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authorJim Meyering <meyering@redhat.com>2007-09-01 09:54:45 +0200
committerJim Meyering <meyering@redhat.com>2007-10-07 19:43:35 +0200
commit58a7ead41d056909784bfab9323c5f44f577d3d0 (patch)
treeea0f1849f46529be4cac93d09f1b4f6f85f53255 /m4/prereq.m4
parent696f4a8042e11f6caf479f729b09dcae2700e541 (diff)
downloadcoreutils-58a7ead41d056909784bfab9323c5f44f577d3d0.tar.xz
Convert coreutils' rand*.{c,h,m4} into modules.
First step: move these files to gl/lib: * lib/rand-isaac.c, lib/rand-isaac.h * lib/randint.c, lib/randint.h * lib/randperm.c, lib/randperm.h * lib/randread.c, lib/randread.h Step 2: add modules/rand* and remove now-unneeded .m4 files. * gl/modules/randint: New file. * gl/modules/randperm: New file. * gl/modules/randread: New file. * m4/randint.m4: Remove file. * m4/randperm.m4: Remove file. * m4/randread.m4: Remove file. Step 3: use the new modules * bootstrap.conf (gnulib_modules): Add randint and randperm. * m4/prereq.m4 (gl_RANDINT, gl_RANDREAD, gl_RANDPERM): Don't require; These have been removed. (gl_ROOT_DEV_INO): Don't require; already handled via bootstrap.conf.
Diffstat (limited to 'm4/prereq.m4')
-rw-r--r--m4/prereq.m49
1 files changed, 2 insertions, 7 deletions
diff --git a/m4/prereq.m4 b/m4/prereq.m4
index c5a2d45cb..ea9b5bd56 100644
--- a/m4/prereq.m4
+++ b/m4/prereq.m4
@@ -1,4 +1,4 @@
-#serial 73
+#serial 74
dnl We use gl_ for non Autoconf macros.
m4_pattern_forbid([^gl_[ABCDEFGHIJKLMNOPQRSTUVXYZ]])dnl
@@ -7,8 +7,7 @@ m4_pattern_forbid([^gl_[ABCDEFGHIJKLMNOPQRSTUVXYZ]])dnl
# directory of the coreutils package.
-# Copyright (C) 1998, 2000, 2001, 2003, 2004, 2005, 2006 Free Software
-# Foundation, Inc.
+# Copyright (C) 1998, 2000, 2001, 2003-2007 Free Software Foundation, Inc.
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@@ -41,10 +40,6 @@ AC_DEFUN([gl_PREREQ],
AC_REQUIRE([gl_FD_REOPEN])
AC_REQUIRE([gl_FUNC_XFTS])
AC_REQUIRE([gl_MEMXFRM])
- AC_REQUIRE([gl_RANDINT])
- AC_REQUIRE([gl_RANDPERM])
- AC_REQUIRE([gl_RANDREAD])
- AC_REQUIRE([gl_ROOT_DEV_INO])
AC_REQUIRE([gl_SHA256])
AC_REQUIRE([gl_SHA512])
AC_REQUIRE([gl_STRINTCMP])