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authorgraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2007-09-08 13:49:40 +0000
committergraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2007-09-08 13:49:40 +0000
commite6d2ec50bb37d5b92703e1852b814c90dd4d3204 (patch)
tree4b280d5b8b8f8b4a2c475ed84ef6a07ef7581246 /src/corelib/gfxbase.pas
parent8c2cd0a27d852f4b02ca07850a2fbaf9cec05368 (diff)
downloadfpGUI-e6d2ec50bb37d5b92703e1852b814c90dd4d3204.tar.xz
* Fixed initial painting of components when they are placed in the
form designer. * Fixed the initial state of scrollbars for various components. * Implemented more fine grained cursors. Used by the designer for the resizer buttons. * Components can now be moved around in the designer form. * Components can now be placed inside container components like TfpgBevel. * Treeview doesn't crash the GUI designer anymore, yet the painting is still not working for it. * Tab and reverse Tab now work in the GUI designer. * GUI Designer title bar is now consistent in text format.
Diffstat (limited to 'src/corelib/gfxbase.pas')
-rw-r--r--src/corelib/gfxbase.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/corelib/gfxbase.pas b/src/corelib/gfxbase.pas
index 7b26daf0..a45c5632 100644
--- a/src/corelib/gfxbase.pas
+++ b/src/corelib/gfxbase.pas
@@ -25,7 +25,7 @@ type
TWindowAttributes = set of TWindowAttribute;
TMouseCursor = (mcDefault, mcArrow, mcCross, mcIBeam, mcSizeEW, mcSizeNS,
- mcSizeNWSE, mcSizeNESW, mcMove, mcHourGlass);
+ mcSizeNWSE, mcSizeNESW, mcSizeSWNE, mcSizeSENW, mcMove, mcHourGlass);
TGradientDirection = (gdVertical, // Fill vertical
gdHorizontal); // Fill Horizontal