diff options
Diffstat (limited to 'gl')
-rw-r--r-- | gl/lib/rand-isaac.c | 24 | ||||
-rw-r--r-- | gl/lib/randread.c | 10 |
2 files changed, 23 insertions, 11 deletions
diff --git a/gl/lib/rand-isaac.c b/gl/lib/rand-isaac.c index defd21778..04af2e782 100644 --- a/gl/lib/rand-isaac.c +++ b/gl/lib/rand-isaac.c @@ -58,16 +58,26 @@ just (isaac_word a) return a & desired_bits; } -/* The index operation. On typical machines whose words are exactly - the right size, this is optimized to a mask, an addition, and an - indirect load. Atypical machines need more work. */ +/* The index operation. */ static inline isaac_word ind (isaac_word const *m, isaac_word x) { - return (sizeof *m * CHAR_BIT == ISAAC_BITS - ? (* (isaac_word *) ((char *) m - + (x & ((ISAAC_WORDS - 1) * sizeof *m)))) - : m[(x / (ISAAC_BITS / CHAR_BIT)) & (ISAAC_WORDS - 1)]); + if (sizeof *m * CHAR_BIT == ISAAC_BITS) + { + /* The typical case, where words are exactly the right size. + Optimize this to a mask, an addition, and an indirect + load. */ + void const *void_m = m; + char const *base_p = void_m; + void const *word_p = base_p + (x & ((ISAAC_WORDS - 1) * sizeof *m)); + isaac_word const *p = word_p; + return *p; + } + else + { + /* Atypical machines need more work. */ + return m[(x / (ISAAC_BITS / CHAR_BIT)) & (ISAAC_WORDS - 1)]; + } } /* Use and update *S to generate random data to fill RESULT. */ diff --git a/gl/lib/randread.c b/gl/lib/randread.c index dfba61182..8ee384751 100644 --- a/gl/lib/randread.c +++ b/gl/lib/randread.c @@ -275,12 +275,14 @@ readsource (struct randread_source *s, unsigned char *p, size_t size) the buffered ISAAC generator in ISAAC. */ static void -readisaac (struct isaac *isaac, unsigned char *p, size_t size) +readisaac (struct isaac *isaac, void *p, size_t size) { size_t inbytes = isaac->buffered; while (true) { + char *char_p = p; + if (size <= inbytes) { memcpy (p, isaac->data.b + ISAAC_BYTES - inbytes, size); @@ -289,14 +291,14 @@ readisaac (struct isaac *isaac, unsigned char *p, size_t size) } memcpy (p, isaac->data.b + ISAAC_BYTES - inbytes, inbytes); - p += inbytes; + p = char_p + inbytes; size -= inbytes; /* If P is aligned, write to *P directly to avoid the overhead of copying from the buffer. */ if (ALIGNED_POINTER (p, isaac_word)) { - isaac_word *wp = (isaac_word *) p; + isaac_word *wp = p; while (ISAAC_BYTES <= size) { isaac_refill (&isaac->state, wp); @@ -308,7 +310,7 @@ readisaac (struct isaac *isaac, unsigned char *p, size_t size) return; } } - p = (unsigned char *) wp; + p = wp; } isaac_refill (&isaac->state, isaac->data.w); |