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/* $Id$ */
#include "town.h"
static inline int GetHouseType(TileIndex t)
{
assert(IsTileType(t, MP_HOUSE));
return _m[t].m4;
}
static inline uint GetTownIndex(TileIndex t)
{
assert(IsTileType(t, MP_HOUSE) || IsTileType(t, MP_STREET)); // XXX incomplete
return _m[t].m2;
}
static inline Town* GetTownByTile(TileIndex t)
{
return GetTown(GetTownIndex(t));
}
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