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-rw-r--r--openttd-git/PKGBUILD4
-rw-r--r--openttd-git/underground.patch168
2 files changed, 165 insertions, 7 deletions
diff --git a/openttd-git/PKGBUILD b/openttd-git/PKGBUILD
index 4e7e01c50..eabb0b346 100644
--- a/openttd-git/PKGBUILD
+++ b/openttd-git/PKGBUILD
@@ -2,7 +2,7 @@
pkgname=openttd-git
pkgver=29428.f2a9a1e2a
_commit=${pkgver#*.}
-pkgrel=1
+pkgrel=2
pkgdesc="A FOSS clone of Transport Tycoon Deluxe."
arch=('x86_64' 'i686' 'pentium4')
url="http://www.openttd.org"
@@ -41,7 +41,7 @@ source=(
sha512sums=('SKIP'
'd1fdbf90c512530df1f01ccc68b3e0444c27124138b4acdc25717806f786ad1ab9218b5ddd6dd2e2b1f3b39c7fdb0dfe2673b7fb34ec8e4959b75c5a7c0af5a0'
'e6379448a49c0db8b07bb090ed14fe019611667b79506b4441219ee172893b726bdc431943c15a9f8fcc5a7b53de8e557929f10c27af32896a54463e2719e0a6'
- '12c3f01534274cddb3d9d7fd5bf1cb70cc403a38e5e3186a4b3dcb70122564907fbc4ad7ee51e823cc130adf1f43d9bc23cb65c081a308c9548b220f9539195a')
+ 'a67796e9ee0ac285887b723784a75f12e588ff7c63f7c4af974d5c39e09bb5f324e51d2c1623e8c375f3c0ad30123f94b2bd3c2e036e7ab3e05d83a2edf34b87')
pkgver() {
printf '%s.%s\n' \
diff --git a/openttd-git/underground.patch b/openttd-git/underground.patch
index f27946818..1c444eea7 100644
--- a/openttd-git/underground.patch
+++ b/openttd-git/underground.patch
@@ -97,7 +97,7 @@ index 0467866e50..d69bf21c88 100644
CommandCost BeforeAddTile(TileIndex tile, StationRectMode mode);
CommandCost BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
diff --git a/src/clear_cmd.cpp b/src/clear_cmd.cpp
-index 06953884e1..7759134704 100644
+index 06953884e1..eeaba3f87b 100644
--- a/src/clear_cmd.cpp
+++ b/src/clear_cmd.cpp
@@ -12,6 +12,7 @@
@@ -147,6 +147,24 @@ index 06953884e1..7759134704 100644
DrawBridgeMiddle(ti);
}
+@@ -321,7 +345,7 @@ void GenerateClearTile()
+ SetGeneratingWorldProgress(GWP_ROUGH_ROCKY, gi + i);
+ do {
+ IncreaseGeneratingWorldProgress(GWP_ROUGH_ROCKY);
+- tile = RandomTile();
++ tile = TopTile(RandomTile());
+ if (IsTileType(tile, MP_CLEAR) && !IsClearGround(tile, CLEAR_DESERT)) SetClearGroundDensity(tile, CLEAR_ROUGH, 3);
+ } while (--i);
+
+@@ -329,7 +353,7 @@ void GenerateClearTile()
+ i = gi;
+ do {
+ uint32 r = Random();
+- tile = RandomTileSeed(r);
++ tile = TopTile(RandomTileSeed(r));
+
+ IncreaseGeneratingWorldProgress(GWP_ROUGH_ROCKY);
+ if (IsTileType(tile, MP_CLEAR) && !IsClearGround(tile, CLEAR_DESERT)) {
diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp
index 4706bfd914..bcffd6373c 100644
--- a/src/console_cmds.cpp
@@ -167,6 +185,43 @@ index 4706bfd914..bcffd6373c 100644
_settings_game.game_creation.map_x = MapLogX();
_settings_game.game_creation.map_y = FindFirstBit(MapSizeY());
_switch_mode = SM_RESTARTGAME;
+diff --git a/src/disaster_vehicle.cpp b/src/disaster_vehicle.cpp
+index 1244f99aba..6d5defaace 100644
+--- a/src/disaster_vehicle.cpp
++++ b/src/disaster_vehicle.cpp
+@@ -325,7 +325,7 @@ static bool DisasterTick_Ufo(DisasterVehicle *v)
+ return true;
+ }
+ if (++v->age < 6) {
+- v->dest_tile = RandomTile();
++ v->dest_tile = TopTile(RandomTile());
+ return true;
+ }
+ v->current_order.SetDestination(1);
+@@ -572,12 +572,12 @@ static bool DisasterTick_Big_Ufo(DisasterVehicle *v)
+ }
+
+ if (++v->age < 6) {
+- v->dest_tile = RandomTile();
++ v->dest_tile = TopTile(RandomTile());
+ return true;
+ }
+ v->current_order.SetDestination(1);
+
+- TileIndex tile_org = RandomTile();
++ TileIndex tile_org = TopTile(RandomTile());
+ TileIndex tile = tile_org;
+ do {
+ if (IsPlainRailTile(tile) &&
+@@ -958,7 +958,7 @@ void ReleaseDisastersTargetingVehicle(VehicleID vehicle)
+ if (v->current_order.GetDestination() != 0 && v->dest_tile == vehicle) {
+ /* Revert to target-searching */
+ v->current_order.SetDestination(0);
+- v->dest_tile = RandomTile();
++ v->dest_tile = TopTile(RandomTile());
+ GetAircraftFlightLevelBounds(v, &v->z_pos, nullptr);
+ v->age = 0;
+ }
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 154097e722..62fa1966eb 100644
--- a/src/genworld_gui.cpp
@@ -366,7 +421,7 @@ index fab93c9802..f345f5ee6d 100644
for (row = 0; (uint)row < height; row++) {
for (col = 0; (uint)col < width; col++) {
diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp
-index 35def46098..c5a5ac03d1 100644
+index 35def46098..ad35d12b8f 100644
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -12,6 +12,7 @@
@@ -386,8 +441,26 @@ index 35def46098..c5a5ac03d1 100644
return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
}
+@@ -2013,7 +2014,7 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
+ /* We should not have more than one Random() in a function call
+ * because parameter evaluation order is not guaranteed in the c++ standard
+ */
+- tile = RandomTile();
++ tile = TopTile(RandomTile());
+ /* Start with a random layout */
+ size_t layout = RandomRange((uint32)num_layouts);
+ /* Check now each layout, starting with the random one */
+@@ -2154,7 +2155,7 @@ static Industry *PlaceIndustry(IndustryType type, IndustryAvailabilityCallType c
+ {
+ uint tries = try_hard ? 10000u : 2000u;
+ for (; tries > 0; tries--) {
+- Industry *ind = CreateNewIndustry(RandomTile(), type, creation_type);
++ Industry *ind = CreateNewIndustry(TopTile(RandomTile()), type, creation_type);
+ if (ind != nullptr) return ind;
+ }
+ return nullptr;
diff --git a/src/landscape.cpp b/src/landscape.cpp
-index e97d9cff03..4ad3b9b6cf 100644
+index e97d9cff03..4d23033406 100644
--- a/src/landscape.cpp
+++ b/src/landscape.cpp
@@ -33,6 +33,7 @@
@@ -431,6 +504,15 @@ index e97d9cff03..4ad3b9b6cf 100644
}
static const byte _genterrain_tbl_1[5] = { 10, 22, 33, 37, 4 };
+@@ -1277,7 +1284,7 @@ static void CreateRivers()
+ for (; wells != 0; wells--) {
+ IncreaseGeneratingWorldProgress(GWP_RIVER);
+ for (int tries = 0; tries < 128; tries++) {
+- TileIndex t = RandomTile();
++ TileIndex t = TopTile(RandomTile());
+ if (!CircularTileSearch(&t, 8, FindSpring, nullptr)) continue;
+ if (FlowRiver(t, t)) break;
+ }
diff --git a/src/lang/afrikaans.txt b/src/lang/afrikaans.txt
index 4fbca76b54..a6313c2a44 100644
--- a/src/lang/afrikaans.txt
@@ -1796,6 +1878,28 @@ index ff2fc3a23c..74b59d294b 100644
GetString(this->landinfo_data[line_nr], STR_LAND_AREA_INFORMATION_LANDINFO_COORDS, lastof(this->landinfo_data[line_nr]));
line_nr++;
+diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp
+index 3fb61d647e..3b08cc637d 100644
+--- a/src/object_cmd.cpp
++++ b/src/object_cmd.cpp
+@@ -695,7 +695,7 @@ static bool TryBuildLightHouse()
+ */
+ static bool TryBuildTransmitter()
+ {
+- TileIndex tile = RandomTile();
++ TileIndex tile = TopTile(RandomTile());
+ int h;
+ if (IsTileType(tile, MP_CLEAR) && IsTileFlat(tile, &h) && h >= 4 && !IsBridgeAbove(tile)) {
+ TileIndex t = tile;
+@@ -759,7 +759,7 @@ void GenerateObjects()
+
+ default:
+ uint8 view = RandomRange(spec->views);
+- if (CmdBuildObject(RandomTile(), DC_EXEC | DC_AUTO | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, i, view, nullptr).Succeeded()) amount--;
++ if (CmdBuildObject(TopTile(RandomTile()), DC_EXEC | DC_AUTO | DC_NO_TEST_TOWN_RATING | DC_NO_MODIFY_TOWN_RATING, i, view, nullptr).Succeeded()) amount--;
+ break;
+ }
+ }
diff --git a/src/rail.h b/src/rail.h
index d9121d545a..ee27f6e179 100644
--- a/src/rail.h
@@ -2748,7 +2852,7 @@ index 303e4c7293..2f0a37a55c 100644
SPR_IMG_MESSAGES, // WID_TN_MESSAGES
SPR_IMG_QUERY, // WID_TN_HELP
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
-index 507cccd565..b1a722635f 100644
+index 507cccd565..1918651405 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -12,6 +12,7 @@
@@ -2759,6 +2863,15 @@ index 507cccd565..b1a722635f 100644
#include "viewport_func.h"
#include "viewport_kdtree.h"
#include "cmd_helper.h"
+@@ -2095,7 +2096,7 @@ static Town *CreateRandomTown(uint attempts, uint32 townnameparts, TownSize size
+
+ do {
+ /* Generate a tile index not too close from the edge */
+- TileIndex tile = AlignTileToGrid(RandomTile(), layout);
++ TileIndex tile = AlignTileToGrid(TopTile(RandomTile()), layout);
+
+ /* if we tried to place the town on water, slide it over onto
+ * the nearest likely-looking spot */
@@ -2271,6 +2272,9 @@ static inline bool CanBuildHouseHere(TileIndex tile, bool noslope)
Slope slope = GetTileSlope(tile);
if ((noslope && slope != SLOPE_FLAT) || IsSteepSlope(slope)) return false;
@@ -2779,7 +2892,7 @@ index 507cccd565..b1a722635f 100644
}
return CommandCost();
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp
-index 012904fdce..8036ebcf2e 100644
+index 012904fdce..d8f4f2bd78 100644
--- a/src/tree_cmd.cpp
+++ b/src/tree_cmd.cpp
@@ -11,6 +11,7 @@
@@ -2800,6 +2913,33 @@ index 012904fdce..8036ebcf2e 100644
default: return false;
}
+@@ -184,7 +186,7 @@ static void PlaceTree(TileIndex tile, uint32 r)
+ static void PlaceTreeGroups(uint num_groups)
+ {
+ do {
+- TileIndex center_tile = RandomTile();
++ TileIndex center_tile = TopTile(RandomTile());
+
+ for (uint i = 0; i < DEFAULT_TREE_STEPS; i++) {
+ uint32 r = Random();
+@@ -249,7 +251,7 @@ void PlaceTreesRandomly()
+ if (_game_mode == GM_EDITOR) i /= EDITOR_TREE_DIV;
+ do {
+ uint32 r = Random();
+- TileIndex tile = RandomTileSeed(r);
++ TileIndex tile = TopTile(RandomTileSeed(r));
+
+ IncreaseGeneratingWorldProgress(GWP_TREE);
+
+@@ -278,7 +280,7 @@ void PlaceTreesRandomly()
+
+ do {
+ uint32 r = Random();
+- TileIndex tile = RandomTileSeed(r);
++ TileIndex tile = TopTile(RandomTileSeed(r));
+
+ IncreaseGeneratingWorldProgress(GWP_TREE);
+
@@ -337,6 +339,10 @@ CommandCost CmdPlantTree(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
const byte tree_to_plant = GB(p1, 0, 8); // We cannot use Extract as min and max are climate specific.
@@ -2811,6 +2951,24 @@ index 012904fdce..8036ebcf2e 100644
/* Check the tree type within the current climate */
if (tree_to_plant != TREE_INVALID && !IsInsideBS(tree_to_plant, _tree_base_by_landscape[_settings_game.game_creation.landscape], _tree_count_by_landscape[_settings_game.game_creation.landscape])) return CMD_ERROR;
+@@ -759,7 +765,7 @@ void OnTick_Trees()
+
+ /* place a tree at a random rainforest spot */
+ if (_settings_game.game_creation.landscape == LT_TROPIC &&
+- (r = Random(), tile = RandomTileSeed(r), GetTropicZone(tile) == TROPICZONE_RAINFOREST) &&
++ (r = Random(), tile = TopTile(RandomTileSeed(r)), GetTropicZone(tile) == TROPICZONE_RAINFOREST) &&
+ CanPlantTreesOnTile(tile, false) &&
+ (tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TREE_INVALID) {
+ PlantTreesOnTile(tile, tree, 0, 0);
+@@ -770,7 +776,7 @@ void OnTick_Trees()
+
+ /* place a tree at a random spot */
+ r = Random();
+- tile = RandomTileSeed(r);
++ tile = TopTile(RandomTileSeed(r));
+ if (CanPlantTreesOnTile(tile, false) && (tree = GetRandomTreeType(tile, GB(r, 24, 8))) != TREE_INVALID) {
+ PlantTreesOnTile(tile, tree, 0, 0);
+ }
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index c5e2f8d9bb..16e6536e76 100644
--- a/src/tunnelbridge_cmd.cpp