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/* $Id$ */
#ifndef VIDEO_COCOA_H
#define VIDEO_COCOA_H
#include "../video_driver.hpp"
class VideoDriver_Cocoa: public VideoDriver {
public:
/* virtual */ const char *Start(const char * const *param);
/* virtual */ void Stop();
/* virtual */ void MakeDirty(int left, int top, int width, int height);
/* virtual */ void MainLoop();
/* virtual */ bool ChangeResolution(int w, int h);
/* virtual */ void ToggleFullscreen(bool fullscreen);
};
class FVideoDriver_Cocoa: public VideoDriverFactory<FVideoDriver_Cocoa> {
public:
static const int priority = 10;
/* virtual */ const char *GetName() { return "cocoa"; }
/* virtual */ const char *GetDescription() { return "Cocoa Video Driver"; }
/* virtual */ Driver *CreateInstance() { return new VideoDriver_Cocoa(); }
};
class CocoaSubdriver {
public:
virtual ~CocoaSubdriver() {}
virtual void Draw() = 0;
virtual void MakeDirty(int left, int top, int width, int height) = 0;
virtual void UpdatePalette(uint first_color, uint num_colors) = 0;
virtual uint ListModes(OTTDPoint* modes, uint max_modes) = 0;
virtual bool ChangeResolution(int w, int h) = 0;
virtual bool IsFullscreen() = 0;
virtual int GetWidth() = 0;
virtual int GetHeight() = 0;
virtual void *GetPixelBuffer() = 0;
/* Convert local coordinate to window server (CoreGraphics) coordinate */
virtual CGPoint PrivateLocalToCG(NSPoint* p) = 0;
virtual NSPoint GetMouseLocation(NSEvent *event) = 0;
virtual bool MouseIsInsideView(NSPoint *pt) = 0;
virtual bool IsActive() = 0;
};
extern CocoaSubdriver* _cocoa_subdriver;
CocoaSubdriver *QZ_CreateFullscreenSubdriver(int width, int height, int bpp);
CocoaSubdriver *QZ_CreateWindowQuartzSubdriver(int width, int height, int bpp);
CocoaSubdriver *QZ_CreateWindowQuickdrawSubdriver(int width, int height, int bpp);
void QZ_GameSizeChanged();
void QZ_GameLoop();
void QZ_ShowMouse();
void QZ_HideMouse();
#endif /* VIDEO_COCOA_H */
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