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authorgraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2007-12-03 09:46:23 +0000
committergraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2007-12-03 09:46:23 +0000
commit01601bb83634f1c734422215ac1317c2713bccd1 (patch)
treeba4e2a8a6fc2ae6236402580f525c9b6661fc870 /src/gui/gui_progressbar.pas
parent4ebc4cdebd8f866c38e19fc36edb95c28c8440c4 (diff)
downloadfpGUI-01601bb83634f1c734422215ac1317c2713bccd1.tar.xz
* Minor painting fixed to Gauge and ProgressBar frame painting.
* Minor fix to VerticalBar gauge painting where it oversheets the outer frame. * Implemented anti-aliased line drawing in Needle Gauge and Dial Gauge, but it's only experimental.
Diffstat (limited to 'src/gui/gui_progressbar.pas')
-rw-r--r--src/gui/gui_progressbar.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/gui_progressbar.pas b/src/gui/gui_progressbar.pas
index eab57685..2177f4ed 100644
--- a/src/gui/gui_progressbar.pas
+++ b/src/gui/gui_progressbar.pas
@@ -189,7 +189,7 @@ begin
// right bottom
Canvas.SetColor(TfpgColor($3b4c71));
Canvas.DrawLine(r.Right, r.Top, r.Right, r.Bottom); // right
- Canvas.DrawLine(r.Right, r.Bottom, r.Left-1, r.Bottom); // bottom
+ Canvas.DrawLine(r.Right, r.Bottom, r.Left, r.Bottom); // bottom
// inside gradient fill
InflateRect(r, -1, -1);
Canvas.GradientFill(r, TfpgColor($425d9b), TfpgColor($97b0e8), gdVertical);