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-rw-r--r--docview/components/richtext/RichTextView.pas11
1 files changed, 7 insertions, 4 deletions
diff --git a/docview/components/richtext/RichTextView.pas b/docview/components/richtext/RichTextView.pas
index 5fa57ffc..becd50de 100644
--- a/docview/components/richtext/RichTextView.pas
+++ b/docview/components/richtext/RichTextView.pas
@@ -1181,7 +1181,7 @@ begin
// Calculate used and available width
AvailableWidth := GetTextAreaWidth;
- MaxDisplayWidth := FLayout.Width;
+ MaxDisplayWidth := FLayout.Width + 200; { TODO : We need to fix FLayout.Width first before we remove + 200 }
// Horizontal scroll setup
if MaxDisplayWidth > AvailableWidth then
@@ -1190,7 +1190,8 @@ begin
// FHScrollbar.SliderSize := AvailableWidth div 2;
FHScrollbar.Min := 0;
if FNeedHScroll then
- FHScrollbar.Max := MaxDisplayWidth
+ { TODO : As soon as we fix FLayout.Width, then we can enable the extra code below }
+ FHScrollbar.Max := (MaxDisplayWidth) // - AvailableWidth) + FScrollbarWidth
else
begin
FHScrollBar.Position := 0;
@@ -1212,9 +1213,11 @@ begin
end;
FHScrollBar.ScrollStep := 25; // pixels
- FHScrollBar.PageSize := AvailableWidth div 2;
+ FHScrollBar.PageSize := AvailableWidth - FHScrollbar.ScrollStep; // slightly less than width
+ FHScrollBar.SliderSize := AvailableWidth / MaxDisplayWidth;
FVScrollBar.ScrollStep := 25; // not used (line up/down calculated explicitly)
- FVScrollBar.PageSize := AvailableHeight div 2;
+ FVScrollBar.PageSize := AvailableHeight - FVScrollBar.ScrollStep;
+ FVScrollBar.SliderSize := AvailableHeight / FLayout.Height;
// Physical horizontal scroll setup
FHScrollbar.Visible := FNeedHScroll;