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author | Paul Eggert <eggert@cs.ucla.edu> | 2006-08-08 22:23:11 +0000 |
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committer | Paul Eggert <eggert@cs.ucla.edu> | 2006-08-08 22:23:11 +0000 |
commit | 7c4b2e2a5cec096acb742695ab24445a97c9e20e (patch) | |
tree | 0ea4490457e01e6758be3d9d96c2bd5c4e3982e2 /src | |
parent | 73742c2566e6f8d56b3b132026ad477b9924e774 (diff) | |
download | coreutils-7c4b2e2a5cec096acb742695ab24445a97c9e20e.tar.xz |
Remove; its contents are now in ../lib/rand-isaac.c.
Diffstat (limited to 'src')
-rw-r--r-- | src/rand-isaac.c | 335 |
1 files changed, 0 insertions, 335 deletions
diff --git a/src/rand-isaac.c b/src/rand-isaac.c deleted file mode 100644 index 3fc6b62fa..000000000 --- a/src/rand-isaac.c +++ /dev/null @@ -1,335 +0,0 @@ -/* Bob Jenkins's cryptographic random number generator, ISAAC. - - Copyright (C) 1999-2005 Free Software Foundation, Inc. - Copyright (C) 1997, 1998, 1999 Colin Plumb. - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2, or (at your option) - any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software Foundation, - Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - - Written by Colin Plumb. */ - -/* - * -------------------------------------------------------------------- - * We need a source of random numbers for some data. - * Cryptographically secure is desirable, but it's not life-or-death - * so I can be a little bit experimental in the choice of RNGs here. - * - * This generator is based somewhat on RC4, but has analysis - * <http://burtleburtle.net/bob/rand/isaacafa.html> - * pointing to it actually being better. I like it because it's nice - * and fast, and because the author did good work analyzing it. - * -------------------------------------------------------------------- - */ - -#include "gethrxtime.h" - -/* Size of the state tables to use. ISAAC_LOG should be at least 3, - and smaller values give less security. */ -#define ISAAC_LOG 8 -#define ISAAC_WORDS (1 << ISAAC_LOG) -#define ISAAC_BYTES (ISAAC_WORDS * sizeof (uint32_t)) - -/* RNG state variables */ -struct isaac_state - { - uint32_t mm[ISAAC_WORDS]; /* Main state array */ - uint32_t iv[8]; /* Seeding initial vector */ - uint32_t a, b, c; /* Extra index variables */ - }; - -/* This index operation is more efficient on many processors */ -#define ind(mm, x) \ - (* (uint32_t *) ((char *) (mm) \ - + ((x) & (ISAAC_WORDS - 1) * sizeof (uint32_t)))) - -/* - * The central step. This uses two temporaries, x and y. mm is the - * whole state array, while m is a pointer to the current word. off is - * the offset from m to the word ISAAC_WORDS/2 words away in the mm array, - * i.e. +/- ISAAC_WORDS/2. - */ -#define isaac_step(mix, a, b, mm, m, off, r) \ -( \ - a = ((a) ^ (mix)) + (m)[off], \ - x = *(m), \ - *(m) = y = ind (mm, x) + (a) + (b), \ - *(r) = b = ind (mm, (y) >> ISAAC_LOG) + x \ -) - -/* - * Refill the entire R array, and update S. - */ -static void -isaac_refill (struct isaac_state *s, uint32_t r[/* ISAAC_WORDS */]) -{ - uint32_t a, b; /* Caches of a and b */ - uint32_t x, y; /* Temps needed by isaac_step macro */ - uint32_t *m = s->mm; /* Pointer into state array */ - - a = s->a; - b = s->b + (++s->c); - - do - { - isaac_step (a << 13, a, b, s->mm, m, ISAAC_WORDS / 2, r); - isaac_step (a >> 6, a, b, s->mm, m + 1, ISAAC_WORDS / 2, r + 1); - isaac_step (a << 2, a, b, s->mm, m + 2, ISAAC_WORDS / 2, r + 2); - isaac_step (a >> 16, a, b, s->mm, m + 3, ISAAC_WORDS / 2, r + 3); - r += 4; - } - while ((m += 4) < s->mm + ISAAC_WORDS / 2); - do - { - isaac_step (a << 13, a, b, s->mm, m, -ISAAC_WORDS / 2, r); - isaac_step (a >> 6, a, b, s->mm, m + 1, -ISAAC_WORDS / 2, r + 1); - isaac_step (a << 2, a, b, s->mm, m + 2, -ISAAC_WORDS / 2, r + 2); - isaac_step (a >> 16, a, b, s->mm, m + 3, -ISAAC_WORDS / 2, r + 3); - r += 4; - } - while ((m += 4) < s->mm + ISAAC_WORDS); - s->a = a; - s->b = b; -} - -/* - * The basic seed-scrambling step for initialization, based on Bob - * Jenkins' 256-bit hash. - */ -#define mix(a,b,c,d,e,f,g,h) \ - ( a ^= b << 11, d += a, \ - b += c, b ^= c >> 2, e += b, \ - c += d, c ^= d << 8, f += c, \ - d += e, d ^= e >> 16, g += d, \ - e += f, e ^= f << 10, h += e, \ - f += g, f ^= g >> 4, a += f, \ - g += h, g ^= h << 8, b += g, \ - h += a, h ^= a >> 9, c += h, \ - a += b ) - -/* The basic ISAAC initialization pass. */ -static void -isaac_mix (struct isaac_state *s, uint32_t const seed[/* ISAAC_WORDS */]) -{ - int i; - uint32_t a = s->iv[0]; - uint32_t b = s->iv[1]; - uint32_t c = s->iv[2]; - uint32_t d = s->iv[3]; - uint32_t e = s->iv[4]; - uint32_t f = s->iv[5]; - uint32_t g = s->iv[6]; - uint32_t h = s->iv[7]; - - for (i = 0; i < ISAAC_WORDS; i += 8) - { - a += seed[i]; - b += seed[i + 1]; - c += seed[i + 2]; - d += seed[i + 3]; - e += seed[i + 4]; - f += seed[i + 5]; - g += seed[i + 6]; - h += seed[i + 7]; - - mix (a, b, c, d, e, f, g, h); - - s->mm[i] = a; - s->mm[i + 1] = b; - s->mm[i + 2] = c; - s->mm[i + 3] = d; - s->mm[i + 4] = e; - s->mm[i + 5] = f; - s->mm[i + 6] = g; - s->mm[i + 7] = h; - } - - s->iv[0] = a; - s->iv[1] = b; - s->iv[2] = c; - s->iv[3] = d; - s->iv[4] = e; - s->iv[5] = f; - s->iv[6] = g; - s->iv[7] = h; -} - -#if 0 /* Provided for reference only; not used in this code */ -/* - * Initialize the ISAAC RNG with the given seed material. - * Its size MUST be a multiple of ISAAC_BYTES, and may be - * stored in the s->mm array. - * - * This is a generalization of the original ISAAC initialization code - * to support larger seed sizes. For seed sizes of 0 and ISAAC_BYTES, - * it is identical. - */ -static void -isaac_init (struct isaac_state *s, uint32_t const *seed, size_t seedsize) -{ - static uint32_t const iv[8] = - { - 0x1367df5a, 0x95d90059, 0xc3163e4b, 0x0f421ad8, - 0xd92a4a78, 0xa51a3c49, 0xc4efea1b, 0x30609119}; - int i; - -# if 0 - /* The initialization of iv is a precomputed form of: */ - for (i = 0; i < 7; i++) - iv[i] = 0x9e3779b9; /* the golden ratio */ - for (i = 0; i < 4; ++i) /* scramble it */ - mix (iv[0], iv[1], iv[2], iv[3], iv[4], iv[5], iv[6], iv[7]); -# endif - s->a = s->b = s->c = 0; - - for (i = 0; i < 8; i++) - s->iv[i] = iv[i]; - - if (seedsize) - { - /* First pass (as in reference ISAAC code) */ - isaac_mix (s, seed); - /* Second and subsequent passes (extension to ISAAC) */ - while (seedsize -= ISAAC_BYTES) - { - seed += ISAAC_WORDS; - for (i = 0; i < ISAAC_WORDS; i++) - s->mm[i] += seed[i]; - isaac_mix (s, s->mm); - } - } - else - { - /* The no seed case (as in reference ISAAC code) */ - for (i = 0; i < ISAAC_WORDS; i++) - s->mm[i] = 0; - } - - /* Final pass */ - isaac_mix (s, s->mm); -} -#endif - -/* Start seeding an ISAAC structire */ -static void -isaac_seed_start (struct isaac_state *s) -{ - static uint32_t const iv[8] = - { - 0x1367df5a, 0x95d90059, 0xc3163e4b, 0x0f421ad8, - 0xd92a4a78, 0xa51a3c49, 0xc4efea1b, 0x30609119 - }; - int i; - -#if 0 - /* The initialization of iv is a precomputed form of: */ - for (i = 0; i < 7; i++) - iv[i] = 0x9e3779b9; /* the golden ratio */ - for (i = 0; i < 4; ++i) /* scramble it */ - mix (iv[0], iv[1], iv[2], iv[3], iv[4], iv[5], iv[6], iv[7]); -#endif - for (i = 0; i < 8; i++) - s->iv[i] = iv[i]; - - memset (s->mm, 0, sizeof s->mm); - - /* s->c gets used for a data pointer during the seeding phase */ - s->a = s->b = s->c = 0; -} - -/* Add a buffer of seed material */ -static void -isaac_seed_data (struct isaac_state *s, void const *buffer, size_t size) -{ - unsigned char const *buf = buffer; - unsigned char *p; - size_t avail; - size_t i; - - avail = sizeof s->mm - (size_t) s->c; /* s->c is used as a write pointer */ - - /* Do any full buffers that are necessary */ - while (size > avail) - { - p = (unsigned char *) s->mm + s->c; - for (i = 0; i < avail; i++) - p[i] ^= buf[i]; - buf += avail; - size -= avail; - isaac_mix (s, s->mm); - s->c = 0; - avail = sizeof s->mm; - } - - /* And the final partial block */ - p = (unsigned char *) s->mm + s->c; - for (i = 0; i < size; i++) - p[i] ^= buf[i]; - s->c = size; -} - - -/* End of seeding phase; get everything ready to produce output. */ -static void -isaac_seed_finish (struct isaac_state *s) -{ - isaac_mix (s, s->mm); - isaac_mix (s, s->mm); - /* Now reinitialize c to start things off right */ - s->c = 0; -} -#define ISAAC_SEED(s,x) isaac_seed_data (s, &(x), sizeof (x)) - -/* - * Get seed material. 16 bytes (128 bits) is plenty, but if we have - * /dev/urandom, we get 32 bytes = 256 bits for complete overkill. - */ -static void -isaac_seed (struct isaac_state *s) -{ - isaac_seed_start (s); - - { pid_t t = getpid (); ISAAC_SEED (s, t); } - { pid_t t = getppid (); ISAAC_SEED (s, t); } - { uid_t t = getuid (); ISAAC_SEED (s, t); } - { gid_t t = getgid (); ISAAC_SEED (s, t); } - - { - xtime_t t = gethrxtime (); - ISAAC_SEED (s, t); - } - - { - char buf[32]; - int fd = open ("/dev/urandom", O_RDONLY | O_NOCTTY); - if (fd >= 0) - { - read (fd, buf, 32); - close (fd); - isaac_seed_data (s, buf, 32); - } - else - { - fd = open ("/dev/random", O_RDONLY | O_NONBLOCK | O_NOCTTY); - if (fd >= 0) - { - /* /dev/random is more precious, so use less */ - read (fd, buf, 16); - close (fd); - isaac_seed_data (s, buf, 16); - } - } - } - - isaac_seed_finish (s); -} |