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author | Graeme Geldenhuys <graeme@mastermaths.co.za> | 2012-03-16 19:23:55 +0200 |
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committer | Graeme Geldenhuys <graeme@mastermaths.co.za> | 2012-03-16 19:23:55 +0200 |
commit | fa16ce8711c2aedcf2842f032f02334fc0694e86 (patch) | |
tree | 43f4b66db0bd02a70cde2243bbcf6589d1624289 /src/corelib | |
parent | d47bef567a13135c29ed216daeb12af9b3bdda34 (diff) | |
download | fpGUI-fa16ce8711c2aedcf2842f032f02334fc0694e86.tar.xz |
agg: fixes a spelling mistake in code comments
Diffstat (limited to 'src/corelib')
-rw-r--r-- | src/corelib/render/software/platform/linux/agg_platform_support.pas | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/corelib/render/software/platform/linux/agg_platform_support.pas b/src/corelib/render/software/platform/linux/agg_platform_support.pas index e963ebc0..cd3b33ac 100644 --- a/src/corelib/render/software/platform/linux/agg_platform_support.pas +++ b/src/corelib/render/software/platform/linux/agg_platform_support.pas @@ -94,7 +94,7 @@ type // Possible formats of the rendering buffer. Initially I thought that it's
// reasonable to create the buffer and the rendering functions in
// accordance with the native pixel format of the system because it
-// would have no overhead for pixel format conersion.
+// would have no overhead for pixel format conversion.
// But eventually I came to a conclusion that having a possibility to
// convert pixel formats on demand is a good idea. First, it was X11 where
// there lots of different formats and visuals and it would be great to
@@ -2512,4 +2512,4 @@ begin end;
END.
-
\ No newline at end of file +
|