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authorGraeme Geldenhuys <graemeg@users.sourceforge.net>2007-03-08 14:47:04 +0000
committerGraeme Geldenhuys <graemeg@users.sourceforge.net>2007-03-08 14:47:04 +0000
commit41c63d039e88f4aa3e2bc74d28f0e4b892ac0fe1 (patch)
tree1d65306fdff90b1e82d3538a82a976dcf2cef1ff /gui/form.inc
parent6615b82afe97f92af4d1c0f7fb2e6b82b44c7ace (diff)
downloadfpGUI-41c63d039e88f4aa3e2bc74d28f0e4b892ac0fe1.tar.xz
* Reworked the Style Manager to behave like a factory pattern.
* New and custom styles can now register themselves with the gStyleManager * I've split all the concrete styles into seperate units. * I've rename the TStyle to TStyleAbs which more clearly shows what it is. * Renamed TDefaultStyle to TBasicStyle to show that it it implements the basic drawing routines for a style and is recommended for custom styles to descend from.
Diffstat (limited to 'gui/form.inc')
-rw-r--r--gui/form.inc5
1 files changed, 3 insertions, 2 deletions
diff --git a/gui/form.inc b/gui/form.inc
index 3eb1ae0a..7193db44 100644
--- a/gui/form.inc
+++ b/gui/form.inc
@@ -115,6 +115,9 @@
constructor TCustomForm.Create(AOwner: TComponent);
begin
+ if not Assigned(FStyle) then
+ FStyle := gStyleManager.DefaultStyle;
+
inherited Create(AOwner);
FCanExpandWidth := True;
@@ -122,8 +125,6 @@ begin
FCursor := crArrow;
FWindowOptions := [woWindow];
- if not Assigned(FStyle) then
- FStyle := gStyleManager.DefaultStyle;
end;