blob: 8f3431e660f7e71d7b61207b876769ec51c732b5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file unmovable.h Functions related to unmovable objects. */
#ifndef UNMOVABLE_H
#define UNMOVABLE_H
#include "economy_func.h"
#include "strings_type.h"
#include "unmovable_type.h"
/**
* Update the CompanyHQ to the state associated with the given score
* @param c The company to (possibly) update the HQ of.
* @param score The current (performance) score of the company.
* @pre c != NULL
*/
void UpdateCompanyHQ(Company *c, uint score);
/**
* Actually build the unmovable object.
* @param type The type of object to build.
* @param tile The tile to build the northern tile of the object on.
* @param owner The owner of the object.
* @param index A (generic) index to be stored on the tile, e.g. TownID for statues.
* @pre All preconditions for building the object at that location
* are met, e.g. slope and clearness of tiles are checked.
*/
void BuildUnmovable(UnmovableType type, TileIndex tile, CompanyID owner = OWNER_NONE, uint index = 0);
/** An (unmovable) object that isn't use for transport, industries or houses. */
struct UnmovableSpec {
StringID name; ///< The name for this object.
uint8 size; ///< The size of this objects; low nibble for X, high nibble for Y.
uint8 build_cost_multiplier; ///< Build cost multiplier per tile.
uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile.
/**
* Get the cost for building a structure of this type.
* @return The cost for building.
*/
Money GetBuildCost() const { return (_price[PR_BUILD_UNMOVABLE] * this->build_cost_multiplier); }
/**
* Get the cost for clearing a structure of this type.
* @return The cost for clearing.
*/
Money GetClearCost() const { return (_price[PR_CLEAR_UNMOVABLE] * this->clear_cost_multiplier); }
/**
* Get the specification associated with a specific UnmovableType.
* @param index The unmovable type to fetch.
* @return The specification.
*/
static const UnmovableSpec *Get(UnmovableType index);
/**
* Get the specification associated with a tile.
* @param tile The tile to fetch the data for.
* @return The specification.
*/
static const UnmovableSpec *GetByTile(TileIndex tile);
};
#endif /* UNMOVABLE_H */
|