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authorGraeme Geldenhuys <graeme@mastermaths.co.za>2010-10-27 13:10:15 +0200
committerGraeme Geldenhuys <graeme@mastermaths.co.za>2010-10-27 13:10:15 +0200
commit160cb66b4bf47fc26743316b07cfbad96c3ee38d (patch)
tree0049d228795bd9cd76d60f89f82aef711ec92afe /examples/gui
parent6f3e4440aeb30ff648b09d01edf5099f4bb5d052 (diff)
downloadfpGUI-160cb66b4bf47fc26743316b07cfbad96c3ee38d.tar.xz
Renamed TfpgWindowBase.DoEnabledDrops() to DoDNDEnabled()
This will hopefully reduce the confusion between the other TfpgWidget.AcceptDrops property - they had too similar names. * Applied rename changes to all other descendants too * Updated DND demo project
Diffstat (limited to 'examples/gui')
-rw-r--r--examples/gui/drag_n_drop/dndexample.lpr2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/gui/drag_n_drop/dndexample.lpr b/examples/gui/drag_n_drop/dndexample.lpr
index 706cfd42..ace8d2ea 100644
--- a/examples/gui/drag_n_drop/dndexample.lpr
+++ b/examples/gui/drag_n_drop/dndexample.lpr
@@ -154,7 +154,7 @@ begin
SetPosition(316, 186, 512, 429);
WindowTitle := 'Drop Site Demo';
Hint := '';
- EnableDrops := True;
+ DNDEnabled := True;
Bevel1 := TfpgPanel.Create(self);
with Bevel1 do