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authorgraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2007-08-27 12:57:16 +0000
committergraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2007-08-27 12:57:16 +0000
commit316a16c5f3337ad23ecdfdd6444c0b72af3f2406 (patch)
treea4209a054dc20164758f01c619533b09ca120acc /extras/tiopf/demos/readme.txt
parent4fd4e5cc02054005ce8a9aae976350aefc54a94e (diff)
downloadfpGUI-316a16c5f3337ad23ecdfdd6444c0b72af3f2406.tar.xz
* Implemented List Mediators with tiOPF support and added a demo.
* Added a quick workaround for the InvertCaret function causing a AV. * MenuBar now keeps the current menu focused even if you open more than 2 levels deep of Popup Menus. * Added some TODO entries to Widgets. Also published some missing properties. * Fixed repainting issue with TfpgComobBox when you set the Width from code and made the component focusable. Not sure why it wasn't! * Updated Lazarus IDE code template for new fpGUI applications.
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+
+ Model-GUI-Mediator (MGM) pattern implementation by Graeme Geldenhuys.
+ ---------------------------------------------------------------------
+
+This allows standard controls or any other GUI controls for that matter to become
+object-aware. The benefits are much greater ease in cross platform development,
+or if you would like to make your favorite set of GUI controls object-aware.
+
+Please note this is work in progress...
+So far I have implemented most used basic edit controls:
+ TfpgEdit
+ TfpgSpinEdit (dependend on fpGUI component)
+ TfpgLabel
+ TfpgComboBox (single and list property)
+ TfpgTrackBar
+ TfpgMemo
+ TfpgListView (includes popup menu)
+ TfpgListBox (includes popup menu)
+
+Currently I am considering implementing the container classes like TfpgTreeView.
+They are quite complex and there are multiple ways of implementing them.
+
+For more information on the MGM pattern, visit Andy Bulka's website.
+ http://www.atug.com/andypatterns/mgm.htm
+
+
+ ----oO0Oo----
+
+