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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file settings_widget.h Types related to the settings widgets. */
#ifndef WIDGETS_SETTINGS_WIDGET_H
#define WIDGETS_SETTINGS_WIDGET_H
/** Widgets of the #GameOptionsWindow class. */
enum GameOptionsWidgets {
WID_GO_BACKGROUND, ///< Background of the window.
WID_GO_CURRENCY_DROPDOWN, ///< Currency dropdown.
WID_GO_DISTANCE_DROPDOWN, ///< Measuring unit dropdown.
WID_GO_ROADSIDE_DROPDOWN, ///< Dropdown to select the road side (to set the right side ;)).
WID_GO_TOWNNAME_DROPDOWN, ///< Town name dropdown.
WID_GO_AUTOSAVE_DROPDOWN, ///< Dropdown to say how often to autosave.
WID_GO_LANG_DROPDOWN, ///< Language dropdown.
WID_GO_RESOLUTION_DROPDOWN, ///< Dropdown for the resolution.
WID_GO_FULLSCREEN_BUTTON, ///< Toggle fullscreen.
WID_GO_SCREENSHOT_DROPDOWN, ///< Select the screenshot type... please use PNG!.
WID_GO_BASE_GRF_DROPDOWN, ///< Use to select a base GRF.
WID_GO_BASE_GRF_STATUS, ///< Info about missing files etc.
WID_GO_BASE_GRF_DESCRIPTION, ///< Description of selected base GRF.
WID_GO_BASE_SFX_DROPDOWN, ///< Use to select a base SFX.
WID_GO_BASE_SFX_DESCRIPTION, ///< Description of selected base SFX.
WID_GO_BASE_MUSIC_DROPDOWN, ///< Use to select a base music set.
WID_GO_BASE_MUSIC_STATUS, ///< Info about corrupted files etc.
WID_GO_BASE_MUSIC_DESCRIPTION, ///< Description of selected base music set.
};
/** Widgets of the #GameDifficultyWindow class. */
enum GameDifficultyWidgets {
WID_GD_LVL_EASY, ///< Easy level button.
WID_GD_LVL_MEDIUM, ///< Medium level button.
WID_GD_LVL_HARD, ///< Hard level button.
WID_GD_LVL_CUSTOM, ///< Custom level button.
WID_GD_HIGHSCORE, ///< Highscore button.
WID_GD_ACCEPT, ///< Accept button.
WID_GD_CANCEL, ///< Cancel button.
WID_GD_OPTIONS_START, ///< Start of the options.
};
/** Widgets of the #GameSettingsWindow class. */
enum GameSettingsWidgets {
WID_GS_OPTIONSPANEL, ///< Panel widget containing the option lists.
WID_GS_SCROLLBAR, ///< Scrollbar.
};
/** Widgets of the #CustomCurrencyWindow class. */
enum CustomCurrencyWidgets {
WID_CC_RATE_DOWN, ///< Down button.
WID_CC_RATE_UP, ///< Up button.
WID_CC_RATE, ///< Rate of currency.
WID_CC_SEPARATOR_EDIT, ///< Seperator edit button.
WID_CC_SEPARATOR, ///< Current seperator.
WID_CC_PREFIX_EDIT, ///< Prefix edit button.
WID_CC_PREFIX, ///< Current prefix.
WID_CC_SUFFIX_EDIT, ///< Suffix edit button.
WID_CC_SUFFIX, ///< Current suffix.
WID_CC_YEAR_DOWN, ///< Down button.
WID_CC_YEAR_UP, ///< Up button.
WID_CC_YEAR, ///< Year of introduction.
WID_CC_PREVIEW, ///< Preview.
};
#endif /* WIDGETS_SETTINGS_WIDGET_H */
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