diff options
Diffstat (limited to 'src/corelib/render/software/agg-demos/lion.dpr')
-rw-r--r-- | src/corelib/render/software/agg-demos/lion.dpr | 610 |
1 files changed, 305 insertions, 305 deletions
diff --git a/src/corelib/render/software/agg-demos/lion.dpr b/src/corelib/render/software/agg-demos/lion.dpr index ef2aab07..d197271b 100644 --- a/src/corelib/render/software/agg-demos/lion.dpr +++ b/src/corelib/render/software/agg-demos/lion.dpr @@ -1,305 +1,305 @@ -//
-// AggPas 2.4 RM3 Demo application
-// Note: Press F1 key on run to see more info about this demo
-//
-// Paths: ..;..\ctrl;..\svg;..\util;..\platform\win;expat-wrap
-//
-program
- lion ;
-
-{DEFINE AGG_GRAY8 }
-{$DEFINE AGG_BGR24 }
-{DEFINE AGG_RGB24 }
-{DEFINE AGG_BGRA32 }
-{DEFINE AGG_RGBA32 }
-{DEFINE AGG_ARGB32 }
-{DEFINE AGG_ABGR32 }
-{DEFINE AGG_RGB565 }
-{DEFINE AGG_RGB555 }
-
-uses
- Math ,
-
- agg_basics ,
- agg_platform_support ,
-
- agg_ctrl ,
- agg_slider_ctrl ,
-
- agg_rasterizer_scanline_aa ,
- agg_scanline ,
- agg_scanline_p ,
-
- agg_renderer_base ,
- agg_renderer_scanline ,
- agg_render_scanlines ,
-
- agg_path_storage ,
- agg_bounding_rect ,
- agg_trans_affine ,
- agg_conv_transform ,
- parse_lion_
-
-{$I pixel_formats.inc }
-{$I agg_mode.inc }
-
-const
- flip_y = true;
-
-var
- g_rasterizer : rasterizer_scanline_aa;
- g_scanline : scanline_p8;
-
- g_path : path_storage;
- g_colors : array[0..99 ] of aggclr;
- g_path_idx : array[0..99 ] of unsigned;
-
- g_npaths : unsigned;
-
- g_x1 ,g_y1 ,g_x2 ,g_y2 ,
- g_base_dx ,g_base_dy ,
- g_angle ,g_scale ,
- g_skew_x ,g_skew_y : double;
-
- g_nclick : int;
-
-type
- the_application = object(platform_support )
- m_alpha_slider : slider_ctrl;
-
- constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
- destructor Destruct;
-
- procedure on_resize(sx ,sy : int ); virtual;
- procedure on_draw; virtual;
-
- procedure transform(width_ ,height_ ,x ,y : double );
-
- procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual;
- procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual;
-
- procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
-
- end;
-
-{ _PARSE_LION_ }
-procedure _parse_lion_;
-begin
- g_npaths:=parse_lion(@g_path ,@g_colors ,@g_path_idx );
-
- bounding_rect(@g_path ,@g_path_idx ,0 ,g_npaths ,@g_x1 ,@g_y1 ,@g_x2 ,@g_y2 );
-
- g_base_dx:=(g_x2 - g_x1 ) / 2.0;
- g_base_dy:=(g_y2 - g_y1 ) / 2.0;
-
-end;
-
-{ CONSTRUCT }
-constructor the_application.Construct;
-begin
- inherited Construct(format_ ,flip_y_ );
-
- m_alpha_slider.Construct(5 ,5 ,512 - 5 ,12 ,not flip_y_ );
-
- _parse_lion_;
-
- add_ctrl(@m_alpha_slider );
-
- m_alpha_slider.no_transform;
- m_alpha_slider.label_('Alpha%3.3f' );
- m_alpha_slider.value_(0.1 );
-
-end;
-
-{ DESTRUCT }
-destructor the_application.Destruct;
-begin
- inherited Destruct;
-
- m_alpha_slider.Destruct;
-
-end;
-
-{ ON_DRAW }
-procedure the_application.on_draw;
-var
- i : unsigned;
-
- width_ ,height_ : int;
-
- pixf : pixel_formats;
-
- rb : renderer_base;
- r : renderer_scanline_aa_solid;
-
- mtx : trans_affine;
- tat : trans_affine_translation;
- tas : trans_affine_scaling;
- tar : trans_affine_rotation;
- taw : trans_affine_skewing;
-
- trans : conv_transform;
-
-begin
- width_ :=rbuf_window._width;
- height_:=rbuf_window._height;
-
- for i:=0 to g_npaths - 1 do
- aggclr_ptr(ptrcomp(@g_colors[0 ] ) + i * sizeof(aggclr ) ).a:=
- int8u(trunc(m_alpha_slider._value * 255 ) );
-
-// Initialize structures
- pixfmt(pixf ,rbuf_window );
-
- rb.Construct(@pixf );
- r.Construct (@rb );
-
-// Transform lion
- mtx.Construct;
-
- tat.Construct(-g_base_dx ,-g_base_dy );
- mtx.multiply (@tat );
-
- tas.Construct(g_scale ,g_scale );
- mtx.multiply (@tas );
-
- tar.Construct(g_angle + pi );
- mtx.multiply (@tar );
-
- taw.Construct(g_skew_x / 1000.0 ,g_skew_y / 1000.0 );
- mtx.multiply (@taw );
-
- tat.Construct(width_ / 2 ,height_ / 2 );
- mtx.multiply (@tat );
-
-// This code renders the lion
- trans.Construct(@g_path ,@mtx );
-
- render_all_paths(@g_rasterizer ,@g_scanline ,@r ,@trans ,@g_colors ,@g_path_idx ,g_npaths );
-
-// Render the control
- render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_alpha_slider );
-
-end;
-
-{ ON_RESIZE }
-procedure the_application.on_resize;
-var
- pf : pixel_formats;
- r : renderer_base;
-
- rgba : aggclr;
-
-begin
- pixfmt(pf ,rbuf_window );
-
- r.Construct (@pf );
- rgba.ConstrDbl(1 ,1 ,1 );
- r.clear (@rgba );
-
-end;
-
-{ TRANSFORM }
-procedure the_application.transform;
-begin
- x:=x - (width_ / 2 );
- y:=y - (height_ / 2 );
-
- g_angle:=ArcTan2(y ,x );
- g_scale:=Sqrt (y * y + x * x ) / 100.0;
-
-end;
-
-{ ON_MOUSE_MOVE }
-procedure the_application.on_mouse_move;
-begin
- on_mouse_button_down(x ,y ,flags );
-
-end;
-
-{ ON_MOUSE_BUTTON_DOWN }
-procedure the_application.on_mouse_button_down;
-var
- width_ ,height_ : int;
-
-begin
- if flags and mouse_left <> 0 then
- begin
- width_ :=rbuf_window._width;
- height_:=rbuf_window._height;
-
- transform(_width ,_height ,x ,y );
- force_redraw;
-
- end;
-
- if flags and mouse_right <> 0 then
- begin
- g_skew_x:=x;
- g_skew_y:=y;
-
- force_redraw;
-
- end;
-
-end;
-
-{ ON_KEY }
-procedure the_application.on_key;
-begin
- if key = key_f1 then
- message_(
- 'This is the first example I used to implement and debug the scanline rasterizer, '#13 +
- 'affine transformer, and basic renderers. The image is drawn over the old one '#13 +
- 'with a cetrain opacity value.'#13#13 +
- 'How to play with:'#13#13 +
- 'You can rotate and scale the "Lion" with the left mouse button. '#13 +
- 'Right mouse button adds "skewing" transformations, '#13 +
- 'proportional to the "X" coordinate. '#13 +
- 'Change "Alpha" to draw funny looking "lions". '#13 +
- 'Change window size to clear the window.' +
- #13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' );
-
-end;
-
-VAR
- app : the_application;
-
-BEGIN
-// Rendering
- g_rasterizer.Construct;
- g_scanline.Construct;
- g_path.Construct;
-
- g_npaths:=0;
-
- g_x1:=0;
- g_y1:=0;
- g_x2:=0;
- g_y2:=0;
-
- g_base_dx:=0;
- g_base_dy:=0;
-
- g_angle:=0;
- g_scale:=1.0;
-
- g_skew_x:=0;
- g_skew_y:=0;
- g_nclick:=0;
-
-// App
- app.Construct(pix_format ,flip_y );
- app.caption_ ('AGG Example. Lion (F1-Help)' );
-
- if app.init(512 ,400 ,window_resize ) then
- app.run;
-
- app.Destruct;
-
-// Free
- g_rasterizer.Destruct;
- g_scanline.Destruct;
- g_path.Destruct;
-
-END.
\ No newline at end of file +// +// AggPas 2.4 RM3 Demo application +// Note: Press F1 key on run to see more info about this demo +// +// Paths: ..;..\ctrl;..\svg;..\util;..\platform\win;expat-wrap +// +program + lion ; + +{DEFINE AGG_GRAY8 } +{$DEFINE AGG_BGR24 } +{DEFINE AGG_RGB24 } +{DEFINE AGG_BGRA32 } +{DEFINE AGG_RGBA32 } +{DEFINE AGG_ARGB32 } +{DEFINE AGG_ABGR32 } +{DEFINE AGG_RGB565 } +{DEFINE AGG_RGB555 } + +uses + Math , + + agg_basics , + agg_platform_support , + + agg_ctrl , + agg_slider_ctrl , + + agg_rasterizer_scanline_aa , + agg_scanline , + agg_scanline_p , + + agg_renderer_base , + agg_renderer_scanline , + agg_render_scanlines , + + agg_path_storage , + agg_bounding_rect , + agg_trans_affine , + agg_conv_transform , + parse_lion_ + +{$I pixel_formats.inc } +{$I agg_mode.inc } + +const + flip_y = true; + +var + g_rasterizer : rasterizer_scanline_aa; + g_scanline : scanline_p8; + + g_path : path_storage; + g_colors : array[0..99 ] of aggclr; + g_path_idx : array[0..99 ] of unsigned; + + g_npaths : unsigned; + + g_x1 ,g_y1 ,g_x2 ,g_y2 , + g_base_dx ,g_base_dy , + g_angle ,g_scale , + g_skew_x ,g_skew_y : double; + + g_nclick : int; + +type + the_application = object(platform_support ) + m_alpha_slider : slider_ctrl; + + constructor Construct(format_ : pix_format_e; flip_y_ : boolean ); + destructor Destruct; + + procedure on_resize(sx ,sy : int ); virtual; + procedure on_draw; virtual; + + procedure transform(width_ ,height_ ,x ,y : double ); + + procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual; + procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual; + + procedure on_key(x ,y : int; key ,flags : unsigned ); virtual; + + end; + +{ _PARSE_LION_ } +procedure _parse_lion_; +begin + g_npaths:=parse_lion(@g_path ,@g_colors ,@g_path_idx ); + + bounding_rect(@g_path ,@g_path_idx ,0 ,g_npaths ,@g_x1 ,@g_y1 ,@g_x2 ,@g_y2 ); + + g_base_dx:=(g_x2 - g_x1 ) / 2.0; + g_base_dy:=(g_y2 - g_y1 ) / 2.0; + +end; + +{ CONSTRUCT } +constructor the_application.Construct; +begin + inherited Construct(format_ ,flip_y_ ); + + m_alpha_slider.Construct(5 ,5 ,512 - 5 ,12 ,not flip_y_ ); + + _parse_lion_; + + add_ctrl(@m_alpha_slider ); + + m_alpha_slider.no_transform; + m_alpha_slider.label_('Alpha%3.3f' ); + m_alpha_slider.value_(0.1 ); + +end; + +{ DESTRUCT } +destructor the_application.Destruct; +begin + inherited Destruct; + + m_alpha_slider.Destruct; + +end; + +{ ON_DRAW } +procedure the_application.on_draw; +var + i : unsigned; + + width_ ,height_ : int; + + pixf : pixel_formats; + + rb : renderer_base; + r : renderer_scanline_aa_solid; + + mtx : trans_affine; + tat : trans_affine_translation; + tas : trans_affine_scaling; + tar : trans_affine_rotation; + taw : trans_affine_skewing; + + trans : conv_transform; + +begin + width_ :=rbuf_window._width; + height_:=rbuf_window._height; + + for i:=0 to g_npaths - 1 do + aggclr_ptr(ptrcomp(@g_colors[0 ] ) + i * sizeof(aggclr ) ).a:= + int8u(trunc(m_alpha_slider._value * 255 ) ); + +// Initialize structures + pixfmt(pixf ,rbuf_window ); + + rb.Construct(@pixf ); + r.Construct (@rb ); + +// Transform lion + mtx.Construct; + + tat.Construct(-g_base_dx ,-g_base_dy ); + mtx.multiply (@tat ); + + tas.Construct(g_scale ,g_scale ); + mtx.multiply (@tas ); + + tar.Construct(g_angle + pi ); + mtx.multiply (@tar ); + + taw.Construct(g_skew_x / 1000.0 ,g_skew_y / 1000.0 ); + mtx.multiply (@taw ); + + tat.Construct(width_ / 2 ,height_ / 2 ); + mtx.multiply (@tat ); + +// This code renders the lion + trans.Construct(@g_path ,@mtx ); + + render_all_paths(@g_rasterizer ,@g_scanline ,@r ,@trans ,@g_colors ,@g_path_idx ,g_npaths ); + +// Render the control + render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_alpha_slider ); + +end; + +{ ON_RESIZE } +procedure the_application.on_resize; +var + pf : pixel_formats; + r : renderer_base; + + rgba : aggclr; + +begin + pixfmt(pf ,rbuf_window ); + + r.Construct (@pf ); + rgba.ConstrDbl(1 ,1 ,1 ); + r.clear (@rgba ); + +end; + +{ TRANSFORM } +procedure the_application.transform; +begin + x:=x - (width_ / 2 ); + y:=y - (height_ / 2 ); + + g_angle:=ArcTan2(y ,x ); + g_scale:=Sqrt (y * y + x * x ) / 100.0; + +end; + +{ ON_MOUSE_MOVE } +procedure the_application.on_mouse_move; +begin + on_mouse_button_down(x ,y ,flags ); + +end; + +{ ON_MOUSE_BUTTON_DOWN } +procedure the_application.on_mouse_button_down; +var + width_ ,height_ : int; + +begin + if flags and mouse_left <> 0 then + begin + width_ :=rbuf_window._width; + height_:=rbuf_window._height; + + transform(_width ,_height ,x ,y ); + force_redraw; + + end; + + if flags and mouse_right <> 0 then + begin + g_skew_x:=x; + g_skew_y:=y; + + force_redraw; + + end; + +end; + +{ ON_KEY } +procedure the_application.on_key; +begin + if key = key_f1 then + message_( + 'This is the first example I used to implement and debug the scanline rasterizer, '#13 + + 'affine transformer, and basic renderers. The image is drawn over the old one '#13 + + 'with a cetrain opacity value.'#13#13 + + 'How to play with:'#13#13 + + 'You can rotate and scale the "Lion" with the left mouse button. '#13 + + 'Right mouse button adds "skewing" transformations, '#13 + + 'proportional to the "X" coordinate. '#13 + + 'Change "Alpha" to draw funny looking "lions". '#13 + + 'Change window size to clear the window.' + + #13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' ); + +end; + +VAR + app : the_application; + +BEGIN +// Rendering + g_rasterizer.Construct; + g_scanline.Construct; + g_path.Construct; + + g_npaths:=0; + + g_x1:=0; + g_y1:=0; + g_x2:=0; + g_y2:=0; + + g_base_dx:=0; + g_base_dy:=0; + + g_angle:=0; + g_scale:=1.0; + + g_skew_x:=0; + g_skew_y:=0; + g_nclick:=0; + +// App + app.Construct(pix_format ,flip_y ); + app.caption_ ('AGG Example. Lion (F1-Help)' ); + + if app.init(512 ,400 ,window_resize ) then + app.run; + + app.Destruct; + +// Free + g_rasterizer.Destruct; + g_scanline.Destruct; + g_path.Destruct; + +END.
\ No newline at end of file |