1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
|
/* hash - hashing table processing.
Copyright (C) 1998, 1999 Free Software Foundation, Inc.
Written by Jim Meyering, 1992.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
/* A generic hash table package. */
/* Define USE_OBSTACK to 1 if you want the allocator to use obstacks instead
of malloc. If you change USE_OBSTACK, you have to recompile! */
#if HAVE_CONFIG_H
# include <config.h>
#endif
#if HAVE_STDLIB_H
# include <stdlib.h>
#endif
#if HAVE_STDBOOL_H
# include <stdbool.h>
#else
typedef enum {false = 0, true = 1} bool;
#endif
#include <stdio.h>
#include <assert.h>
#if !HAVE_DECL_FREE
void free ();
#endif
#if !HAVE_DECL_MALLOC
char *malloc ();
#endif
#if USE_OBSTACK
# include "obstack.h"
# ifndef obstack_chunk_alloc
# define obstack_chunk_alloc malloc
# endif
# ifndef obstack_chunk_free
# define obstack_chunk_free free
# endif
#endif
#include "hash.h"
/* A hash table contains many internal entries, each holding a pointer to
some user provided data (also called a user entry). An entry indistinctly
refers to both the internal entry and its associated user entry. A user
entry contents may be hashed by a randomization function (the hashing
function, or just `hasher' for short) into a number (or `slot') between 0
and the current table size. At each slot position in the hash table,
starts a linked chain of entries for which the user data all hash to this
slot. A bucket is the collection of all entries hashing to the same slot.
A good `hasher' function will distribute entries rather evenly in buckets.
In the ideal case, the length of each bucket is roughly the number of
entries divided by the table size. Finding the slot for a data is usually
done in constant time by the `hasher', and the later finding of a precise
entry is linear in time with the size of the bucket. Consequently, a
larger hash table size (that is, a larger number of buckets) is prone to
yielding shorter chains, *given* the `hasher' function behaves properly.
Long buckets slow down the lookup algorithm. One might use big hash table
sizes in hope to reduce the average length of buckets, but this might
become inordinate, as unused slots in the hash table take some space. The
best bet is to make sure you are using a good `hasher' function (beware
that those are not that easy to write! :-), and to use a table size
larger than the actual number of entries. */
/* If an insertion makes the ratio of nonempty buckets to table size larger
than the growth threshold (a number between 0.0 and 1.0), then increase
the table size by multiplying by the growth factor (a number greater than
1.0). The growth threshold defaults to 0.8, and the growth factor
defaults to 1.414, meaning that the table will have doubled its size
every second time 80% of the buckets get used. */
#define DEFAULT_GROWTH_THRESHOLD 0.8
#define DEFAULT_GROWTH_FACTOR 1.414
/* If a deletion empties a bucket and causes the ratio of used buckets to
table size to become smaller than the shrink threshold (a number between
0.0 and 1.0), then shrink the table by multiplying by the shrink factor (a
number greater than the shrink threshold but smaller than 1.0). The shrink
threshold and factor default to 0.0 and 1.0, meaning that the table never
shrinks. */
#define DEFAULT_SHRINK_THRESHOLD 0.0
#define DEFAULT_SHRINK_FACTOR 1.0
/* Use this to initialize or reset a TUNING structure to
some sensible values. */
static const Hash_tuning default_tuning =
{
DEFAULT_SHRINK_THRESHOLD,
DEFAULT_SHRINK_FACTOR,
DEFAULT_GROWTH_THRESHOLD,
DEFAULT_GROWTH_FACTOR,
false
};
/* Information and lookup. */
/* The following few functions provide information about the overall hash
table organization: the number of entries, number of buckets and maximum
length of buckets. */
/* Return the number of buckets in the hash table. The table size, the total
number of buckets (used plus unused), or the maximum number of slots, are
the same quantity. */
unsigned
hash_get_n_buckets (const Hash_table *table)
{
return table->n_buckets;
}
/* Return the number of slots in use (non-empty buckets). */
unsigned
hash_get_n_buckets_used (const Hash_table *table)
{
return table->n_buckets_used;
}
/* Return the number of active entries. */
unsigned
hash_get_n_entries (const Hash_table *table)
{
return table->n_entries;
}
/* Return the length of the longest chain (bucket). */
unsigned
hash_get_max_bucket_length (const Hash_table *table)
{
struct hash_entry *bucket;
unsigned max_bucket_length = 0;
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
{
if (bucket->data)
{
struct hash_entry *cursor = bucket;
unsigned bucket_length = 1;
while (cursor = cursor->next, cursor)
bucket_length++;
if (bucket_length > max_bucket_length)
max_bucket_length = bucket_length;
}
}
return max_bucket_length;
}
/* Do a mild validation of a hash table, by traversing it and checking two
statistics. */
bool
hash_table_ok (const Hash_table *table)
{
struct hash_entry *bucket;
unsigned n_buckets_used = 0;
unsigned n_entries = 0;
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
{
if (bucket->data)
{
struct hash_entry *cursor = bucket;
/* Count bucket head. */
n_buckets_used++;
n_entries++;
/* Count bucket overflow. */
while (cursor = cursor->next, cursor)
n_entries++;
}
}
if (n_buckets_used == table->n_buckets_used && n_entries == table->n_entries)
return true;
return false;
}
void
hash_print_statistics (const Hash_table *table, FILE *stream)
{
unsigned n_entries = hash_get_n_entries (table);
unsigned n_buckets = hash_get_n_buckets (table);
unsigned n_buckets_used = hash_get_n_buckets_used (table);
unsigned max_bucket_length = hash_get_max_bucket_length (table);
fprintf (stream, "# entries: %u\n", n_entries);
fprintf (stream, "# buckets: %u\n", n_buckets);
fprintf (stream, "# buckets used: %u (%.2f%%)\n", n_buckets_used,
(100.0 * n_buckets_used) / n_buckets);
fprintf (stream, "max bucket length: %u\n", max_bucket_length);
}
/* If ENTRY matches an entry already in the hash table, return the
entry from the table. Otherwise, return NULL. */
void *
hash_lookup (const Hash_table *table, const void *entry)
{
struct hash_entry *bucket
= table->bucket + table->hasher (entry, table->n_buckets);
struct hash_entry *cursor;
assert (bucket < table->bucket_limit);
if (bucket->data == NULL)
return NULL;
for (cursor = bucket; cursor; cursor = cursor->next)
if (table->comparator (entry, cursor->data))
return cursor->data;
return NULL;
}
/* Walking. */
/* The functions in this page traverse the hash table and process the
contained entries. For the traversal to work properly, the hash table
should not be resized nor modified while any particular entry is being
processed. In particular, entries should not be added or removed. */
/* Return the first data in the table, or NULL if the table is empty. */
void *
hash_get_first (const Hash_table *table)
{
struct hash_entry *bucket;
if (table->n_entries == 0)
return NULL;
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
if (bucket->data)
return bucket->data;
assert (0);
}
/* Return the user data for the entry following ENTRY, where ENTRY has been
returned by a previous call to either `hash_get_first' or `hash_get_next'.
Return NULL if there is no more entries. */
void *
hash_get_next (const Hash_table *table, const void *entry)
{
struct hash_entry *bucket
= table->bucket + table->hasher (entry, table->n_buckets);
struct hash_entry *cursor;
assert (bucket < table->bucket_limit);
/* Find next entry in the same bucket. */
for (cursor = bucket; cursor; cursor = cursor->next)
if (cursor->data == entry && cursor->next)
return cursor->next->data;
/* Find first entry in any subsequent bucket. */
for (; bucket < table->bucket_limit; bucket++)
if (bucket->data)
return bucket->data;
/* None found. */
return NULL;
}
/* Fill BUFFER with pointers to active user entries in the hash table, then
return the number of pointers copied. Do not copy more than BUFFER_SIZE
pointers. */
unsigned
hash_get_entries (const Hash_table *table, void **buffer,
unsigned buffer_size)
{
unsigned counter = 0;
struct hash_entry *bucket;
struct hash_entry *cursor;
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
{
if (bucket->data)
{
for (cursor = bucket; cursor; cursor = cursor->next)
{
if (counter >= buffer_size)
return counter;
buffer[counter++] = cursor->data;
}
}
}
return counter;
}
/* Call a PROCESSOR function for each entry of a hash table, and return the
number of entries for which the processor function returned success. A
pointer to some PROCESSOR_DATA which will be made available to each call to
the processor function. The PROCESSOR accepts two arguments: the first is
the user entry being walked into, the second is the value of PROCESSOR_DATA
as received. The walking continue for as long as the PROCESSOR function
returns nonzero. When it returns zero, the walking is interrupted. */
unsigned
hash_do_for_each (const Hash_table *table, Hash_processor processor,
void *processor_data)
{
unsigned counter = 0;
struct hash_entry *bucket;
struct hash_entry *cursor;
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
{
if (bucket->data)
{
for (cursor = bucket; cursor; cursor = cursor->next)
{
if (!(*processor) (cursor->data, processor_data))
return counter;
counter++;
}
}
}
return counter;
}
/* Allocation and clean-up. */
/* Return a hash index for a NUL-terminated STRING between 0 and N_BUCKETS-1.
This is a convenience routine for constructing other hashing functions. */
#if USE_DIFF_HASH
/* About hashings, Paul Eggert writes to me (FP), on 1994-01-01: "Please see
B. J. McKenzie, R. Harries & T. Bell, Selecting a hashing algorithm,
Software--practice & experience 20, 2 (Feb 1990), 209-224. Good hash
algorithms tend to be domain-specific, so what's good for [diffutils'] io.c
may not be good for your application." */
unsigned
hash_string (const char *string, unsigned n_buckets)
{
# ifndef CHAR_BIT
# define CHAR_BIT 8
# endif
# define ROTATE_LEFT(Value, Shift) \
((Value) << (Shift) | (Value) >> ((sizeof (unsigned) * CHAR_BIT) - (Shift)))
# define HASH_ONE_CHAR(Value, Byte) \
((Byte) + ROTATE_LEFT (Value, 7))
unsigned value = 0;
for (; *string; string++)
value = HASH_ONE_CHAR (value, *(const unsigned char *) string);
return value % n_buckets;
# undef ROTATE_LEFT
# undef HASH_ONE_CHAR
}
#else /* not USE_DIFF_HASH */
/* This one comes from `recode', and performs a bit better than the above as
per a few experiments. It is inspired from a hashing routine found in the
very old Cyber `snoop', itself written in typical Greg Mansfield style.
(By the way, what happened to this excellent man? Is he still alive?) */
unsigned
hash_string (const char *string, unsigned n_buckets)
{
unsigned value = 0;
while (*string)
value = ((value * 31 + (int) *(const unsigned char *) string++)
% n_buckets);
return value;
}
#endif /* not USE_DIFF_HASH */
/* Return true if CANDIDATE is a prime number. CANDIDATE should be an odd
number at least equal to 11. */
static bool
is_prime (unsigned long candidate)
{
unsigned long divisor = 3;
unsigned long square = divisor * divisor;
while (square < candidate && (candidate % divisor))
{
divisor++;
square += 4 * divisor;
divisor++;
}
return candidate % divisor != 0;
}
/* Round a given CANDIDATE number up to the nearest prime, and return that
prime. Primes lower than 10 are merely skipped. */
static unsigned long
next_prime (unsigned long candidate)
{
/* Skip small primes. */
if (candidate < 10)
candidate = 10;
/* Make it definitely odd. */
candidate |= 1;
while (!is_prime (candidate))
candidate += 2;
return candidate;
}
void
hash_reset_tuning (Hash_tuning *tuning)
{
*tuning = default_tuning;
}
/* For the given hash TABLE, check the user supplied tuning structure for
reasonable values, and return true if there is no gross error with it.
Otherwise, definitvely reset the TUNING field to some acceptable default in
the hash table (that is, the user loses the right of further modifying
tuning arguments), and return false. */
static bool
check_tuning (Hash_table *table)
{
const Hash_tuning *tuning = table->tuning;
if (tuning->growth_threshold > 0.0
&& tuning->growth_threshold < 1.0
&& tuning->growth_factor > 1.0
&& tuning->shrink_threshold >= 0.0
&& tuning->shrink_threshold < 1.0
&& tuning->shrink_factor > tuning->shrink_threshold
&& tuning->shrink_factor <= 1.0
&& tuning->shrink_threshold < tuning->growth_threshold)
return true;
table->tuning = &default_tuning;
return false;
}
/* Allocate and return a new hash table, or NULL upon failure. The
initial number of buckets is automatically selected so as to _guarantee_ that
you may insert at least CANDIDATE different user entries before any growth
of the hash table size occurs. So, if have a reasonably tight a-priori
upper bound on the
number of entries you intend to insert in the hash table, you may save some
table memory and insertion time, by specifying it here. If the
IS_N_BUCKETS field of the TUNING structure is true, the CANDIDATE argument
has its meaning changed to the wanted number of buckets.
TUNING points to a structure of user-supplied values, in case some fine
tuning is wanted over the default behavior of the hasher. If TUNING is
NULL, the default tuning parameters are used instead.
The user-supplied HASHER function should be provided. It accepts two
arguments ENTRY and TABLE_SIZE. It computes, by hashing ENTRY contents, a
slot number for that entry which should be in the range 0..TABLE_SIZE-1.
This slot number is then returned.
The user-supplied COMPARATOR function should be provided. It accepts two
arguments pointing to user data, it then returns true for a pair of entries
that compare equal, or false otherwise. This function is internally called
on entries which are already known to hash to the same bucket index.
The user-supplied DATA_FREER function, when not NULL, may be later called
with the user data as an argument, just before the entry containing the
data gets freed. This happens from within `hash_free' or `hash_clear'.
You should specify this function only if you want these functions to free
all of your `data' data. This is typically the case when your data is
simply an auxiliary struct that you have malloc'd to aggregate several
values. */
Hash_table *
hash_initialize (unsigned candidate, const Hash_tuning *tuning,
Hash_hasher hasher, Hash_comparator comparator,
Hash_data_freer data_freer)
{
Hash_table *table;
struct hash_entry *bucket;
if (hasher == NULL || comparator == NULL)
return NULL;
table = (Hash_table *) malloc (sizeof (Hash_table));
if (table == NULL)
return NULL;
if (!tuning)
tuning = &default_tuning;
table->tuning = tuning;
if (!check_tuning (table))
{
/* Fail if the tuning options are invalid. This is the only occasion
when the user gets some feedback about it. Once the table is created,
if the user provides invalid tuning options, we silently revert to
using the defaults, and ignore further request to change the tuning
options. */
free (table);
return NULL;
}
table->n_buckets
= next_prime (tuning->is_n_buckets ? candidate
: (unsigned) (candidate / tuning->growth_threshold));
table->bucket = (struct hash_entry *)
malloc (table->n_buckets * sizeof (struct hash_entry));
if (table->bucket == NULL)
{
free (table);
return NULL;
}
table->bucket_limit = table->bucket + table->n_buckets;
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
{
bucket->data = NULL;
bucket->next = NULL;
}
table->n_buckets_used = 0;
table->n_entries = 0;
table->hasher = hasher;
table->comparator = comparator;
table->data_freer = data_freer;
table->free_entry_list = NULL;
#if USE_OBSTACK
obstack_init (&table->entry_stack);
#endif
return table;
}
/* Make all buckets empty, placing any chained entries on the free list.
Apply the user-specified function data_freer (if any) to the datas of any
affected entries. */
void
hash_clear (Hash_table *table)
{
struct hash_entry *bucket;
struct hash_entry *cursor;
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
{
if (bucket->data)
{
/* Free the bucket overflow. */
for (cursor = bucket->next; cursor; cursor = cursor->next)
{
if (table->data_freer)
(*table->data_freer) (cursor->data);
cursor->data = NULL;
/* Relinking is done one entry at a time, as it is to be expected
that overflows are either rare or short. */
cursor->next = table->free_entry_list;
table->free_entry_list = cursor;
}
/* Free the bucket head. */
if (table->data_freer)
(*table->data_freer) (bucket->data);
bucket->data = NULL;
bucket->next = NULL;
}
}
table->n_buckets_used = 0;
table->n_entries = 0;
}
/* Reclaim all storage associated with a hash table. If a data_freer
function has been supplied by the user when the hash table was created,
this function applies it to the data of each entry before freeing that
entry. */
void
hash_free (Hash_table *table)
{
struct hash_entry *bucket;
struct hash_entry *cursor;
struct hash_entry *next;
/* Call the user data_freer function. */
if (table->data_freer && table->n_entries)
{
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
{
if (bucket->data)
{
for (cursor = bucket; cursor; cursor = cursor->next)
{
(*table->data_freer) (cursor->data);
}
}
}
}
#if USE_OBSTACK
obstack_free (&table->entry_stack, NULL);
#else
/* Free all bucket overflowed entries. */
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
{
for (cursor = bucket->next; cursor; cursor = next)
{
next = cursor->next;
free (cursor);
}
}
/* Also reclaim the internal list of previously freed entries. */
for (cursor = table->free_entry_list; cursor; cursor = next)
{
next = cursor->next;
free (cursor);
}
#endif
/* Free the remainder of the hash table structure. */
free (table->bucket);
free (table);
}
/* Insertion and deletion. */
/* Get a new hash entry for a bucket overflow, possibly by reclying a
previously freed one. If this is not possible, allocate a new one. */
static struct hash_entry *
allocate_entry (Hash_table *table)
{
struct hash_entry *new;
if (table->free_entry_list)
{
new = table->free_entry_list;
table->free_entry_list = new->next;
}
else
{
#if USE_OBSTACK
new = (struct hash_entry *)
obstack_alloc (&table->entry_stack, sizeof (struct hash_entry));
#else
new = (struct hash_entry *) malloc (sizeof (struct hash_entry));
#endif
}
return new;
}
/* Free a hash entry which was part of some bucket overflow,
saving it for later recycling. */
static void
free_entry (Hash_table *table, struct hash_entry *entry)
{
entry->data = NULL;
entry->next = table->free_entry_list;
table->free_entry_list = entry;
}
/* This private function is used to help with insertion and deletion. When
ENTRY matches an entry in the table, return a pointer to the corresponding
user data and set *BUCKET_HEAD to the head of the selected bucket.
Otherwise, return NULL. When DELETE is true and ENTRY matches an entry in
the table, unlink the matching entry. */
static void *
hash_find_entry (Hash_table *table, const void *entry,
struct hash_entry **bucket_head, bool delete)
{
struct hash_entry *bucket
= table->bucket + table->hasher (entry, table->n_buckets);
struct hash_entry *cursor;
assert (bucket < table->bucket_limit);
*bucket_head = bucket;
/* Test for empty bucket. */
if (bucket->data == NULL)
return NULL;
/* Check if then entry is found as the bucket head. */
if ((*table->comparator) (entry, bucket->data))
{
void *data = bucket->data;
if (delete)
{
if (bucket->next)
{
struct hash_entry *next = bucket->next;
/* Bump the first overflow entry into the bucket head, then save
the previous first overflow entry for later recycling. */
*bucket = *next;
free_entry (table, next);
}
else
{
bucket->data = NULL;
}
}
return data;
}
/* Scan the bucket overflow. */
for (cursor = bucket; cursor->next; cursor = cursor->next)
{
if ((*table->comparator) (entry, cursor->next->data))
{
void *data = cursor->next->data;
if (delete)
{
struct hash_entry *next = cursor->next;
/* Unlink the entry to delete, then save the freed entry for later
recycling. */
cursor->next = next->next;
free_entry (table, next);
}
return data;
}
}
/* No entry found. */
return NULL;
}
/* For an already existing hash table, change the number of buckets through
specifying CANDIDATE. The contents of the hash table are preserved. The
new number of buckets is automatically selected so as to _guarantee_ that the
table may receive at least CANDIDATE different user entries, including
those already in the table, before any other growth of the hash table size
occurs. If TUNING->IS_N_BUCKETS is true, then CANDIDATE specifies the
exact number of buckets desired. */
bool
hash_rehash (Hash_table *table, unsigned candidate)
{
Hash_table *new_table;
struct hash_entry *bucket;
struct hash_entry *cursor;
struct hash_entry *next;
new_table = hash_initialize (candidate, table->tuning, table->hasher,
table->comparator, table->data_freer);
if (new_table == NULL)
return false;
/* Merely reuse the extra old space into the new table. */
#if USE_OBSTACK
obstack_free (&new_table->entry_stack, NULL);
new_table->entry_stack = table->entry_stack;
#endif
new_table->free_entry_list = table->free_entry_list;
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
if (bucket->data)
for (cursor = bucket; cursor; cursor = next)
{
void *data = cursor->data;
struct hash_entry *new_bucket
= (new_table->bucket
+ new_table->hasher (data, new_table->n_buckets));
assert (new_bucket < new_table->bucket_limit);
next = cursor->next;
if (new_bucket->data)
{
if (cursor == bucket)
{
/* Allocate or recycle an entry, when moving from a bucket
header into a bucket overflow. */
struct hash_entry *new_entry = allocate_entry (new_table);
if (new_entry == NULL)
return false;
new_entry->data = data;
new_entry->next = new_bucket->next;
new_bucket->next = new_entry;
}
else
{
/* Merely relink an existing entry, when moving from a
bucket overflow into a bucket overflow. */
cursor->next = new_bucket->next;
new_bucket->next = cursor;
}
}
else
{
/* Free an existing entry, when moving from a bucket
overflow into a bucket header. Also take care of the
simple case of moving from a bucket header into a bucket
header. */
new_bucket->data = data;
new_table->n_buckets_used++;
if (cursor != bucket)
free_entry (new_table, cursor);
}
}
free (table->bucket);
table->bucket = new_table->bucket;
table->bucket_limit = new_table->bucket_limit;
table->n_buckets = new_table->n_buckets;
table->n_buckets_used = new_table->n_buckets_used;
/* table->n_entries already holds its value. */
#if USE_OBSTACK
table->entry_stack = new_table->entry_stack;
#endif
free (new_table);
return true;
}
/* If ENTRY matches an entry already in the hash table, return the pointer
to the entry from the table. Otherwise, insert ENTRY and return ENTRY.
Return NULL if the storage required for insertion cannot be allocated. */
void *
hash_insert (Hash_table *table, const void *entry)
{
void *data;
struct hash_entry *bucket;
assert (entry); /* cannot insert a NULL entry */
/* If there's a matching entry already in the table, return that. */
if ((data = hash_find_entry (table, entry, &bucket, false)) != NULL)
return data;
/* ENTRY is not matched, it should be inserted. */
if (bucket->data)
{
struct hash_entry *new_entry = allocate_entry (table);
if (new_entry == NULL)
return NULL;
/* Add ENTRY in the overflow of the bucket. */
new_entry->data = (void *) entry;
new_entry->next = bucket->next;
bucket->next = new_entry;
table->n_entries++;
return (void *) entry;
}
/* Add ENTRY right in the bucket head. */
bucket->data = (void *) entry;
table->n_entries++;
table->n_buckets_used++;
/* If the growth threshold of the buckets in use has been reached, increase
the table size and rehash. There's no point in checking the number of
entries: if the hashing function is ill-conditioned, rehashing is not
likely to improve it. */
if (table->n_buckets_used
> table->tuning->growth_threshold * table->n_buckets)
{
/* Check more fully, before starting real work. If tuning arguments
became invalid, the second check will rely on proper defaults. */
check_tuning (table);
if (table->n_buckets_used
> table->tuning->growth_threshold * table->n_buckets)
{
const Hash_tuning *tuning = table->tuning;
unsigned candidate
= (unsigned) (tuning->is_n_buckets
? (table->n_buckets * tuning->growth_factor)
: (table->n_buckets * tuning->growth_factor
* tuning->growth_threshold));
/* If the rehash fails, arrange to return NULL. */
if (!hash_rehash (table, candidate))
entry = NULL;
}
}
return (void *) entry;
}
/* If ENTRY is already in the table, remove it and return the just-deleted
data (the user may want to deallocate its storage). If ENTRY is not in the
table, don't modify the table and return NULL. */
void *
hash_delete (Hash_table *table, const void *entry)
{
void *data;
struct hash_entry *bucket;
if (data = hash_find_entry (table, entry, &bucket, true), !data)
return NULL;
table->n_entries--;
if (!bucket->data)
{
table->n_buckets_used--;
/* If the shrink threshold of the buckets in use has been reached,
rehash into a smaller table. */
if (table->n_buckets_used
< table->tuning->shrink_threshold * table->n_buckets)
{
/* Check more fully, before starting real work. If tuning arguments
became invalid, the second check will rely on proper defaults. */
check_tuning (table);
if (table->n_buckets_used
< table->tuning->shrink_threshold * table->n_buckets)
{
const Hash_tuning *tuning = table->tuning;
unsigned candidate
= (unsigned) (tuning->is_n_buckets
? table->n_buckets * tuning->shrink_factor
: (table->n_buckets * tuning->shrink_factor
* tuning->growth_threshold));
hash_rehash (table, candidate);
}
}
}
return data;
}
/* Testing. */
#if TESTING
void
hash_print (const Hash_table *table)
{
struct hash_entry *bucket;
for (bucket = table->bucket; bucket < table->bucket_limit; bucket++)
{
struct hash_entry *cursor;
if (bucket)
printf ("%d:\n", slot);
for (cursor = bucket; cursor; cursor = cursor->next)
{
char *s = (char *) cursor->data;
/* FIXME */
printf (" %s\n", s);
}
}
}
#endif /* TESTING */
|