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#include "tile.h"
void SetMapExtraBits(TileIndex tile, byte bits)
{
assert(tile < MapSize());
_map_extra_bits[tile >> 2] &= ~(3 << ((tile & 3) * 2));
_map_extra_bits[tile >> 2] |= (bits&3) << ((tile & 3) * 2);
}
uint GetMapExtraBits(TileIndex tile)
{
assert(tile < MapSize());
return (_map_extra_bits[tile >> 2] >> (tile & 3) * 2) & 3;
}
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