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authorgraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2008-09-25 14:20:50 +0000
committergraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2008-09-25 14:20:50 +0000
commit58915755b97069c8ba2ba10367e461bdb163d517 (patch)
tree3482bb6f736b53741a504a7be497d297961361ba /src/gui
parent4bbbc80df893c0332cf31c81cd64fbf4b584f695 (diff)
downloadfpGUI-58915755b97069c8ba2ba10367e461bdb163d517.tar.xz
* Added a TArrowDirection type and Canvas.DrawArrow now uses that type instead of standard integers.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/gui_combobox.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/gui_combobox.pas b/src/gui/gui_combobox.pas
index f4a4ecc0..9bdd215a 100644
--- a/src/gui/gui_combobox.pas
+++ b/src/gui/gui_combobox.pas
@@ -323,7 +323,7 @@ begin
Canvas.SetColor(clShadow1);
// paint arrow
- fpgStyle.DrawDirectionArrow(Canvas, ar.Left, ar.Top, ar.Width, ar.Height, 1);
+ fpgStyle.DrawDirectionArrow(Canvas, ar.Left, ar.Top, ar.Width, ar.Height, adDown);
Canvas.EndDraw(FInternalBtnRect);
end;