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-rw-r--r--src/corelib/render/software/agg-demos/lion.dpr610
1 files changed, 305 insertions, 305 deletions
diff --git a/src/corelib/render/software/agg-demos/lion.dpr b/src/corelib/render/software/agg-demos/lion.dpr
index ef2aab07..d197271b 100644
--- a/src/corelib/render/software/agg-demos/lion.dpr
+++ b/src/corelib/render/software/agg-demos/lion.dpr
@@ -1,305 +1,305 @@
-//
-// AggPas 2.4 RM3 Demo application
-// Note: Press F1 key on run to see more info about this demo
-//
-// Paths: ..;..\ctrl;..\svg;..\util;..\platform\win;expat-wrap
-//
-program
- lion ;
-
-{DEFINE AGG_GRAY8 }
-{$DEFINE AGG_BGR24 }
-{DEFINE AGG_RGB24 }
-{DEFINE AGG_BGRA32 }
-{DEFINE AGG_RGBA32 }
-{DEFINE AGG_ARGB32 }
-{DEFINE AGG_ABGR32 }
-{DEFINE AGG_RGB565 }
-{DEFINE AGG_RGB555 }
-
-uses
- Math ,
-
- agg_basics ,
- agg_platform_support ,
-
- agg_ctrl ,
- agg_slider_ctrl ,
-
- agg_rasterizer_scanline_aa ,
- agg_scanline ,
- agg_scanline_p ,
-
- agg_renderer_base ,
- agg_renderer_scanline ,
- agg_render_scanlines ,
-
- agg_path_storage ,
- agg_bounding_rect ,
- agg_trans_affine ,
- agg_conv_transform ,
- parse_lion_
-
-{$I pixel_formats.inc }
-{$I agg_mode.inc }
-
-const
- flip_y = true;
-
-var
- g_rasterizer : rasterizer_scanline_aa;
- g_scanline : scanline_p8;
-
- g_path : path_storage;
- g_colors : array[0..99 ] of aggclr;
- g_path_idx : array[0..99 ] of unsigned;
-
- g_npaths : unsigned;
-
- g_x1 ,g_y1 ,g_x2 ,g_y2 ,
- g_base_dx ,g_base_dy ,
- g_angle ,g_scale ,
- g_skew_x ,g_skew_y : double;
-
- g_nclick : int;
-
-type
- the_application = object(platform_support )
- m_alpha_slider : slider_ctrl;
-
- constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
- destructor Destruct;
-
- procedure on_resize(sx ,sy : int ); virtual;
- procedure on_draw; virtual;
-
- procedure transform(width_ ,height_ ,x ,y : double );
-
- procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual;
- procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual;
-
- procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
-
- end;
-
-{ _PARSE_LION_ }
-procedure _parse_lion_;
-begin
- g_npaths:=parse_lion(@g_path ,@g_colors ,@g_path_idx );
-
- bounding_rect(@g_path ,@g_path_idx ,0 ,g_npaths ,@g_x1 ,@g_y1 ,@g_x2 ,@g_y2 );
-
- g_base_dx:=(g_x2 - g_x1 ) / 2.0;
- g_base_dy:=(g_y2 - g_y1 ) / 2.0;
-
-end;
-
-{ CONSTRUCT }
-constructor the_application.Construct;
-begin
- inherited Construct(format_ ,flip_y_ );
-
- m_alpha_slider.Construct(5 ,5 ,512 - 5 ,12 ,not flip_y_ );
-
- _parse_lion_;
-
- add_ctrl(@m_alpha_slider );
-
- m_alpha_slider.no_transform;
- m_alpha_slider.label_('Alpha%3.3f' );
- m_alpha_slider.value_(0.1 );
-
-end;
-
-{ DESTRUCT }
-destructor the_application.Destruct;
-begin
- inherited Destruct;
-
- m_alpha_slider.Destruct;
-
-end;
-
-{ ON_DRAW }
-procedure the_application.on_draw;
-var
- i : unsigned;
-
- width_ ,height_ : int;
-
- pixf : pixel_formats;
-
- rb : renderer_base;
- r : renderer_scanline_aa_solid;
-
- mtx : trans_affine;
- tat : trans_affine_translation;
- tas : trans_affine_scaling;
- tar : trans_affine_rotation;
- taw : trans_affine_skewing;
-
- trans : conv_transform;
-
-begin
- width_ :=rbuf_window._width;
- height_:=rbuf_window._height;
-
- for i:=0 to g_npaths - 1 do
- aggclr_ptr(ptrcomp(@g_colors[0 ] ) + i * sizeof(aggclr ) ).a:=
- int8u(trunc(m_alpha_slider._value * 255 ) );
-
-// Initialize structures
- pixfmt(pixf ,rbuf_window );
-
- rb.Construct(@pixf );
- r.Construct (@rb );
-
-// Transform lion
- mtx.Construct;
-
- tat.Construct(-g_base_dx ,-g_base_dy );
- mtx.multiply (@tat );
-
- tas.Construct(g_scale ,g_scale );
- mtx.multiply (@tas );
-
- tar.Construct(g_angle + pi );
- mtx.multiply (@tar );
-
- taw.Construct(g_skew_x / 1000.0 ,g_skew_y / 1000.0 );
- mtx.multiply (@taw );
-
- tat.Construct(width_ / 2 ,height_ / 2 );
- mtx.multiply (@tat );
-
-// This code renders the lion
- trans.Construct(@g_path ,@mtx );
-
- render_all_paths(@g_rasterizer ,@g_scanline ,@r ,@trans ,@g_colors ,@g_path_idx ,g_npaths );
-
-// Render the control
- render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_alpha_slider );
-
-end;
-
-{ ON_RESIZE }
-procedure the_application.on_resize;
-var
- pf : pixel_formats;
- r : renderer_base;
-
- rgba : aggclr;
-
-begin
- pixfmt(pf ,rbuf_window );
-
- r.Construct (@pf );
- rgba.ConstrDbl(1 ,1 ,1 );
- r.clear (@rgba );
-
-end;
-
-{ TRANSFORM }
-procedure the_application.transform;
-begin
- x:=x - (width_ / 2 );
- y:=y - (height_ / 2 );
-
- g_angle:=ArcTan2(y ,x );
- g_scale:=Sqrt (y * y + x * x ) / 100.0;
-
-end;
-
-{ ON_MOUSE_MOVE }
-procedure the_application.on_mouse_move;
-begin
- on_mouse_button_down(x ,y ,flags );
-
-end;
-
-{ ON_MOUSE_BUTTON_DOWN }
-procedure the_application.on_mouse_button_down;
-var
- width_ ,height_ : int;
-
-begin
- if flags and mouse_left <> 0 then
- begin
- width_ :=rbuf_window._width;
- height_:=rbuf_window._height;
-
- transform(_width ,_height ,x ,y );
- force_redraw;
-
- end;
-
- if flags and mouse_right <> 0 then
- begin
- g_skew_x:=x;
- g_skew_y:=y;
-
- force_redraw;
-
- end;
-
-end;
-
-{ ON_KEY }
-procedure the_application.on_key;
-begin
- if key = key_f1 then
- message_(
- 'This is the first example I used to implement and debug the scanline rasterizer, '#13 +
- 'affine transformer, and basic renderers. The image is drawn over the old one '#13 +
- 'with a cetrain opacity value.'#13#13 +
- 'How to play with:'#13#13 +
- 'You can rotate and scale the "Lion" with the left mouse button. '#13 +
- 'Right mouse button adds "skewing" transformations, '#13 +
- 'proportional to the "X" coordinate. '#13 +
- 'Change "Alpha" to draw funny looking "lions". '#13 +
- 'Change window size to clear the window.' +
- #13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' );
-
-end;
-
-VAR
- app : the_application;
-
-BEGIN
-// Rendering
- g_rasterizer.Construct;
- g_scanline.Construct;
- g_path.Construct;
-
- g_npaths:=0;
-
- g_x1:=0;
- g_y1:=0;
- g_x2:=0;
- g_y2:=0;
-
- g_base_dx:=0;
- g_base_dy:=0;
-
- g_angle:=0;
- g_scale:=1.0;
-
- g_skew_x:=0;
- g_skew_y:=0;
- g_nclick:=0;
-
-// App
- app.Construct(pix_format ,flip_y );
- app.caption_ ('AGG Example. Lion (F1-Help)' );
-
- if app.init(512 ,400 ,window_resize ) then
- app.run;
-
- app.Destruct;
-
-// Free
- g_rasterizer.Destruct;
- g_scanline.Destruct;
- g_path.Destruct;
-
-END. \ No newline at end of file
+//
+// AggPas 2.4 RM3 Demo application
+// Note: Press F1 key on run to see more info about this demo
+//
+// Paths: ..;..\ctrl;..\svg;..\util;..\platform\win;expat-wrap
+//
+program
+ lion ;
+
+{DEFINE AGG_GRAY8 }
+{$DEFINE AGG_BGR24 }
+{DEFINE AGG_RGB24 }
+{DEFINE AGG_BGRA32 }
+{DEFINE AGG_RGBA32 }
+{DEFINE AGG_ARGB32 }
+{DEFINE AGG_ABGR32 }
+{DEFINE AGG_RGB565 }
+{DEFINE AGG_RGB555 }
+
+uses
+ Math ,
+
+ agg_basics ,
+ agg_platform_support ,
+
+ agg_ctrl ,
+ agg_slider_ctrl ,
+
+ agg_rasterizer_scanline_aa ,
+ agg_scanline ,
+ agg_scanline_p ,
+
+ agg_renderer_base ,
+ agg_renderer_scanline ,
+ agg_render_scanlines ,
+
+ agg_path_storage ,
+ agg_bounding_rect ,
+ agg_trans_affine ,
+ agg_conv_transform ,
+ parse_lion_
+
+{$I pixel_formats.inc }
+{$I agg_mode.inc }
+
+const
+ flip_y = true;
+
+var
+ g_rasterizer : rasterizer_scanline_aa;
+ g_scanline : scanline_p8;
+
+ g_path : path_storage;
+ g_colors : array[0..99 ] of aggclr;
+ g_path_idx : array[0..99 ] of unsigned;
+
+ g_npaths : unsigned;
+
+ g_x1 ,g_y1 ,g_x2 ,g_y2 ,
+ g_base_dx ,g_base_dy ,
+ g_angle ,g_scale ,
+ g_skew_x ,g_skew_y : double;
+
+ g_nclick : int;
+
+type
+ the_application = object(platform_support )
+ m_alpha_slider : slider_ctrl;
+
+ constructor Construct(format_ : pix_format_e; flip_y_ : boolean );
+ destructor Destruct;
+
+ procedure on_resize(sx ,sy : int ); virtual;
+ procedure on_draw; virtual;
+
+ procedure transform(width_ ,height_ ,x ,y : double );
+
+ procedure on_mouse_move (x ,y : int; flags : unsigned ); virtual;
+ procedure on_mouse_button_down(x ,y : int; flags : unsigned ); virtual;
+
+ procedure on_key(x ,y : int; key ,flags : unsigned ); virtual;
+
+ end;
+
+{ _PARSE_LION_ }
+procedure _parse_lion_;
+begin
+ g_npaths:=parse_lion(@g_path ,@g_colors ,@g_path_idx );
+
+ bounding_rect(@g_path ,@g_path_idx ,0 ,g_npaths ,@g_x1 ,@g_y1 ,@g_x2 ,@g_y2 );
+
+ g_base_dx:=(g_x2 - g_x1 ) / 2.0;
+ g_base_dy:=(g_y2 - g_y1 ) / 2.0;
+
+end;
+
+{ CONSTRUCT }
+constructor the_application.Construct;
+begin
+ inherited Construct(format_ ,flip_y_ );
+
+ m_alpha_slider.Construct(5 ,5 ,512 - 5 ,12 ,not flip_y_ );
+
+ _parse_lion_;
+
+ add_ctrl(@m_alpha_slider );
+
+ m_alpha_slider.no_transform;
+ m_alpha_slider.label_('Alpha%3.3f' );
+ m_alpha_slider.value_(0.1 );
+
+end;
+
+{ DESTRUCT }
+destructor the_application.Destruct;
+begin
+ inherited Destruct;
+
+ m_alpha_slider.Destruct;
+
+end;
+
+{ ON_DRAW }
+procedure the_application.on_draw;
+var
+ i : unsigned;
+
+ width_ ,height_ : int;
+
+ pixf : pixel_formats;
+
+ rb : renderer_base;
+ r : renderer_scanline_aa_solid;
+
+ mtx : trans_affine;
+ tat : trans_affine_translation;
+ tas : trans_affine_scaling;
+ tar : trans_affine_rotation;
+ taw : trans_affine_skewing;
+
+ trans : conv_transform;
+
+begin
+ width_ :=rbuf_window._width;
+ height_:=rbuf_window._height;
+
+ for i:=0 to g_npaths - 1 do
+ aggclr_ptr(ptrcomp(@g_colors[0 ] ) + i * sizeof(aggclr ) ).a:=
+ int8u(trunc(m_alpha_slider._value * 255 ) );
+
+// Initialize structures
+ pixfmt(pixf ,rbuf_window );
+
+ rb.Construct(@pixf );
+ r.Construct (@rb );
+
+// Transform lion
+ mtx.Construct;
+
+ tat.Construct(-g_base_dx ,-g_base_dy );
+ mtx.multiply (@tat );
+
+ tas.Construct(g_scale ,g_scale );
+ mtx.multiply (@tas );
+
+ tar.Construct(g_angle + pi );
+ mtx.multiply (@tar );
+
+ taw.Construct(g_skew_x / 1000.0 ,g_skew_y / 1000.0 );
+ mtx.multiply (@taw );
+
+ tat.Construct(width_ / 2 ,height_ / 2 );
+ mtx.multiply (@tat );
+
+// This code renders the lion
+ trans.Construct(@g_path ,@mtx );
+
+ render_all_paths(@g_rasterizer ,@g_scanline ,@r ,@trans ,@g_colors ,@g_path_idx ,g_npaths );
+
+// Render the control
+ render_ctrl(@g_rasterizer ,@g_scanline ,@r ,@m_alpha_slider );
+
+end;
+
+{ ON_RESIZE }
+procedure the_application.on_resize;
+var
+ pf : pixel_formats;
+ r : renderer_base;
+
+ rgba : aggclr;
+
+begin
+ pixfmt(pf ,rbuf_window );
+
+ r.Construct (@pf );
+ rgba.ConstrDbl(1 ,1 ,1 );
+ r.clear (@rgba );
+
+end;
+
+{ TRANSFORM }
+procedure the_application.transform;
+begin
+ x:=x - (width_ / 2 );
+ y:=y - (height_ / 2 );
+
+ g_angle:=ArcTan2(y ,x );
+ g_scale:=Sqrt (y * y + x * x ) / 100.0;
+
+end;
+
+{ ON_MOUSE_MOVE }
+procedure the_application.on_mouse_move;
+begin
+ on_mouse_button_down(x ,y ,flags );
+
+end;
+
+{ ON_MOUSE_BUTTON_DOWN }
+procedure the_application.on_mouse_button_down;
+var
+ width_ ,height_ : int;
+
+begin
+ if flags and mouse_left <> 0 then
+ begin
+ width_ :=rbuf_window._width;
+ height_:=rbuf_window._height;
+
+ transform(_width ,_height ,x ,y );
+ force_redraw;
+
+ end;
+
+ if flags and mouse_right <> 0 then
+ begin
+ g_skew_x:=x;
+ g_skew_y:=y;
+
+ force_redraw;
+
+ end;
+
+end;
+
+{ ON_KEY }
+procedure the_application.on_key;
+begin
+ if key = key_f1 then
+ message_(
+ 'This is the first example I used to implement and debug the scanline rasterizer, '#13 +
+ 'affine transformer, and basic renderers. The image is drawn over the old one '#13 +
+ 'with a cetrain opacity value.'#13#13 +
+ 'How to play with:'#13#13 +
+ 'You can rotate and scale the "Lion" with the left mouse button. '#13 +
+ 'Right mouse button adds "skewing" transformations, '#13 +
+ 'proportional to the "X" coordinate. '#13 +
+ 'Change "Alpha" to draw funny looking "lions". '#13 +
+ 'Change window size to clear the window.' +
+ #13#13'Note: F2 key saves current "screenshot" file in this demo''s directory. ' );
+
+end;
+
+VAR
+ app : the_application;
+
+BEGIN
+// Rendering
+ g_rasterizer.Construct;
+ g_scanline.Construct;
+ g_path.Construct;
+
+ g_npaths:=0;
+
+ g_x1:=0;
+ g_y1:=0;
+ g_x2:=0;
+ g_y2:=0;
+
+ g_base_dx:=0;
+ g_base_dy:=0;
+
+ g_angle:=0;
+ g_scale:=1.0;
+
+ g_skew_x:=0;
+ g_skew_y:=0;
+ g_nclick:=0;
+
+// App
+ app.Construct(pix_format ,flip_y );
+ app.caption_ ('AGG Example. Lion (F1-Help)' );
+
+ if app.init(512 ,400 ,window_resize ) then
+ app.run;
+
+ app.Destruct;
+
+// Free
+ g_rasterizer.Destruct;
+ g_scanline.Destruct;
+ g_path.Destruct;
+
+END. \ No newline at end of file