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/* $Id$ */
#include "../stdafx.h"
#include "../openttd.h"
#include "../gfx.h"
#include "../variables.h"
#include "../window.h"
#include "null_v.h"
static void* _null_video_mem = NULL;
static const char* NullVideoStart(const char* const* parm)
{
_screen.width = _screen.pitch = _cur_resolution[0];
_screen.height = _cur_resolution[1];
_null_video_mem = malloc(_cur_resolution[0] * _cur_resolution[1]);
return NULL;
}
static void NullVideoStop() { free(_null_video_mem); }
static void NullVideoMakeDirty(int left, int top, int width, int height) {}
static void NullVideoMainLoop()
{
uint i;
for (i = 0; i < 1000; i++) {
GameLoop();
_screen.dst_ptr = (Pixel*)_null_video_mem;
UpdateWindows();
}
}
static bool NullVideoChangeRes(int w, int h) { return false; }
static void NullVideoFullScreen(bool fs) {}
const HalVideoDriver _null_video_driver = {
NullVideoStart,
NullVideoStop,
NullVideoMakeDirty,
NullVideoMainLoop,
NullVideoChangeRes,
NullVideoFullScreen,
};
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