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/* $Id$ */
/** @file thread_os2.cpp OS2 implementation of Threads. */
#include "stdafx.h"
#include "thread.h"
#if 0
#include "debug.h"
#include "core/alloc_func.hpp"
#include <stdlib.h>
#define INCL_DOS
#include <os2.h>
#include <process.h>
struct OTTDThread {
TID thread;
OTTDThreadFunc func;
void *arg;
void *ret;
};
static void Proxy(void *arg)
{
OTTDThread *t = (OTTDThread *)arg;
t->ret = t->func(t->arg);
}
OTTDThread *OTTDCreateThread(OTTDThreadFunc function, void *arg)
{
OTTDThread *t = MallocT<OTTDThread>(1);
t->func = function;
t->arg = arg;
t->thread = _beginthread(Proxy, NULL, 32768, t);
if (t->thread != (TID)-1) {
return t;
} else {
free(t);
return NULL;
}
}
void *OTTDJoinThread(OTTDThread *t)
{
if (t == NULL) return NULL;
DosWaitThread(&t->thread, DCWW_WAIT);
void *ret = t->ret;
free(t);
return ret;
}
void OTTDExitThread()
{
_endthread();
}
#endif
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
{
return NULL;
}
/* static */ ThreadObject *ThreadObject::AttachCurrent()
{
return NULL;
}
/* static */ uint ThreadObject::CurrentId()
{
return -1;
}
/* static */ ThreadSemaphore *ThreadSemaphore::New()
{
return NULL;
}
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