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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file sdl_v.h Base of the SDL video driver. */
#ifndef VIDEO_SDL_H
#define VIDEO_SDL_H
#include "video_driver.hpp"
/** The SDL video driver. */
class VideoDriver_SDL: public VideoDriver {
public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
/* virtual */ void MakeDirty(int left, int top, int width, int height);
/* virtual */ void MainLoop();
/* virtual */ bool ChangeResolution(int w, int h);
/* virtual */ bool ToggleFullscreen(bool fullscreen);
/* virtual */ bool AfterBlitterChange();
/* virtual */ const char *GetName() const { return "sdl"; }
};
/** Factory for the SDL video driver. */
class FVideoDriver_SDL: public VideoDriverFactory<FVideoDriver_SDL> {
public:
static const int priority = 5;
/* virtual */ const char *GetName() { return "sdl"; }
/* virtual */ const char *GetDescription() { return "SDL Video Driver"; }
/* virtual */ Driver *CreateInstance() { return new VideoDriver_SDL(); }
};
#endif /* VIDEO_SDL_H */
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