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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file dock_widget.h Types related to the dock widgets. */
#ifndef WIDGETS_DOCK_WIDGET_H
#define WIDGETS_DOCK_WIDGET_H
/** Widgets of the #BuildDocksDepotWindow class. */
enum BuildDockDepotWidgets {
WID_BDD_BACKGROUND, ///< Background of the window.
WID_BDD_X, ///< X-direction button.
WID_BDD_Y, ///< Y-direction button.
};
/** Widgets of the #BuildDocksToolbarWindow class. */
enum DockToolbarWidgets {
WID_DT_CANAL, ///< Build canal button.
WID_DT_LOCK, ///< Build lock button.
WID_DT_DEMOLISH, ///< Demolish aka dynamite button.
WID_DT_DEPOT, ///< Build depot button.
WID_DT_STATION, ///< Build station button.
WID_DT_BUOY, ///< Build buoy button.
WID_DT_RIVER, ///< Build river button (in scenario editor).
WID_DT_BUILD_AQUEDUCT, ///< Build aqueduct button.
WID_DT_INVALID, ///< Used to initialize a variable.
};
#endif /* WIDGETS_DOCK_WIDGET_H */
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