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/* $Id$ */
#ifndef WIDGETS_DROPDOWN_TYPE_H
#define WIDGETS_DROPDOWN_TYPE_H
#include "../window_type.h"
#include <list>
/**
* Base list item class from which others are derived. If placed in a list it
* will appear as a horizontal line in the menu.
*/
class DropDownListItem {
public:
int result; ///< Result code to return to window on selection
bool masked; ///< Masked and unselectable item
virtual StringID String() const;
};
/**
* Common string list item.
*/
class DropDownListStringItem : public DropDownListItem {
public:
StringID string; ///< String ID of item
DropDownListStringItem(StringID string, uint result, bool masked)
{
this->string = string;
this->result = result;
this->masked = masked;
}
StringID String() const;
};
/**
* String list item with parameters.
*/
class DropDownListParamStringItem : public DropDownListStringItem {
public:
uint64 decode_params[10]; ///< Parameters of the string
DropDownListParamStringItem(StringID string, uint result, bool masked) : DropDownListStringItem(string, result, masked) {}
StringID String() const;
void SetParam(uint index, uint64 value) { decode_params[index] = value; }
};
/**
* A drop down list is a collection of drop down list items.
*/
typedef std::list<DropDownListItem *> DropDownList;
/**
* Show a drop down list.
* @param w Parent window for the list.
* @param list Prepopulated DropDownList. Will be deleted when the list is
* closed.
* @param selected The initially selected list item.
* @param button The widget within the parent window that is used to determine
* the list's location.
*/
void ShowDropDownList(Window *w, DropDownList *list, int selected, int button);
#endif /* WIDGETS_DROPDOWN_TYPE_H */
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