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author | graemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf> | 2007-08-03 10:04:22 +0000 |
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committer | graemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf> | 2007-08-03 10:04:22 +0000 |
commit | 7ff091677fd4ce740336f89f949482b7fa19e5b8 (patch) | |
tree | 820e4ab39115e49754ce55fe8e7d46ce600c4e5e /src/corelib/gfx_msgqueue.inc | |
parent | 3c3a0882afd414efc2c682ab0ba21ebcf5976bdb (diff) | |
download | fpGUI-7ff091677fd4ce740336f89f949482b7fa19e5b8.tar.xz |
* Added debug lines in GDI code and compiler defines to
control it.
* Adjusted the calls to Windows.SetWindowPos so that
the WM_PAINT message gets generated. This fixes a few
paint issues.
* Adjuset the text in the tabs to be more prominent for
the active tab.
Diffstat (limited to 'src/corelib/gfx_msgqueue.inc')
-rw-r--r-- | src/corelib/gfx_msgqueue.inc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/corelib/gfx_msgqueue.inc b/src/corelib/gfx_msgqueue.inc index ae893b44..bcf247b2 100644 --- a/src/corelib/gfx_msgqueue.inc +++ b/src/corelib/gfx_msgqueue.inc @@ -1,3 +1,4 @@ +{%mainunit fpgfx.pas} // fpGFX internal message queue implementation |