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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tunnel_base.h Base for all tunnels */
#ifndef TUNNEL_BASE_H
#define TUNNEL_BASE_H
#include "tunnel_map.h"
#include "core/pool_type.hpp"
struct Tunnel;
typedef Pool<Tunnel, TunnelID, 64, 64000> TunnelPool;
extern TunnelPool _tunnel_pool;
struct Tunnel : TunnelPool::PoolItem<&_tunnel_pool> {
TileIndex tile_n; // North tile of tunnel.
TileIndex tile_s; // South tile of tunnel.
bool is_chunnel;
Tunnel() {}
Tunnel(TileIndex tile_n, TileIndex tile_s, bool is_chunnel) : tile_n(tile_n), tile_s(tile_s), is_chunnel(is_chunnel) {}
~Tunnel();
static inline Tunnel *GetByTile(TileIndex tile)
{
return Tunnel::Get(GetTunnelIndex(tile));
}
};
#endif /* TUNNEL_BASE_H */
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