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/* $Id$ */
/** @file null_v.h Base of the video driver that doesn't blit. */
#ifndef VIDEO_NULL_H
#define VIDEO_NULL_H
#include "video_driver.hpp"
class VideoDriver_Null: public VideoDriver {
private:
uint ticks;
public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
/* virtual */ void MakeDirty(int left, int top, int width, int height);
/* virtual */ void MainLoop();
/* virtual */ bool ChangeResolution(int w, int h);
/* virtual */ bool ToggleFullscreen(bool fullscreen);
};
class FVideoDriver_Null: public VideoDriverFactory<FVideoDriver_Null> {
public:
static const int priority = 1;
/* virtual */ const char *GetName() { return "null"; }
/* virtual */ const char *GetDescription() { return "Null Video Driver"; }
/* virtual */ Driver *CreateInstance() { return new VideoDriver_Null(); }
};
#endif /* VIDEO_NULL_H */
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