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#ifndef WINDOW_H
#define WINDOW_H
#include "vehicle_gui.h"
typedef union WindowEvent WindowEvent;
//typedef void WindowProc(Window *w, int event, int wparam, long lparam);
typedef void WindowProc(Window *w, WindowEvent *e);
typedef struct Widget {
byte type;
byte color;
uint16 left, right, top, bottom;
uint16 unkA;
uint16 tooltips;
} Widget;
union WindowEvent {
byte event;
struct {
byte event;
Point pt;
int widget;
} click;
struct {
byte event;
Point pt;
uint tile;
uint starttile;
int userdata;
} place;
struct {
byte event;
Point pt;
int widget;
} dragdrop;
struct {
byte event;
byte *str;
} edittext;
struct {
byte event;
Point pt;
} popupmenu;
struct {
byte event;
int button;
int index;
} dropdown;
struct {
byte event;
Point pt;
int widget;
} mouseover;
struct {
byte event;
bool cont; // continue the search? (default true)
byte ascii; // 8-bit ASCII-value of the key
uint16 keycode;// untranslated key (including shift-state)
} keypress;
};
enum WindowKeyCodes {
WKC_SHIFT = 0x8000,
WKC_CTRL = 0x4000,
WKC_ALT = 0x2000,
WKC_META = 0x1000,
// Special ones
WKC_NONE = 0,
WKC_ESC=1,
WKC_BACKSPACE = 2,
WKC_INSERT = 3,
WKC_DELETE = 4,
WKC_PAGEUP = 5,
WKC_PAGEDOWN = 6,
WKC_END = 7,
WKC_HOME = 8,
// Arrow keys
WKC_LEFT = 9,
WKC_UP = 10,
WKC_RIGHT = 11,
WKC_DOWN = 12,
// Return & tab
WKC_RETURN = 13,
WKC_TAB = 14,
// Numerical keyboard
WKC_NUM_0 = 16,
WKC_NUM_1 = 17,
WKC_NUM_2 = 18,
WKC_NUM_3 = 19,
WKC_NUM_4 = 20,
WKC_NUM_5 = 21,
WKC_NUM_6 = 22,
WKC_NUM_7 = 23,
WKC_NUM_8 = 24,
WKC_NUM_9 = 25,
WKC_NUM_DIV = 26,
WKC_NUM_MUL = 27,
WKC_NUM_MINUS = 28,
WKC_NUM_PLUS = 29,
WKC_NUM_ENTER = 30,
WKC_NUM_DECIMAL = 31,
// Space
WKC_SPACE = 32,
// Function keys
WKC_F1 = 33,
WKC_F2 = 34,
WKC_F3 = 35,
WKC_F4 = 36,
WKC_F5 = 37,
WKC_F6 = 38,
WKC_F7 = 39,
WKC_F8 = 40,
WKC_F9 = 41,
WKC_F10 = 42,
WKC_F11 = 43,
WKC_F12 = 44,
// backquote is the key left of "1"
// we only store this key here, no matter what character is really mapped to it
// on a particular keyboard. (US keyboard: ` and ~ ; German keyboard: ^ and °)
WKC_BACKQUOTE = 45,
WKC_PAUSE = 46,
// 0-9 are mapped to 48-57
// A-Z are mapped to 65-90
// a-z are mapped to 97-122
//WKC_UNKNOWN = 0xFF,
};
typedef struct WindowDesc {
int16 left, top, width, height;
byte cls;
byte parent_cls;
uint32 flags;
const Widget *widgets;
WindowProc *proc;
} WindowDesc;
enum {
WDF_STD_TOOLTIPS = 1, /* use standard routine when displaying tooltips */
WDF_DEF_WIDGET = 2, /* default widget control for some widgets in the on click event */
WDF_STD_BTN = 4, /* default handling for close and drag widgets (widget no 0 and 1) */
WDF_RESTORE_DPARAM = 8, /* when drawing widgets, restore the dparam so all widgets recieve the same set of them */
WDF_UNCLICK_BUTTONS=16, /* Unclick buttons when the window event times out */
WDF_STICKY_BUTTON =32, /* Set window to sticky mode; they are not closed unless closed with 'X' (widget 2) */
};
/* can be used as x or y coordinates to cause a specific placement */
enum {
WDP_AUTO = -1,
WDP_CENTER = -2,
};
typedef struct {
StringID caption;
bool caret;
WindowClass wnd_class;
WindowNumber wnd_num;
uint16 maxlen, maxwidth;
byte *buf;
} querystr_d;
#define WP(ptr,str) (*(str*)(ptr)->custom)
// querystr_d is the bigest struct that comes in w->custom
// because 64-bit systems use 64-bit pointers, it is bigger on a 64-bit system
// than on a 32-bit system. Therefore, the size is calculated from querystr_d
// instead of a hardcoded number.
// if any struct becomes bigger the querystr_d, it should be replaced.
#define WINDOW_CUSTOM_SIZE sizeof(querystr_d)
typedef struct {
uint16 count, cap, pos;
} Scrollbar;
struct Window {
uint16 flags4;
WindowClass window_class;
WindowNumber window_number;
int left,top;
int width,height;
Scrollbar hscroll, vscroll, vscroll2;
byte caption_color;
uint32 click_state, disabled_state, hidden_state;
WindowProc *wndproc;
ViewPort *viewport;
const Widget *widget;
//const WindowDesc *desc;
uint32 desc_flags;
byte custom[WINDOW_CUSTOM_SIZE];
};
typedef struct {
byte item_count; /* follow_vehicle */
byte sel_index; /* scrollpos_x */
byte main_button; /* scrollpos_y */
byte action_id;
StringID string_id; /* unk30 */
uint16 checked_items; /* unk32 */
} menu_d;
typedef struct {
int16 data_1, data_2, data_3;
int16 data_4, data_5;
bool close; /* scrollpos_y */
byte byte_1;
} def_d;
typedef struct {
void *data;
} void_d;
typedef struct {
uint16 base; /* follow_vehicle */
uint16 count;/* scrollpos_x */
} tree_d;
typedef struct {
byte refresh_counter; /* follow_vehicle */
} plstations_d;
typedef struct {
StringID string_id;
} tooltips_d;
typedef struct {
byte railtype;
byte sel_index;
int16 sel_engine;
int16 rename_engine;
} buildtrain_d;
typedef struct {
byte railtype;
byte vehicletype;
byte sel_index[2];
int16 sel_engine[2];
uint16 count[2];
byte line_height;
} replaceveh_d;
typedef struct {
VehicleID sel;
} traindepot_d;
typedef struct {
int sel;
} order_d;
typedef struct {
byte tab;
} traindetails_d;
typedef struct {
int16 scroll_x, scroll_y, subscroll;
} smallmap_d;
typedef struct {
uint32 face;
byte gender;
} facesel_d;
typedef struct {
int sel;
byte cargo;
} refit_d;
typedef struct {
uint16 follow_vehicle;
int16 scrollpos_x, scrollpos_y;
} vp_d;
typedef struct {
uint16 follow_vehicle;
int16 scrollpos_x, scrollpos_y;
NewsItem *ni;
} news_d;
typedef enum VehicleListFlags {
VL_DESC = 0x01,
VL_RESORT = 0x02,
VL_REBUILD = 0x04
} VehicleListFlags;
typedef struct vehiclelist_d {
SortStruct *sort_list;
uint16 list_length;
byte sort_type;
VehicleListFlags flags;
uint16 resort_timer;
} vehiclelist_d;
assert_compile(sizeof(vehiclelist_d) <= WINDOW_CUSTOM_SIZE);
enum WindowEvents {
WE_CLICK = 0,
WE_PAINT = 1,
WE_MOUSELOOP = 2,
WE_TICK = 3,
WE_4 = 4,
WE_TIMEOUT = 5,
WE_PLACE_OBJ = 6,
WE_ABORT_PLACE_OBJ = 7,
WE_DESTROY = 8,
WE_ON_EDIT_TEXT = 9,
WE_POPUPMENU_SELECT = 10,
WE_POPUPMENU_OVER = 11,
WE_DRAGDROP = 12,
WE_PLACE_DRAG = 13,
WE_PLACE_MOUSEUP = 14,
WE_PLACE_PRESIZE = 15,
WE_DROPDOWN_SELECT = 16,
WE_RCLICK = 17,
WE_KEYPRESS = 18,
WE_CREATE = 19,
WE_MOUSEOVER = 20,
WE_ON_EDIT_TEXT_CANCEL = 21,
};
/****************** THESE ARE NOT WIDGET TYPES!!!!! *******************/
enum WindowWidgetBehaviours {
WWB_PUSHBUTTON = 1 << 5,
WWB_NODISBUTTON = 2 << 5,
};
enum WindowWidgetTypes {
WWT_EMPTY = 0,
WWT_IMGBTN = 1, /* button with image */
WWT_PANEL = WWT_IMGBTN,
WWT_PANEL_2 = 2, /* button with diff image when clicked */
WWT_TEXTBTN = 3, /* button with text */
WWT_CLOSEBOX = WWT_TEXTBTN,
WWT_4 = 4, /* button with diff text when clicked */
WWT_5 = 5, /* label */
WWT_6 = 6, /* combo box text area */
WWT_MATRIX = 7,
WWT_SCROLLBAR = 8,
WWT_FRAME = 9, /* frame */
WWT_CAPTION = 10,
WWT_HSCROLLBAR = 11,
WWT_STICKYBOX = 12,
WWT_SCROLL2BAR = 13, /* 2nd vertical scrollbar*/
WWT_LAST = 14, /* Last Item. use WIDGETS_END to fill up padding!! */
WWT_MASK = 31,
WWT_PUSHTXTBTN = WWT_TEXTBTN | WWB_PUSHBUTTON,
WWT_PUSHIMGBTN = WWT_IMGBTN | WWB_PUSHBUTTON,
WWT_NODISTXTBTN = WWT_TEXTBTN | WWB_NODISBUTTON,
};
#define WIDGETS_END WWT_LAST, 0, 0, 0, 0, 0, 0, STR_NULL
enum WindowFlags {
WF_TIMEOUT_SHL = 0,
WF_TIMEOUT_MASK = 7,
WF_DRAGGING = 1 << 3,
WF_SCROLL_UP = 1 << 4,
WF_SCROLL_DOWN = 1 << 5,
WF_SCROLL_MIDDLE = 1 << 6,
WF_HSCROLL = 1 << 7,
WF_SIZING = 1 << 8,
WF_STICKY = 1 << 9,
WF_DISABLE_VP_SCROLL = 1 << 10,
WF_WHITE_BORDER_ONE = 1 << 11,
WF_WHITE_BORDER_MASK = 3 << 11,
WF_SCROLL2 = 1 << 13,
};
void DispatchLeftClickEvent(Window *w, int x, int y);
void DispatchRightClickEvent(Window *w, int x, int y);
void DispatchMouseWheelEvent(Window *w, int wheel);
/* window.c */
void DrawOverlappedWindow(Window *w, int left, int top, int right, int bottom);
void CallWindowEventNP(Window *w, int event);
void CallWindowTickEvent();
void DrawDirtyBlocks();
void SetDirtyBlocks(int left, int top, int right, int bottom);
void SetWindowDirty(Window *w);
Window *FindWindowById(WindowClass cls, WindowNumber number);
void DeleteWindow(Window *w);
Window *BringWindowToFrontById(WindowClass cls, WindowNumber number);
Window *BringWindowToFront(Window *w);
Window *StartWindowDrag(Window *w);
Window *StartWindowSizing(Window *w);
Window *FindWindowFromPt(int x, int y);
Window *AllocateWindow(
int x,
int y,
int width,
int height,
WindowProc *proc,
WindowClass cls,
const Widget *widget);
Window *AllocateWindowDesc(const WindowDesc *desc);
Window *AllocateWindowDescFront(const WindowDesc *desc, int value);
Window *AllocateWindowAutoPlace(
int width,
int height,
WindowProc *proc,
WindowClass cls,
const Widget *widget);
Window *AllocateWindowAutoPlace2(
WindowClass exist_class,
WindowNumber exist_num,
int width,
int height,
WindowProc *proc,
WindowClass cls,
const Widget *widget);
void DrawWindowViewport(Window *w);
void InitWindowSystem();
int GetMenuItemIndex(Window *w, int x, int y);
void MouseLoop();
void UpdateWindows();
void InvalidateWidget(Window *w, byte widget_index);
void GuiShowTooltips(uint16 string_id);
void UnclickWindowButtons(Window *w);
void UnclickSomeWindowButtons(Window *w, uint32 mask);
void RelocateAllWindows(int neww, int newh);
int PositionMainToolbar(Window *w);
/* widget.c */
int GetWidgetFromPos(Window *w, int x, int y);
void DrawWindowWidgets(Window *w);
void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, bool remove_filtered_strings);
void HandleButtonClick(Window *w, byte widget);
Window *GetCallbackWnd();
void DeleteNonVitalWindows();
void DeleteAllNonVitalWindows(void);
/* window.c */
VARDEF Window _windows[25];
VARDEF Window *_last_window;
VARDEF Point _cursorpos_drag_start;
VARDEF bool _left_button_down;
VARDEF bool _left_button_clicked;
VARDEF bool _right_button_down;
VARDEF bool _right_button_clicked;
VARDEF int _alloc_wnd_parent_num;
VARDEF int _scrollbar_start_pos;
VARDEF int _scrollbar_size;
VARDEF bool _demo_mode;
VARDEF byte _scroller_click_timeout;
VARDEF bool _dragging_window;
VARDEF bool _scrolling_scrollbar;
VARDEF bool _scrolling_viewport;
VARDEF bool _popup_menu_active;
//VARDEF bool _dragdrop_active;
VARDEF Point _fix_mouse_at;
VARDEF byte _special_mouse_mode;
enum SpecialMouseMode {
WSM_NONE = 0,
WSM_DRAGDROP = 1,
WSM_SIZING = 2,
WSM_PRESIZE = 3,
};
void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y);
#endif /* WINDOW_H */
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