1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
|
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file timetable_cmd.cpp Commands related to time tabling. */
#include "stdafx.h"
#include "command_func.h"
#include "company_func.h"
#include "date_func.h"
#include "window_func.h"
#include "vehicle_base.h"
#include "cmd_helper.h"
#include "table/strings.h"
#include "safeguards.h"
/**
* Change/update a particular timetable entry.
* @param v The vehicle to change the timetable of.
* @param order_number The index of the timetable in the order list.
* @param val The new data of the timetable entry.
* @param mtf Which part of the timetable entry to change.
* @param timetabled If the new value is explicitly timetabled.
*/
static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val, ModifyTimetableFlags mtf, bool timetabled)
{
Order *order = v->GetOrder(order_number);
int total_delta = 0;
int timetable_delta = 0;
switch (mtf) {
case MTF_WAIT_TIME:
total_delta = val - order->GetWaitTime();
timetable_delta = (timetabled ? val : 0) - order->GetTimetabledWait();
order->SetWaitTime(val);
order->SetWaitTimetabled(timetabled);
break;
case MTF_TRAVEL_TIME:
total_delta = val - order->GetTravelTime();
timetable_delta = (timetabled ? val : 0) - order->GetTimetabledTravel();
order->SetTravelTime(val);
order->SetTravelTimetabled(timetabled);
break;
case MTF_TRAVEL_SPEED:
order->SetMaxSpeed(val);
break;
default:
NOT_REACHED();
}
v->orders.list->UpdateTotalDuration(total_delta);
v->orders.list->UpdateTimetableDuration(timetable_delta);
for (v = v->FirstShared(); v != nullptr; v = v->NextShared()) {
if (v->cur_real_order_index == order_number && v->current_order.Equals(*order)) {
switch (mtf) {
case MTF_WAIT_TIME:
v->current_order.SetWaitTime(val);
v->current_order.SetWaitTimetabled(timetabled);
break;
case MTF_TRAVEL_TIME:
v->current_order.SetTravelTime(val);
v->current_order.SetTravelTimetabled(timetabled);
break;
case MTF_TRAVEL_SPEED:
v->current_order.SetMaxSpeed(val);
break;
default:
NOT_REACHED();
}
}
SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index);
}
}
/**
* Change timetable data of an order.
* @param tile Not used.
* @param flags Operation to perform.
* @param p1 Various bitstuffed elements
* - p1 = (bit 0-19) - Vehicle with the orders to change.
* - p1 = (bit 20-27) - Order index to modify.
* - p1 = (bit 28-29) - Timetable data to change (@see ModifyTimetableFlags)
* @param p2 The amount of time to wait.
* - p2 = (bit 0-15) - The data to modify as specified by p1 bits 28-29.
* 0 to clear times, UINT16_MAX to clear speed limit.
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
VehicleID veh = GB(p1, 0, 20);
Vehicle *v = Vehicle::GetIfValid(veh);
if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
CommandCost ret = CheckOwnership(v->owner);
if (ret.Failed()) return ret;
VehicleOrderID order_number = GB(p1, 20, 8);
Order *order = v->GetOrder(order_number);
if (order == nullptr || order->IsType(OT_IMPLICIT)) return CMD_ERROR;
ModifyTimetableFlags mtf = Extract<ModifyTimetableFlags, 28, 2>(p1);
if (mtf >= MTF_END) return CMD_ERROR;
int wait_time = order->GetWaitTime();
int travel_time = order->GetTravelTime();
int max_speed = order->GetMaxSpeed();
switch (mtf) {
case MTF_WAIT_TIME:
wait_time = GB(p2, 0, 16);
break;
case MTF_TRAVEL_TIME:
travel_time = GB(p2, 0, 16);
break;
case MTF_TRAVEL_SPEED:
max_speed = GB(p2, 0, 16);
if (max_speed == 0) max_speed = UINT16_MAX; // Disable speed limit.
break;
default:
NOT_REACHED();
}
if (wait_time != order->GetWaitTime()) {
switch (order->GetType()) {
case OT_GOTO_STATION:
if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) return_cmd_error(STR_ERROR_TIMETABLE_NOT_STOPPING_HERE);
break;
case OT_CONDITIONAL:
break;
default: return_cmd_error(STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS);
}
}
if (travel_time != order->GetTravelTime() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
if (max_speed != order->GetMaxSpeed() && (order->IsType(OT_CONDITIONAL) || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
if (flags & DC_EXEC) {
switch (mtf) {
case MTF_WAIT_TIME:
/* Set time if changing the value or confirming an estimated time as timetabled. */
if (wait_time != order->GetWaitTime() || (wait_time > 0 && !order->IsWaitTimetabled())) {
ChangeTimetable(v, order_number, wait_time, MTF_WAIT_TIME, wait_time > 0);
}
break;
case MTF_TRAVEL_TIME:
/* Set time if changing the value or confirming an estimated time as timetabled. */
if (travel_time != order->GetTravelTime() || (travel_time > 0 && !order->IsTravelTimetabled())) {
ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME, travel_time > 0);
}
break;
case MTF_TRAVEL_SPEED:
if (max_speed != order->GetMaxSpeed()) {
ChangeTimetable(v, order_number, max_speed, MTF_TRAVEL_SPEED, max_speed != UINT16_MAX);
}
break;
default:
break;
}
}
return CommandCost();
}
/**
* Clear the lateness counter to make the vehicle on time.
* @param tile Not used.
* @param flags Operation to perform.
* @param p1 Various bitstuffed elements
* - p1 = (bit 0-19) - Vehicle with the orders to change.
* @param p2 unused
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdSetVehicleOnTime(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
VehicleID veh = GB(p1, 0, 20);
Vehicle *v = Vehicle::GetIfValid(veh);
if (v == nullptr || !v->IsPrimaryVehicle() || v->orders.list == nullptr) return CMD_ERROR;
CommandCost ret = CheckOwnership(v->owner);
if (ret.Failed()) return ret;
if (flags & DC_EXEC) {
v->lateness_counter = 0;
SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index);
}
return CommandCost();
}
/**
* Order vehicles based on their timetable. The vehicles will be sorted in order
* they would reach the first station.
*
* @param a First Vehicle pointer.
* @param b Second Vehicle pointer.
* @return Comparison value.
*/
static bool VehicleTimetableSorter(Vehicle * const &a, Vehicle * const &b)
{
VehicleOrderID a_order = a->cur_real_order_index;
VehicleOrderID b_order = b->cur_real_order_index;
int j = (int)b_order - (int)a_order;
/* Are we currently at an ordered station (un)loading? */
bool a_load = a->current_order.IsType(OT_LOADING) && a->current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE;
bool b_load = b->current_order.IsType(OT_LOADING) && b->current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE;
/* If the current order is not loading at the ordered station, decrease the order index by one since we have
* not yet arrived at the station (and thus the timetable entry; still in the travelling of the previous one).
* Since the ?_order variables are unsigned the -1 will flow under and place the vehicles going to order #0 at
* the begin of the list with vehicles arriving at #0. */
if (!a_load) a_order--;
if (!b_load) b_order--;
/* First check the order index that accounted for loading, then just the raw one. */
int i = (int)b_order - (int)a_order;
if (i != 0) return i < 0;
if (j != 0) return j < 0;
/* Look at the time we spent in this order; the higher, the closer to its destination. */
i = b->current_order_time - a->current_order_time;
if (i != 0) return i < 0;
/* If all else is equal, use some unique index to sort it the same way. */
return b->unitnumber < a->unitnumber;
}
/**
* Set the start date of the timetable.
* @param tile Not used.
* @param flags Operation to perform.
* @param p2 Various bitstuffed elements
* - p2 = (bit 0-19) - Vehicle ID.
* - p2 = (bit 20) - Set to 1 to set timetable start for all vehicles sharing this order
* @param p2 The timetable start date.
* @param text Not used.
* @return The error or cost of the operation.
*/
CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
bool timetable_all = HasBit(p1, 20);
Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
if (v == nullptr || !v->IsPrimaryVehicle() || v->orders.list == nullptr) return CMD_ERROR;
CommandCost ret = CheckOwnership(v->owner);
if (ret.Failed()) return ret;
/* Don't let a timetable start more than 15 years into the future or 1 year in the past. */
Date start_date = (Date)p2;
if (start_date < 0 || start_date > MAX_DAY) return CMD_ERROR;
if (start_date - _date > 15 * DAYS_IN_LEAP_YEAR) return CMD_ERROR;
if (_date - start_date > DAYS_IN_LEAP_YEAR) return CMD_ERROR;
if (timetable_all && !v->orders.list->IsCompleteTimetable()) return CMD_ERROR;
if (flags & DC_EXEC) {
std::vector<Vehicle *> vehs;
if (timetable_all) {
for (Vehicle *w = v->orders.list->GetFirstSharedVehicle(); w != nullptr; w = w->NextShared()) {
vehs.push_back(w);
}
} else {
vehs.push_back(v);
}
int total_duration = v->orders.list->GetTimetableTotalDuration();
int num_vehs = (uint)vehs.size();
if (num_vehs >= 2) {
std::sort(vehs.begin(), vehs.end(), &VehicleTimetableSorter);
}
int idx = vehs.begin() - std::find(vehs.begin(), vehs.end(), v);
for (Vehicle *w : vehs) {
w->lateness_counter = 0;
ClrBit(w->vehicle_flags, VF_TIMETABLE_STARTED);
/* Do multiplication, then division to reduce rounding errors. */
w->timetable_start = start_date + idx * total_duration / num_vehs / DAY_TICKS;
SetWindowDirty(WC_VEHICLE_TIMETABLE, w->index);
++idx;
}
}
return CommandCost();
}
/**
* Start or stop filling the timetable automatically from the time the vehicle
* actually takes to complete it. When starting to autofill the current times
* are cleared and the timetable will start again from scratch.
* @param tile Not used.
* @param flags Operation to perform.
* @param p1 Vehicle index.
* @param p2 Various bitstuffed elements
* - p2 = (bit 0) - Set to 1 to enable, 0 to disable autofill.
* - p2 = (bit 1) - Set to 1 to preserve waiting times in non-destructive mode
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
VehicleID veh = GB(p1, 0, 20);
Vehicle *v = Vehicle::GetIfValid(veh);
if (v == nullptr || !v->IsPrimaryVehicle() || v->orders.list == nullptr) return CMD_ERROR;
CommandCost ret = CheckOwnership(v->owner);
if (ret.Failed()) return ret;
if (flags & DC_EXEC) {
if (HasBit(p2, 0)) {
/* Start autofilling the timetable, which clears the
* "timetable has started" bit. Times are not cleared anymore, but are
* overwritten when the order is reached now. */
SetBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
ClrBit(v->vehicle_flags, VF_TIMETABLE_STARTED);
/* Overwrite waiting times only if they got longer */
if (HasBit(p2, 1)) SetBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
v->timetable_start = 0;
v->lateness_counter = 0;
} else {
ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
}
for (Vehicle *v2 = v->FirstShared(); v2 != nullptr; v2 = v2->NextShared()) {
if (v2 != v) {
/* Stop autofilling; only one vehicle at a time can perform autofill */
ClrBit(v2->vehicle_flags, VF_AUTOFILL_TIMETABLE);
ClrBit(v2->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
}
SetWindowDirty(WC_VEHICLE_TIMETABLE, v2->index);
}
}
return CommandCost();
}
/**
* Update the timetable for the vehicle.
* @param v The vehicle to update the timetable for.
* @param travelling Whether we just travelled or waited at a station.
*/
void UpdateVehicleTimetable(Vehicle *v, bool travelling)
{
uint time_taken = v->current_order_time;
v->current_order_time = 0;
if (v->current_order.IsType(OT_IMPLICIT)) return; // no timetabling of auto orders
if (v->cur_real_order_index >= v->GetNumOrders()) return;
Order *real_current_order = v->GetOrder(v->cur_real_order_index);
VehicleOrderID first_manual_order = 0;
for (Order *o = v->GetFirstOrder(); o != nullptr && o->IsType(OT_IMPLICIT); o = o->next) {
++first_manual_order;
}
bool just_started = false;
/* This vehicle is arriving at the first destination in the timetable. */
if (v->cur_real_order_index == first_manual_order && travelling) {
/* If the start date hasn't been set, or it was set automatically when
* the vehicle last arrived at the first destination, update it to the
* current time. Otherwise set the late counter appropriately to when
* the vehicle should have arrived. */
just_started = !HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED);
if (v->timetable_start != 0) {
v->lateness_counter = (_date - v->timetable_start) * DAY_TICKS + _date_fract;
v->timetable_start = 0;
}
SetBit(v->vehicle_flags, VF_TIMETABLE_STARTED);
SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index);
}
if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) return;
bool autofilling = HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
bool remeasure_wait_time = !real_current_order->IsWaitTimetabled() ||
(autofilling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME));
if (travelling && remeasure_wait_time) {
/* We just finished travelling and want to remeasure the loading time,
* so do not apply any restrictions for the loading to finish. */
v->current_order.SetWaitTime(0);
}
if (just_started) return;
/* Before modifying waiting times, check whether we want to preserve bigger ones. */
if (!real_current_order->IsType(OT_CONDITIONAL) &&
(travelling || time_taken > real_current_order->GetWaitTime() || remeasure_wait_time)) {
/* Round the time taken up to the nearest day, as this will avoid
* confusion for people who are timetabling in days, and can be
* adjusted later by people who aren't.
* For trains/aircraft multiple movement cycles are done in one
* tick. This makes it possible to leave the station and process
* e.g. a depot order in the same tick, causing it to not fill
* the timetable entry like is done for road vehicles/ships.
* Thus always make sure at least one tick is used between the
* processing of different orders when filling the timetable. */
uint time_to_set = CeilDiv(std::max(time_taken, 1U), DAY_TICKS) * DAY_TICKS;
if (travelling && (autofilling || !real_current_order->IsTravelTimetabled())) {
ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_TRAVEL_TIME, autofilling);
} else if (!travelling && (autofilling || !real_current_order->IsWaitTimetabled())) {
ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_WAIT_TIME, autofilling);
}
}
if (v->cur_real_order_index == first_manual_order && travelling) {
/* If we just started we would have returned earlier and have not reached
* this code. So obviously, we have completed our round: So turn autofill
* off again. */
ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
}
if (autofilling) return;
uint timetabled = travelling ? real_current_order->GetTimetabledTravel() :
real_current_order->GetTimetabledWait();
/* Vehicles will wait at stations if they arrive early even if they are not
* timetabled to wait there, so make sure the lateness counter is updated
* when this happens. */
if (timetabled == 0 && (travelling || v->lateness_counter >= 0)) return;
v->lateness_counter -= (timetabled - time_taken);
/* When we are more late than this timetabled bit takes we (somewhat expensively)
* check how many ticks the (fully filled) timetable has. If a timetable cycle is
* shorter than the amount of ticks we are late we reduce the lateness by the
* length of a full cycle till lateness is less than the length of a timetable
* cycle. When the timetable isn't fully filled the cycle will be INVALID_TICKS. */
if (v->lateness_counter > (int)timetabled) {
Ticks cycle = v->orders.list->GetTimetableTotalDuration();
if (cycle != INVALID_TICKS && v->lateness_counter > cycle) {
v->lateness_counter %= cycle;
}
}
for (v = v->FirstShared(); v != nullptr; v = v->NextShared()) {
SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index);
}
}
|