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/* $Id$ */

/** @file tilehighlight_func.h Functions related to tile highlights. */

#ifndef TILEHIGHLIGHT_FUNC_H
#define TILEHIGHLIGHT_FUNC_H

#include "gfx_type.h"
#include "window_type.h"
#include "viewport_type.h"
#include "tilehighlight_type.h"

typedef void PlaceProc(TileIndex tile);
void PlaceProc_DemolishArea(TileIndex tile);
void PlaceProc_LevelLand(TileIndex tile);
void PlaceProc_BuyLand(TileIndex tile);
bool GUIPlaceProcDragXY(const WindowEvent *e);

bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc);
void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, ViewportHighlightMode mode, Window *w);
void SetObjectToPlace(CursorID icon, SpriteID pal, ViewportHighlightMode mode, WindowClass window_class, WindowNumber window_num);

extern PlaceProc *_place_proc;
extern TileHighlightData _thd;

#endif /* TILEHIGHLIGHT_FUNC_H */