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|
%some settings% vim: ai sw=2 lbr nu et
\version "2.12"
\include "dynArt.ly"
global = {
\key e \major
%\override Staff.TimeSignature #'style = #'()
\time 4/4
%\autoBeamOff
}
% Die Stimmen
sopranMelodie = \relative c' {
<<
{ \meta }
%\sopranArt
%the actual tune
{
r1
}
>>
}
altMelodie = \relative c' {
<<
{ \meta }
%\altArt
%the actual tune
{
r1*23
r2 r4
<<
{
a4 b4 a2
}
{
e4 fis4 e2
}
>>
}
>>
} \addQuote keks \altMelodie
tenorMelodie = \relative c' {
<<
{ \meta }
%\tenorArt
%the actual tune
\clef "treble_8"
{
r1
}
>>
}
bassAa = \relative c' {
cis1 ~ cis2. r4
cis1 ~ cis2. r4
cis1 ~ cis2. r4
cis1 ~ cis2. r4
}
bassAb = \relative c' {
r2 cis4 cis4 b2. r4
r2 a4 a4 b2. r4
r4 e,4 e2 dis2. dis4( cis4) cis4 cis2
}
bassAbc = \relative c {
r2 a'2 a1
r2 r4 a4 a1
cis,2 dis2 e2 fis2 r1
}
bassAc = \relative c' {
r2 r4 a4 b4[( fis4 a4 cis,4 dis4 b4] cis2)
}
bassAd = \relative c {
cis2 dis2 a1
\bar "||"
}
bassAe = \relative c {
cis1 cis2. r4
cis1 cis2. r4
cis1 cis2. r4
cis4 r4 cis4 r4 cis4 r4 r2
}
bassAf = \relative c {
\key fis \major
cis1 ais2 r2
cis1 ais2 r2
cis1 ais2 r2
ais4 r4 ais4 r4 r1
gis1 gis1 ~ gis1
\bar "|."
}
bassA = \relative c' {
<<
%the actual tune
\clef bass
{
\bassAa
\bassAb
\bassAc
\bassAd
\bassAe
\bassAf
}
>>
}
bassBa = \relative c' {
cis1( gis2.) r4
cis1( gis2.) r4
cis1( gis2.) r4
cis1( gis2.) r4
}
bassBb = \relative c' {
r2 a4 a4 fis2. r4
r2 e4 e4 fis2. r4
r4 cis4 b2 bes2. bes4( gis4) gis4 gis2
}
bassBbc = \relative c {
r2 a'2 fis1
r2 r4 a4 fis1
fis,2 gis2 a2 b2 r1
}
bassBc = \relative c' {
%r2 r4 a4 b4( fis4 a4 cis,4 dis4 b4 cis2)
r2 r4 a4 b4( fis4 a4 cis,4 dis4 b4 cis4 fis,4)
}
bassBd = \relative c {
a2 b2 fis1
%
}
bassBe = \relative c {
cis1 gis2. r4
cis1 gis2. r4
cis1 gis2. r4
gis4 r4 gis4 r4 gis4 r4 r2
%
}
bassBf = \relative c {
gis1 dis2 r2
gis1 dis2 r2
gis1 dis2 r2
dis4 r4 dis4 r4 r1
cis1 cis1 ~ cis1
}
bassB = \relative c' {
<<
%the actual tune
\clef bass
{
\bassBa
\bassBb
\bassBc
\bassBd
\bassBe
\bassBf
}
>>
}
bassMelodie = \relative c {
\clef bass
\override NoteColumn #'ignore-collision = ##t
\set Staff.aDueText = #""
<<
{ \meta }
%\bassArt
%the actual tune
{
s1*23
s2 s4
\cueDuring keks #UP { s4 s2. }
}
%\partcombine
{
<< \bassAa \\ \bassBa>>
<< \bassAb \bassBb>>
\oneVoice a2 b2
<< { cis2. r4 } { fis,2. r4 } >>
<< \bassAbc \\ \bassBbc>>
<< \bassAc \bassBc>>
<< \bassAd \bassBd>>
<< \bassAe \bassBe>>
<< \bassAf \bassBf>>
}
%\new Voice = "h" \bassA
%\\
%\new Voice = "t" \bassB
>>
}
|