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authorGraeme Geldenhuys <graemeg@gmail.com>2014-10-15 13:37:19 +0100
committerGraeme Geldenhuys <graemeg@gmail.com>2014-10-15 13:37:19 +0100
commit8e8f619239f08e7c085a15726dc815d15b4f5a6f (patch)
treec3361ec6c7a4f31e2d4cc41c3de24da6848107ec /src/corelib/render/software/agg_2D.pas
parent69eca93aa07bd47924f8e769cfedd5e071be6d51 (diff)
downloadfpGUI-8e8f619239f08e7c085a15726dc815d15b4f5a6f.tar.xz
console agg_2D: Line() and Rectangle() now have FixAlignment parameter
This syncs the console agg_2D with the fpGUI Agg2D implementation.
Diffstat (limited to 'src/corelib/render/software/agg_2D.pas')
-rw-r--r--src/corelib/render/software/agg_2D.pas42
1 files changed, 34 insertions, 8 deletions
diff --git a/src/corelib/render/software/agg_2D.pas b/src/corelib/render/software/agg_2D.pas
index 45d88e44..f167630f 100644
--- a/src/corelib/render/software/agg_2D.pas
+++ b/src/corelib/render/software/agg_2D.pas
@@ -1876,13 +1876,25 @@ begin
end;
{ LINE }
-procedure Agg2D.line(x1 ,y1 ,x2 ,y2 : double );
+procedure Agg2D.line(const x1, y1, x2, y2: double; AFixAlignment: boolean = false);
+var
+ lx1, ly1, lx2, ly2: double;
begin
m_path.remove_all;
- addLine (x1 ,y1 ,x2 ,y2 );
- drawPath(StrokeOnly );
+ lx1 := x1;
+ ly1 := y1;
+ lx2 := x2;
+ ly2 := y2;
+
+ if AFixAlignment then
+ begin
+ AlignPoint(@lx1, @ly1);
+ AlignPoint(@lx2, @ly2);
+ end;
+ addLine(lx1, ly1, lx2, ly2);
+ drawPath(StrokeOnly);
end;
{ TRIANGLE }
@@ -1899,13 +1911,27 @@ begin
end;
{ RECTANGLE }
-procedure Agg2D.rectangle(x1 ,y1 ,x2 ,y2 : double );
+procedure Agg2D.rectangle(const x1 ,y1 ,x2 ,y2 : double; AFixAlignment: boolean);
+var
+ lx1, ly1, lx2, ly2: double;
begin
m_path.remove_all;
- m_path.move_to(x1 ,y1 );
- m_path.line_to(x2 ,y1 );
- m_path.line_to(x2 ,y2 );
- m_path.line_to(x1 ,y2 );
+
+ lx1 := x1;
+ ly1 := y1;
+ lx2 := x2;
+ ly2 := y2;
+
+ if AFixAlignment then
+ begin
+ AlignPoint(@lx1, @ly1);
+ AlignPoint(@lx2, @ly2);
+ end;
+
+ m_path.move_to(lx1 ,ly1 );
+ m_path.line_to(lx2 ,ly1 );
+ m_path.line_to(lx2 ,ly2 );
+ m_path.line_to(lx1 ,ly2 );
m_path.close_polygon;
drawPath(FillAndStroke );