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-rw-r--r--openttd-git/chunnel-underground-pre.patch22
1 files changed, 22 insertions, 0 deletions
diff --git a/openttd-git/chunnel-underground-pre.patch b/openttd-git/chunnel-underground-pre.patch
new file mode 100644
index 00000000..4a055d66
--- /dev/null
+++ b/openttd-git/chunnel-underground-pre.patch
@@ -0,0 +1,22 @@
+--- a/chunnel.pre.patch 2021-01-03 22:30:58.721115549 +0100
++++ b/chunnel.pre.patch 2021-01-03 22:30:58.721115549 +0100
+@@ -790,7 +790,7 @@
+ Slope end_tileh;
+ for (;;) {
+ @@ -672,13 +675,69 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, DoCommandFlag flags, uint32 p1,
+- if (!IsValidTile(end_tile)) return_cmd_error(STR_ERROR_TUNNEL_THROUGH_MAP_BORDER);
++
+ end_tileh = GetTileSlope(end_tile, &end_z);
+
+ - if (start_z == end_z) break;
+@@ -1015,9 +1015,9 @@
+ if (v->type == VEH_EFFECT) {
+ /* Check whether the vehicle shall be transparent/invisible due to GUI settings.
+ @@ -1139,7 +1147,7 @@ void ViewportAddVehicles(DrawPixelInfo *dpi)
+- const Vehicle *v = _vehicle_viewport_hash[x + y]; // already masked & 0xFFF
+
+ while (v != nullptr) {
++ if (LayerIndex(v->tile) == dpi->layer)
+ - if (!(v->vehstatus & VS_HIDDEN) &&
+ + if (v->IsDrawn() &&
+ l <= v->coord.right &&