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--- a/chunnel.pre.patch 2021-01-03 22:30:58.721115549 +0100
+++ b/chunnel.pre.patch 2021-01-03 22:30:58.721115549 +0100
@@ -790,7 +790,7 @@
Slope end_tileh;
for (;;) {
@@ -672,13 +675,69 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
- if (!IsValidTile(end_tile)) return_cmd_error(STR_ERROR_TUNNEL_THROUGH_MAP_BORDER);
+
end_tileh = GetTileSlope(end_tile, &end_z);
- if (start_z == end_z) break;
@@ -1015,9 +1015,9 @@
if (v->type == VEH_EFFECT) {
/* Check whether the vehicle shall be transparent/invisible due to GUI settings.
@@ -1139,7 +1147,7 @@ void ViewportAddVehicles(DrawPixelInfo *dpi)
- const Vehicle *v = _vehicle_viewport_hash[x + y]; // already masked & 0xFFF
while (v != nullptr) {
+ if (LayerIndex(v->tile) == dpi->layer)
- if (!(v->vehstatus & VS_HIDDEN) &&
+ if (v->IsDrawn() &&
l <= v->coord.right &&
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