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authorGraeme Geldenhuys <graeme@mastermaths.co.za>2010-10-27 13:10:15 +0200
committerGraeme Geldenhuys <graeme@mastermaths.co.za>2010-10-27 13:10:15 +0200
commit160cb66b4bf47fc26743316b07cfbad96c3ee38d (patch)
tree0049d228795bd9cd76d60f89f82aef711ec92afe /src/corelib/x11
parent6f3e4440aeb30ff648b09d01edf5099f4bb5d052 (diff)
downloadfpGUI-160cb66b4bf47fc26743316b07cfbad96c3ee38d.tar.xz
Renamed TfpgWindowBase.DoEnabledDrops() to DoDNDEnabled()
This will hopefully reduce the confusion between the other TfpgWidget.AcceptDrops property - they had too similar names. * Applied rename changes to all other descendants too * Updated DND demo project
Diffstat (limited to 'src/corelib/x11')
-rw-r--r--src/corelib/x11/fpg_x11.pas6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/corelib/x11/fpg_x11.pas b/src/corelib/x11/fpg_x11.pas
index 9338fddf..9d689f4a 100644
--- a/src/corelib/x11/fpg_x11.pas
+++ b/src/corelib/x11/fpg_x11.pas
@@ -230,7 +230,7 @@ type
function DoWindowToScreen(ASource: TfpgWindowBase; const AScreenPos: TPoint): TPoint; override;
procedure DoUpdateWindowPosition; override;
procedure DoSetMouseCursor; override;
- procedure DoEnableDrops(const AValue: boolean); override;
+ procedure DoDNDEnabled(const AValue: boolean); override;
property WinHandle: TfpgWinHandle read FWinHandle;
public
constructor Create(AOwner: TComponent); override;
@@ -2130,7 +2130,7 @@ begin
if QueueEnabledDrops then
begin
writeln('QueueEnableDrop....');
- DoEnableDrops(True);
+ DoDNDEnabled(True);
end;
end;
@@ -2364,7 +2364,7 @@ begin
FMouseCursorIsDirty := False;
end;
-procedure TfpgX11Window.DoEnableDrops(const AValue: boolean);
+procedure TfpgX11Window.DoDNDEnabled(const AValue: boolean);
begin
// notify XDND protocol that we can handle DND
if AValue then