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authorGraeme Geldenhuys <graemeg@gmail.com>2009-11-23 22:54:09 +0200
committerGraeme Geldenhuys <graemeg@gmail.com>2009-11-23 22:54:09 +0200
commitc69c88b845b77228f8b1e0d323089b47b61ca9b4 (patch)
treec218a62337224fefd7495720979a6ff3212335fa /src
parent4ffcceaf8744f8621e505f2a566f72b4f942f020 (diff)
downloadfpGUI-c69c88b845b77228f8b1e0d323089b47b61ca9b4.tar.xz
Add a Hint property to TfpgMenuItem.
* I'm unsure of how exactly I want to use it and how it can tie into a StatusBar component. I'll try and come up with some demo in the future.
Diffstat (limited to 'src')
-rw-r--r--src/gui/fpg_menu.pas2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/fpg_menu.pas b/src/gui/fpg_menu.pas
index 8031f4f1..fb77f55b 100644
--- a/src/gui/fpg_menu.pas
+++ b/src/gui/fpg_menu.pas
@@ -58,6 +58,7 @@ type
private
FCommand: ICommand;
FEnabled: boolean;
+ FHint: TfpgString;
FHotKeyDef: TfpgHotKeyDef;
FOnClick: TNotifyEvent;
FSeparator: boolean;
@@ -81,6 +82,7 @@ type
procedure SetCommand(ACommand: ICommand);
property Checked: boolean read FChecked write SetChecked;
property Text: TfpgString read FText write SetText;
+ property Hint: TfpgString read FHint write FHint;
property HotKeyDef: TfpgHotKeyDef read FHotKeyDef write SetHotKeyDef;
property Separator: boolean read FSeparator write SetSeparator;
property Visible: boolean read FVisible write SetVisible;