This is now fixed.
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* Fixed the ComboBox dropdown flicker issue under Linux. I still need to test if it exists under Windows to.
* Fixed the Popup Menu bug under Linux where it keeps closing before you can use the menu.
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playing around.
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support and improves the file dialog.
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* Added the missing default FileMask in TfpgFileGridBase
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Dialog and added a DB login dialog.
* Minor fixes to the user prompt dialog Wiggle method.
* Minor fix to TfpgWindowBase.MoveWindow method.
* Extended filedialog demo to show an example usage of DB Login Dialog.
* Updated the rest of the lang_XXX.inc files with new resource string.
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* Minor changes to the message dialogs.
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gfxbase.pas and getting rid of some IFDEF's in the process.
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and listen to another components messages.
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it will display the popup menu.
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