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/* $Id$ */
/** @file tilehighlight_func.h Functions related to tile highlights. */
#ifndef TILEHIGHLIGHT_FUNC_H
#define TILEHIGHLIGHT_FUNC_H
#include "gfx_type.h"
#include "window_type.h"
#include "viewport_type.h"
#include "tilehighlight_type.h"
typedef void PlaceProc(TileIndex tile);
void PlaceProc_DemolishArea(TileIndex tile);
void PlaceProc_LevelLand(TileIndex tile);
void PlaceProc_BuyLand(TileIndex tile);
bool GUIPlaceProcDragXY(const WindowEvent *e);
bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc);
void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, ViewportHighlightMode mode, Window *w);
void SetObjectToPlace(CursorID icon, SpriteID pal, ViewportHighlightMode mode, WindowClass window_class, WindowNumber window_num);
extern PlaceProc *_place_proc;
extern TileHighlightData _thd;
#endif /* TILEHIGHLIGHT_FUNC_H */
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