Age | Commit message (Collapse) | Author |
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* updated all the fpdoc xml documentation files to reference the new unit names.
* Fixed the build scripts
* trimmed the xml files to only contain nodes that have actual documentation.
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to match the unit names. Updated the corelib build script. It's
still not ready to be run yet, but it is one step closer.
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* Added a new unit fpg_extgraphics.pas with extensive shape drawing methods
* Added a new conversion method called fpgRectToRect()
* Replaced the implementation of TfpgStyle.DrawDirectionArrow to use the
new fpg_extgraphics.PaintTriangle() method instead.
* Adjusted ComboBox painting of internal button to accomodate the new
fpg_extgraphics unit.
* Added Jean-Marc's new fpg_spinedit unit.
* Made some further improvements and minor fixes to the SpinEdit
and SpinEditFloat components.
* renamed the fpdoc file fpgfx.xml to fpg_main.xml as per the new unit names.
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the future.
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in the UI Designer and at runtime resizing.
* Implemented correct 'lazy refresh' in TfpgWidget when setting the size and position with .SetPostion() method.
* Refactored the Combo components removing some code duplication. Some paint methods are now inthe BasicCombobox component.
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* fpgApplication now closes all forms created via fpgApplication.CreateForm() before the main form when the application terminates.
* Minor documentation update for fpgfx.pas unit.
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* Updated the gui_hyperlink documentation.
* Updated documentation scripts.
* Fixed the painting bug in gui_basegrid where the top-right and bottom-left text or images paint over the control frame.
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* Added some gfx_utils documentation.
* Updated some documenation scripts.
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* updated the version number for the next release.
* Disabled all debug information.
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* Added a full text search via the Tipue search engine.
* Created a simplistic parser to generate the Tipue data file.
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* Ported tiOPF2 Demos 06 and 07 to fpGUI.
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* Implemented a new fpgGetAvgColor function in gfxbase unit.
* Supplied some more documentation for gfxbase unit.
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* Added BackgroundColor as new published property of TrackBar component.
* Specified default property values for BaseGrid component. This help optimize
the UI Designer generated code.
* Started refactoring code from TfpgEdit to TfpgCustomEdit. This is still
incomplete.
* Added new prototype project for testing a new Master Maths custom theme.
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* Added a SetDefaults method which we could use in the future to autoset the default property values for us.
* Minor documentation update
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* TfpgWidget.HandleShow now always sets Visible = True. This fixes issue with
the fpGUI-LCL interface as well.
* Added a few more safety checks into the PageControl widget.
* The OnPaint event is now wrapped with BeginDraw/EndDraw calls so that
a event handler for OnPaint doesn't need to call it explicitly.
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* Move inline documentation out of the gui_dialogs unit and into the fpdoc XML description file.
* Minor code cleanup in a few units.
* TfpgFileDialog ModalResult value has changed for Cancel from the value 0 to the value 2.
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* Added skeleton documentation for the CoreLib units.
* Fully documented the gfx_utils and gfx_imgfmt_bmp units.
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* Added the missing directories required for doc generation.
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* Implemented a FileGrid widget. Still work in progress and lots of refactoring and getting
rid of IFDEFs.
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* Minor changes in the style unit.
* Added a new examples/apps/docedit project. Once complete it will be a demo
application of fpGUI and at the same time show most used widgets in action.
DocEdit will become something like lazde is to Lazarus.
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* Cleaned up the docs directory removing obsolete files
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* Moved all the images from the prototype directory.
* Removed all the obsolete examples
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multi-handle design from the prototypes directory.
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formal documentation can be added later.
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code.
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