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-rw-r--r--src/gui/gui_tree.pas6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/gui_tree.pas b/src/gui/gui_tree.pas
index ea00b59c..defe179d 100644
--- a/src/gui/gui_tree.pas
+++ b/src/gui/gui_tree.pas
@@ -24,10 +24,10 @@ unit gui_tree;
* Lots!!
* Columns need to be reworked. We don't want coluns per node levels. Instead
we want a main column covering the tree. Then extra columns for user
- text and data.gui_tree
+ text and data.
* Implement event handlers the user can hook into and do custom drawing.
- WARNING: This is still under heavy development! Do NOT use.
+ WARNING: This is still under heavy development! Do NOT use yet.
}
{.$Define Debug}
@@ -105,7 +105,7 @@ type
property Parent: TfpgTreeNode read FParent write SetParent;
property FirstSubNode: TfpgTreeNode read FFirstSubNode;
property LastSubNode: TfpgTreeNode read FLastSubNode;
- property ImageIndex : integer read FImageIndex write FImageIndex;
+ property ImageIndex: integer read FImageIndex write FImageIndex;
// color settings
property TextColor: TfpgColor read FTextColor write SetTextColor;
property SelColor: TfpgColor read FSelColor write SetSelColor;