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/* $Id$ */
#ifndef YAPF_HPP
#define YAPF_HPP
#include "track_dir.hpp"
#include "../depot.h"
#include "../road_map.h"
#include "../tunnel_map.h"
#include "../bridge_map.h"
#include "../bridge.h"
#include "../station.h"
#include "../station_map.h"
#include "../vehicle.h"
#include "../date.h"
#include "../functions.h"
#include "yapf.h"
#include "../pathfind.h"
#include "../waypoint.h"
#include "../debug.h"
extern Patches _patches_newgame;
extern uint64 _rdtsc(void);
#include <limits.h>
#include <new>
#if defined(_WIN32) || defined(_WIN64)
# include <windows.h>
#else
# include <time.h>
#endif
struct CPerformanceTimer
{
int64 m_start;
int64 m_acc;
CPerformanceTimer() : m_start(0), m_acc(0) {}
FORCEINLINE void Start() {m_start = QueryTime();}
FORCEINLINE void Stop() {m_acc += QueryTime() - m_start;}
FORCEINLINE int Get(int64 coef) {return (int)(m_acc * coef / QueryFrequency());}
FORCEINLINE int64 QueryTime() {return _rdtsc();}
FORCEINLINE int64 QueryFrequency() {return ((int64)2200 * 1000000);}
};
struct CPerfStartReal
{
CPerformanceTimer* m_pperf;
FORCEINLINE CPerfStartReal(CPerformanceTimer& perf) : m_pperf(&perf) {if (m_pperf != NULL) m_pperf->Start();}
FORCEINLINE ~CPerfStartReal() {Stop();}
FORCEINLINE void Stop() {if (m_pperf != NULL) {m_pperf->Stop(); m_pperf = NULL;}}
};
struct CPerfStartFake
{
FORCEINLINE CPerfStartFake(CPerformanceTimer& perf) {}
FORCEINLINE ~CPerfStartFake() {}
FORCEINLINE void Stop() {}
};
typedef CPerfStartFake CPerfStart;
//#undef FORCEINLINE
//#define FORCEINLINE inline
#include "crc32.hpp"
#include "blob.hpp"
#include "fixedsizearray.hpp"
#include "array.hpp"
#include "hashtable.hpp"
#include "binaryheap.hpp"
#include "nodelist.hpp"
#include "yapf_base.hpp"
#include "yapf_node.hpp"
#include "yapf_common.hpp"
#include "follow_track.hpp"
#include "yapf_costbase.hpp"
#include "yapf_costcache.hpp"
#endif /* YAPF_HPP */
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