summaryrefslogtreecommitdiff
path: root/src/corelib/x11
diff options
context:
space:
mode:
authorgraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2007-08-08 14:26:10 +0000
committergraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2007-08-08 14:26:10 +0000
commite94ba620f4168468bb3e1826cac641bb4a369c09 (patch)
tree1fb70141bff75e93e279b498f057d52b6cf90aa2 /src/corelib/x11
parentb19a28c30e51a0603560b7d24fc7fae887400790 (diff)
downloadfpGUI-e94ba620f4168468bb3e1826cac641bb4a369c09.tar.xz
* Finally fixed all painting issues with rectangles and clipping.
* Reverted the methods back to using TfpgRect instead of TRect. TfpgRect has better support for Width and Heigh - required by many Canvas methods. * Implemented helper functions like InflateRect but support TfpgRect * Fixed all painting issues and rectangle sizes in all components. * Fixed up all examples and test projects to compile and work correctly. * Fixes some clip rectangle issues under Linux. TfpgRect was a big help. * Changed the method signatures of many Canvas methods to rather use x, y, width and height. This causes much less confusion and actually less coding in widgets.
Diffstat (limited to 'src/corelib/x11')
-rw-r--r--src/corelib/x11/gfx_x11.pas48
1 files changed, 22 insertions, 26 deletions
diff --git a/src/corelib/x11/gfx_x11.pas b/src/corelib/x11/gfx_x11.pas
index f41ce904..85d580cc 100644
--- a/src/corelib/x11/gfx_x11.pas
+++ b/src/corelib/x11/gfx_x11.pas
@@ -88,7 +88,7 @@ type
FDrawHandle: TXID;
Fgc: TfpgGContext;
FCurFontRes: TfpgFontResourceImpl;
- FClipRect: TRect;
+ FClipRect: TfpgRect;
FClipRectSet: boolean;
FXftDraw: PXftDraw;
FXftDrawBuffer: PXftDraw;
@@ -99,17 +99,17 @@ type
procedure DoSetTextColor(cl: TfpgColor); override;
procedure DoSetColor(cl: TfpgColor); override;
procedure DoSetLineStyle(awidth: integer; astyle: TfpgLineStyle); override;
- procedure DoGetWinRect(out r: TRect); override;
- procedure DoFillRectangle(x, y, w, h: integer); override;
+ procedure DoGetWinRect(out r: TfpgRect); override;
+ procedure DoFillRectangle(x, y, w, h: TfpgCoord); override;
procedure DoXORFillRectangle(col: TfpgColor; x, y, w, h: TfpgCoord); override;
procedure DoFillTriangle(x1, y1, x2, y2, x3, y3: TfpgCoord); override;
- procedure DoDrawRectangle(x, y, w, h: integer); override;
- procedure DoDrawLine(x1, y1, x2, y2: integer); override;
+ procedure DoDrawRectangle(x, y, w, h: TfpgCoord); override;
+ procedure DoDrawLine(x1, y1, x2, y2: TfpgCoord); override;
procedure DoDrawImagePart(x, y: TfpgCoord; img: TfpgImageBase; xi, yi, w, h: integer); override;
procedure DoDrawString(x, y: TfpgCoord; const txt: string); override;
- procedure DoSetClipRect(const ARect: TRect); override;
- function DoGetClipRect: TRect; override;
- procedure DoAddClipRect(const ARect: TRect); override;
+ procedure DoSetClipRect(const ARect: TfpgRect); override;
+ function DoGetClipRect: TfpgRect; override;
+ procedure DoAddClipRect(const ARect: TfpgRect); override;
procedure DoClearClipRect; override;
procedure DoBeginDraw(awin: TfpgWindowBase; buffered: boolean); override;
procedure DoPutBufferToScreen(x, y, w, h: TfpgCoord); override;
@@ -1418,25 +1418,21 @@ begin
y + FCurFontRes.GetAscent, PChar(txt), Length(txt));
end;
-procedure TfpgCanvasImpl.DoGetWinRect(out r: TRect);
+procedure TfpgCanvasImpl.DoGetWinRect(out r: TfpgRect);
var
rw: TfpgWinHandle;
x: integer;
y: integer;
bw: longword;
d: longword;
- w: Cardinal;
- h: Cardinal;
begin
- XGetGeometry(xapplication.display, FDrawWindow.FWinHandle, @rw, @x, @y,
- @w, @h, @bw, @d);
r.Left := 0;
r.Top := 0;
- r.Right := w;
- r.Bottom := h;
+ XGetGeometry(xapplication.display, FDrawWindow.FWinHandle, @rw, @x, @y,
+ @(r.width), @(r.height), @bw, @d);
end;
-procedure TfpgCanvasImpl.DoFillRectangle(x, y, w, h: integer);
+procedure TfpgCanvasImpl.DoFillRectangle(x, y, w, h: TfpgCoord);
begin
XFillRectangle(xapplication.display, FDrawHandle, Fgc, x, y, w, h);
end;
@@ -1464,28 +1460,28 @@ begin
XFillPolygon(xapplication.display, FDrawHandle, Fgc, @pts, 3, 0, 0);
end;
-procedure TfpgCanvasImpl.DoDrawRectangle(x, y, w, h: integer);
+procedure TfpgCanvasImpl.DoDrawRectangle(x, y, w, h: TfpgCoord);
begin
// writeln(Format('DoDrawRectangle x=%d y=%d w=%d h=%d', [x, y, w, h]));
// Same behavior as Windows. See documentation for reason.
XDrawRectangle(xapplication.display, FDrawHandle, Fgc, x, y, w-1, h-1);
end;
-procedure TfpgCanvasImpl.DoDrawLine(x1, y1, x2, y2: integer);
+procedure TfpgCanvasImpl.DoDrawLine(x1, y1, x2, y2: TfpgCoord);
begin
// Same behavior as Windows. See documentation for reason.
XDrawLine(xapplication.display, FDrawHandle, Fgc, x1, y1, x2, y2);
end;
-procedure TfpgCanvasImpl.DoSetClipRect(const ARect: TRect);
+procedure TfpgCanvasImpl.DoSetClipRect(const ARect: TfpgRect);
var
r: TXRectangle;
rg: TRegion;
begin
r.x := ARect.Left;
r.y := ARect.Top;
- r.Width := ARect.Right - ARect.Left + 1;
- r.Height := ARect.Bottom - ARect.Top + 1;
+ r.Width := ARect.Width;
+ r.Height := ARect.Height;
rg := XCreateRegion;
@@ -1498,20 +1494,20 @@ begin
XDestroyRegion(rg);
end;
-function TfpgCanvasImpl.DoGetClipRect: TRect;
+function TfpgCanvasImpl.DoGetClipRect: TfpgRect;
begin
Result := FClipRect;
end;
-procedure TfpgCanvasImpl.DoAddClipRect(const ARect: TRect);
+procedure TfpgCanvasImpl.DoAddClipRect(const ARect: TfpgRect);
var
r: TXRectangle;
rg: TRegion;
begin
r.x := ARect.Left;
r.y := ARect.Top;
- r.Width := ARect.Right - ARect.Left + 1;
- r.Height := ARect.Bottom - ARect.Top + 1;
+ r.Width := ARect.Width;
+ r.Height := ARect.Height;
rg := XCreateRegion;
XUnionRectWithRegion(@r, rg, rg);
@@ -1527,7 +1523,7 @@ end;
procedure TfpgCanvasImpl.DoClearClipRect;
var
- r: TRect;
+ r: TfpgRect;
begin
DoGetWinRect(r);
DoSetClipRect(r);