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authorGraeme Geldenhuys <graeme@mastermaths.co.za>2011-05-03 23:56:32 +0200
committerGraeme Geldenhuys <graeme@mastermaths.co.za>2011-05-03 23:56:32 +0200
commit55393ab7a5db0a02c3b4c3ecee13116abf8b0b56 (patch)
treed07e7a963bcbe50c930f6f157010d9c7cb9394c6 /src
parent3cdffc1188b2a50472224e679ffe7bb438d0dcc2 (diff)
downloadfpGUI-55393ab7a5db0a02c3b4c3ecee13116abf8b0b56.tar.xz
New style method introduced: TfpgStyle.GetButtonShift
This allows a style to define by how much the button image and text must shift (if at all) when the button is pressed. Possitive numbers moves right and down. Negative numbers move up and left. Zero values means the icon and text doesn't move [like under Mac OS X].
Diffstat (limited to 'src')
-rw-r--r--src/corelib/fpg_main.pas6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/corelib/fpg_main.pas b/src/corelib/fpg_main.pas
index a6f6b0cc..d3b7693d 100644
--- a/src/corelib/fpg_main.pas
+++ b/src/corelib/fpg_main.pas
@@ -217,6 +217,7 @@ type
procedure DrawMenuItemSeparator(ACanvas: TfpgCanvas; r: TfpgRect); virtual;
procedure DrawMenuItemImage(ACanvas: TfpgCanvas; x, y: TfpgCoord; r: TfpgRect; AFlags: TfpgMenuItemFlags); virtual;
function GetButtonBorders: TRect; virtual;
+ function GetButtonShift: TPoint; virtual;
function GetControlFrameBorders: TRect; virtual;
function GetSeparatorSize: integer; virtual;
end;
@@ -2349,6 +2350,11 @@ begin
Result := Rect(5, 5, 5, 5);
end;
+function TfpgStyle.GetButtonShift: TPoint;
+begin
+ Result := Point(1, 1);
+end;
+
function TfpgStyle.GetControlFrameBorders: TRect;
begin
Result := Rect(2, 2, 2, 2);