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author | Graeme Geldenhuys <graeme@mastermaths.co.za> | 2010-04-30 15:25:45 +0200 |
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committer | Graeme Geldenhuys <graeme@mastermaths.co.za> | 2010-04-30 15:25:45 +0200 |
commit | 5707c892347d86a6a98b56890d9d022844ce6a19 (patch) | |
tree | 5e3c4006da1fb08c40a28663045e76005dff07cb | |
parent | ecc0622c21866b811f870e188162a0fcc856f9c8 (diff) | |
download | fpGUI-5707c892347d86a6a98b56890d9d022844ce6a19.tar.xz |
Extended Canvas Test demo to show that 1x1 rectangles now work.
Also shows that ?x1 (horizontal line) or 1x? (vertical line)
rectangles work.
-rw-r--r-- | examples/corelib/canvastest/fpgcanvas.lpr | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/examples/corelib/canvastest/fpgcanvas.lpr b/examples/corelib/canvastest/fpgcanvas.lpr index c774a156..972c87a9 100644 --- a/examples/corelib/canvastest/fpgcanvas.lpr +++ b/examples/corelib/canvastest/fpgcanvas.lpr @@ -47,7 +47,13 @@ var begin // Testing Rectangles Canvas.SetColor(clBlack); - r.SetRect(0, 0, 1, 1); + r.SetRect(0, 0, 1, 1); // 1x1 (this is really a dot) + Canvas.DrawRectangle(r); + Canvas.SetColor(clRed); + r.SetRect(0, 1, 1, 5); // 1x5 (this is really a vertical line) + Canvas.DrawRectangle(r); + Canvas.SetColor(clMagenta); + r.SetRect(1, 0, 5, 1); // 5x1 (this is really a horizontal line) Canvas.DrawRectangle(r); Canvas.SetColor(clBlack); |