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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file subsidy.cpp Handling of subsidies. */
#include "stdafx.h"
#include "company_func.h"
#include "industry.h"
#include "town.h"
#include "news_func.h"
#include "ai/ai.hpp"
#include "station_base.h"
#include "strings_func.h"
#include "window_func.h"
#include "subsidy_base.h"
#include "subsidy_func.h"
#include "core/pool_func.hpp"
#include "core/random_func.hpp"
#include "game/game.hpp"
#include "command_func.h"
#include "string_func.h"
#include "tile_cmd.h"
#include "table/strings.h"
#include "safeguards.h"
SubsidyPool _subsidy_pool("Subsidy"); ///< Pool for the subsidies.
INSTANTIATE_POOL_METHODS(Subsidy)
/**
* Marks subsidy as awarded, creates news and AI event
* @param company awarded company
*/
void Subsidy::AwardTo(CompanyID company)
{
assert(!this->IsAwarded());
this->awarded = company;
this->remaining = _settings_game.difficulty.subsidy_duration * MONTHS_IN_YEAR;
SetDParam(0, company);
NewsStringData *company_name = new NewsStringData(GetString(STR_COMPANY_NAME));
/* Add a news item */
std::pair<NewsReferenceType, NewsReferenceType> reftype = SetupSubsidyDecodeParam(this, SubsidyDecodeParamType::NewsAwarded);
InjectDParam(1);
SetDParamStr(0, company_name->string);
AddNewsItem(
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF + _settings_game.difficulty.subsidy_multiplier,
NT_SUBSIDIES, NF_NORMAL,
reftype.first, this->src, reftype.second, this->dst,
company_name
);
AI::BroadcastNewEvent(new ScriptEventSubsidyAwarded(this->index));
Game::NewEvent(new ScriptEventSubsidyAwarded(this->index));
InvalidateWindowData(WC_SUBSIDIES_LIST, 0);
}
/**
* Setup the string parameters for printing the subsidy at the screen, and compute the news reference for the subsidy.
* @param s %Subsidy being printed.
* @param mode Type of subsidy news message to decide on parameter format.
* @return Reference of the subsidy in the news system.
*/
std::pair<NewsReferenceType, NewsReferenceType> SetupSubsidyDecodeParam(const Subsidy *s, SubsidyDecodeParamType mode)
{
NewsReferenceType reftype1 = NR_NONE;
NewsReferenceType reftype2 = NR_NONE;
/* Choose whether to use the singular or plural form of the cargo name based on how we're printing the subsidy */
const CargoSpec *cs = CargoSpec::Get(s->cargo_type);
if (mode == SubsidyDecodeParamType::Gui || mode == SubsidyDecodeParamType::NewsWithdrawn) {
SetDParam(0, cs->name);
} else {
SetDParam(0, cs->name_single);
}
switch (s->src_type) {
case ST_INDUSTRY:
reftype1 = NR_INDUSTRY;
SetDParam(1, STR_INDUSTRY_NAME);
break;
case ST_TOWN:
reftype1 = NR_TOWN;
SetDParam(1, STR_TOWN_NAME);
break;
default: NOT_REACHED();
}
SetDParam(2, s->src);
switch (s->dst_type) {
case ST_INDUSTRY:
reftype2 = NR_INDUSTRY;
SetDParam(4, STR_INDUSTRY_NAME);
break;
case ST_TOWN:
reftype2 = NR_TOWN;
SetDParam(4, STR_TOWN_NAME);
break;
default: NOT_REACHED();
}
SetDParam(5, s->dst);
/* If the subsidy is being offered or awarded, the news item mentions the subsidy duration. */
if (mode == SubsidyDecodeParamType::NewsOffered || mode == SubsidyDecodeParamType::NewsAwarded) {
SetDParam(7, _settings_game.difficulty.subsidy_duration);
}
return std::pair<NewsReferenceType, NewsReferenceType>(reftype1, reftype2);
}
/**
* Sets a flag indicating that given town/industry is part of subsidised route.
* @param type is it a town or an industry?
* @param index index of town/industry
* @param flag flag to set
*/
static inline void SetPartOfSubsidyFlag(SourceType type, SourceID index, PartOfSubsidy flag)
{
switch (type) {
case ST_INDUSTRY: Industry::Get(index)->part_of_subsidy |= flag; return;
case ST_TOWN: Town::Get(index)->cache.part_of_subsidy |= flag; return;
default: NOT_REACHED();
}
}
/** Perform a full rebuild of the subsidies cache. */
void RebuildSubsidisedSourceAndDestinationCache()
{
for (Town *t : Town::Iterate()) t->cache.part_of_subsidy = POS_NONE;
for (Industry *i : Industry::Iterate()) i->part_of_subsidy = POS_NONE;
for (const Subsidy *s : Subsidy::Iterate()) {
SetPartOfSubsidyFlag(s->src_type, s->src, POS_SRC);
SetPartOfSubsidyFlag(s->dst_type, s->dst, POS_DST);
}
}
/**
* Delete the subsidies associated with a given cargo source type and id.
* @param type Cargo source type of the id.
* @param index Id to remove.
*/
void DeleteSubsidyWith(SourceType type, SourceID index)
{
bool dirty = false;
for (Subsidy *s : Subsidy::Iterate()) {
if ((s->src_type == type && s->src == index) || (s->dst_type == type && s->dst == index)) {
delete s;
dirty = true;
}
}
if (dirty) {
InvalidateWindowData(WC_SUBSIDIES_LIST, 0);
RebuildSubsidisedSourceAndDestinationCache();
}
}
/**
* Check whether a specific subsidy already exists.
* @param cargo Cargo type.
* @param src_type Type of source of the cargo, affects interpretation of \a src.
* @param src Id of the source.
* @param dst_type Type of the destination of the cargo, affects interpretation of \a dst.
* @param dst Id of the destination.
* @return \c true if the subsidy already exists, \c false if not.
*/
static bool CheckSubsidyDuplicate(CargoID cargo, SourceType src_type, SourceID src, SourceType dst_type, SourceID dst)
{
for (const Subsidy *s : Subsidy::Iterate()) {
if (s->cargo_type == cargo &&
s->src_type == src_type && s->src == src &&
s->dst_type == dst_type && s->dst == dst) {
return true;
}
}
return false;
}
/**
* Checks if the source and destination of a subsidy are inside the distance limit.
* @param src_type Type of \a src.
* @param src Index of source.
* @param dst_type Type of \a dst.
* @param dst Index of destination.
* @return True if they are inside the distance limit.
*/
static bool CheckSubsidyDistance(SourceType src_type, SourceID src, SourceType dst_type, SourceID dst)
{
TileIndex tile_src = (src_type == ST_TOWN) ? Town::Get(src)->xy : Industry::Get(src)->location.tile;
TileIndex tile_dst = (dst_type == ST_TOWN) ? Town::Get(dst)->xy : Industry::Get(dst)->location.tile;
return (DistanceManhattan(tile_src, tile_dst) <= SUBSIDY_MAX_DISTANCE);
}
/**
* Creates a subsidy with the given parameters.
* @param cid Subsidised cargo.
* @param src_type Type of \a src.
* @param src Index of source.
* @param dst_type Type of \a dst.
* @param dst Index of destination.
*/
void CreateSubsidy(CargoID cid, SourceType src_type, SourceID src, SourceType dst_type, SourceID dst)
{
Subsidy *s = new Subsidy();
s->cargo_type = cid;
s->src_type = src_type;
s->src = src;
s->dst_type = dst_type;
s->dst = dst;
s->remaining = SUBSIDY_OFFER_MONTHS;
s->awarded = INVALID_COMPANY;
std::pair<NewsReferenceType, NewsReferenceType> reftype = SetupSubsidyDecodeParam(s, SubsidyDecodeParamType::NewsOffered);
AddNewsItem(STR_NEWS_SERVICE_SUBSIDY_OFFERED, NT_SUBSIDIES, NF_NORMAL, reftype.first, s->src, reftype.second, s->dst);
SetPartOfSubsidyFlag(s->src_type, s->src, POS_SRC);
SetPartOfSubsidyFlag(s->dst_type, s->dst, POS_DST);
AI::BroadcastNewEvent(new ScriptEventSubsidyOffer(s->index));
Game::NewEvent(new ScriptEventSubsidyOffer(s->index));
InvalidateWindowData(WC_SUBSIDIES_LIST, 0);
}
/**
* Create a new subsidy.
* @param tile unused.
* @param flags type of operation
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 7) - SourceType of source.
* - p1 = (bit 8 - 23) - SourceID of source.
* - p1 = (bit 24 - 31) - CargoID of subsidy.
* @param p2 various bitstuffed elements
* - p2 = (bit 0 - 7) - SourceType of destination.
* - p2 = (bit 8 - 23) - SourceID of destination.
* @param text unused.
* @return the cost of this operation or an error
*/
CommandCost CmdCreateSubsidy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
if (!Subsidy::CanAllocateItem()) return CMD_ERROR;
CargoID cid = GB(p1, 24, 8);
SourceType src_type = (SourceType)GB(p1, 0, 8);
SourceID src = GB(p1, 8, 16);
SourceType dst_type = (SourceType)GB(p2, 0, 8);
SourceID dst = GB(p2, 8, 16);
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (cid >= NUM_CARGO || !::CargoSpec::Get(cid)->IsValid()) return CMD_ERROR;
switch (src_type) {
case ST_TOWN:
if (!Town::IsValidID(src)) return CMD_ERROR;
break;
case ST_INDUSTRY:
if (!Industry::IsValidID(src)) return CMD_ERROR;
break;
default:
return CMD_ERROR;
}
switch (dst_type) {
case ST_TOWN:
if (!Town::IsValidID(dst)) return CMD_ERROR;
break;
case ST_INDUSTRY:
if (!Industry::IsValidID(dst)) return CMD_ERROR;
break;
default:
return CMD_ERROR;
}
if (flags & DC_EXEC) {
CreateSubsidy(cid, src_type, src, dst_type, dst);
}
return CommandCost();
}
/**
* Tries to create a passenger subsidy between two towns.
* @return True iff the subsidy was created.
*/
bool FindSubsidyPassengerRoute()
{
if (!Subsidy::CanAllocateItem()) return false;
const Town *src = Town::GetRandom();
if (src->cache.population < SUBSIDY_PAX_MIN_POPULATION ||
src->GetPercentTransported(CT_PASSENGERS) > SUBSIDY_MAX_PCT_TRANSPORTED) {
return false;
}
const Town *dst = Town::GetRandom();
if (dst->cache.population < SUBSIDY_PAX_MIN_POPULATION || src == dst) {
return false;
}
if (DistanceManhattan(src->xy, dst->xy) > SUBSIDY_MAX_DISTANCE) return false;
if (CheckSubsidyDuplicate(CT_PASSENGERS, ST_TOWN, src->index, ST_TOWN, dst->index)) return false;
CreateSubsidy(CT_PASSENGERS, ST_TOWN, src->index, ST_TOWN, dst->index);
return true;
}
bool FindSubsidyCargoDestination(CargoID cid, SourceType src_type, SourceID src);
/**
* Tries to create a cargo subsidy with a town as source.
* @return True iff the subsidy was created.
*/
bool FindSubsidyTownCargoRoute()
{
if (!Subsidy::CanAllocateItem()) return false;
SourceType src_type = ST_TOWN;
/* Select a random town. */
const Town *src_town = Town::GetRandom();
if (src_town->cache.population < SUBSIDY_CARGO_MIN_POPULATION) return false;
/* Calculate the produced cargo of houses around town center. */
CargoArray town_cargo_produced;
TileArea ta = TileArea(src_town->xy, 1, 1).Expand(SUBSIDY_TOWN_CARGO_RADIUS);
for (TileIndex tile : ta) {
if (IsTileType(tile, MP_HOUSE)) {
AddProducedCargo(tile, town_cargo_produced);
}
}
/* Passenger subsidies are not handled here. */
town_cargo_produced[CT_PASSENGERS] = 0;
uint8 cargo_count = 0;
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (town_cargo_produced[i] > 0) cargo_count++;
}
/* No cargo produced at all? */
if (cargo_count == 0) return false;
/* Choose a random cargo that is produced in the town. */
uint8 cargo_number = RandomRange(cargo_count);
CargoID cid;
for (cid = 0; cid < NUM_CARGO; cid++) {
if (town_cargo_produced[cid] > 0) {
if (cargo_number == 0) break;
cargo_number--;
}
}
/* Avoid using invalid NewGRF cargoes. */
if (!CargoSpec::Get(cid)->IsValid() ||
_settings_game.linkgraph.GetDistributionType(cid) != DT_MANUAL) {
return false;
}
/* Quit if the percentage transported is large enough. */
if (src_town->GetPercentTransported(cid) > SUBSIDY_MAX_PCT_TRANSPORTED) return false;
SourceID src = src_town->index;
return FindSubsidyCargoDestination(cid, src_type, src);
}
/**
* Tries to create a cargo subsidy with an industry as source.
* @return True iff the subsidy was created.
*/
bool FindSubsidyIndustryCargoRoute()
{
if (!Subsidy::CanAllocateItem()) return false;
SourceType src_type = ST_INDUSTRY;
/* Select a random industry. */
const Industry *src_ind = Industry::GetRandom();
if (src_ind == nullptr) return false;
uint trans, total;
CargoID cid;
/* Randomize cargo type */
int num_cargos = 0;
uint cargo_index;
for (cargo_index = 0; cargo_index < lengthof(src_ind->produced_cargo); cargo_index++) {
if (src_ind->produced_cargo[cargo_index] != CT_INVALID) num_cargos++;
}
if (num_cargos == 0) return false; // industry produces nothing
int cargo_num = RandomRange(num_cargos) + 1;
for (cargo_index = 0; cargo_index < lengthof(src_ind->produced_cargo); cargo_index++) {
if (src_ind->produced_cargo[cargo_index] != CT_INVALID) cargo_num--;
if (cargo_num == 0) break;
}
assert(cargo_num == 0); // indicates loop didn't break as intended
cid = src_ind->produced_cargo[cargo_index];
trans = src_ind->last_month_pct_transported[cargo_index];
total = src_ind->last_month_production[cargo_index];
/* Quit if no production in this industry
* or if the pct transported is already large enough
* or if the cargo is automatically distributed */
if (total == 0 || trans > SUBSIDY_MAX_PCT_TRANSPORTED ||
cid == CT_INVALID ||
_settings_game.linkgraph.GetDistributionType(cid) != DT_MANUAL) {
return false;
}
SourceID src = src_ind->index;
return FindSubsidyCargoDestination(cid, src_type, src);
}
/**
* Tries to find a suitable destination for the given source and cargo.
* @param cid Subsidized cargo.
* @param src_type Type of \a src.
* @param src Index of source.
* @return True iff the subsidy was created.
*/
bool FindSubsidyCargoDestination(CargoID cid, SourceType src_type, SourceID src)
{
/* Choose a random destination. */
SourceType dst_type = Chance16(1, 2) ? ST_TOWN : ST_INDUSTRY;
SourceID dst;
switch (dst_type) {
case ST_TOWN: {
/* Select a random town. */
const Town *dst_town = Town::GetRandom();
/* Calculate cargo acceptance of houses around town center. */
CargoArray town_cargo_accepted;
TileArea ta = TileArea(dst_town->xy, 1, 1).Expand(SUBSIDY_TOWN_CARGO_RADIUS);
for (TileIndex tile : ta) {
if (IsTileType(tile, MP_HOUSE)) {
AddAcceptedCargo(tile, town_cargo_accepted, nullptr);
}
}
/* Check if the town can accept this cargo. */
if (town_cargo_accepted[cid] < 8) return false;
dst = dst_town->index;
break;
}
case ST_INDUSTRY: {
/* Select a random industry. */
const Industry *dst_ind = Industry::GetRandom();
if (dst_ind == nullptr) return false;
/* The industry must accept the cargo */
bool valid = std::find(dst_ind->accepts_cargo, endof(dst_ind->accepts_cargo), cid) != endof(dst_ind->accepts_cargo);
if (!valid) return false;
dst = dst_ind->index;
break;
}
default: NOT_REACHED();
}
/* Check that the source and the destination are not the same. */
if (src_type == dst_type && src == dst) return false;
/* Check distance between source and destination. */
if (!CheckSubsidyDistance(src_type, src, dst_type, dst)) return false;
/* Avoid duplicate subsidies. */
if (CheckSubsidyDuplicate(cid, src_type, src, dst_type, dst)) return false;
CreateSubsidy(cid, src_type, src, dst_type, dst);
return true;
}
/** Perform the monthly update of open subsidies, and try to create a new one. */
void SubsidyMonthlyLoop()
{
bool modified = false;
for (Subsidy *s : Subsidy::Iterate()) {
if (--s->remaining == 0) {
if (!s->IsAwarded()) {
std::pair<NewsReferenceType, NewsReferenceType> reftype = SetupSubsidyDecodeParam(s, SubsidyDecodeParamType::NewsWithdrawn);
AddNewsItem(STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED, NT_SUBSIDIES, NF_NORMAL, reftype.first, s->src, reftype.second, s->dst);
AI::BroadcastNewEvent(new ScriptEventSubsidyOfferExpired(s->index));
Game::NewEvent(new ScriptEventSubsidyOfferExpired(s->index));
} else {
if (s->awarded == _local_company) {
std::pair<NewsReferenceType, NewsReferenceType> reftype = SetupSubsidyDecodeParam(s, SubsidyDecodeParamType::NewsWithdrawn);
AddNewsItem(STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE, NT_SUBSIDIES, NF_NORMAL, reftype.first, s->src, reftype.second, s->dst);
}
AI::BroadcastNewEvent(new ScriptEventSubsidyExpired(s->index));
Game::NewEvent(new ScriptEventSubsidyExpired(s->index));
}
delete s;
modified = true;
}
}
if (modified) {
RebuildSubsidisedSourceAndDestinationCache();
} else if (_settings_game.difficulty.subsidy_duration == 0) {
/* If subsidy duration is set to 0, subsidies are disabled, so bail out. */
return;
} else if (_settings_game.linkgraph.distribution_pax != DT_MANUAL &&
_settings_game.linkgraph.distribution_mail != DT_MANUAL &&
_settings_game.linkgraph.distribution_armoured != DT_MANUAL &&
_settings_game.linkgraph.distribution_default != DT_MANUAL) {
/* Return early if there are no manually distributed cargoes and if we
* don't need to invalidate the subsidies window. */
return;
}
bool passenger_subsidy = false;
bool town_subsidy = false;
bool industry_subsidy = false;
int random_chance = RandomRange(16);
if (random_chance < 2 && _settings_game.linkgraph.distribution_pax == DT_MANUAL) {
/* There is a 1/8 chance each month of generating a passenger subsidy. */
int n = 1000;
do {
passenger_subsidy = FindSubsidyPassengerRoute();
} while (!passenger_subsidy && n--);
} else if (random_chance == 2) {
/* Cargo subsidies with a town as a source have a 1/16 chance. */
int n = 1000;
do {
town_subsidy = FindSubsidyTownCargoRoute();
} while (!town_subsidy && n--);
} else if (random_chance == 3) {
/* Cargo subsidies with an industry as a source have a 1/16 chance. */
int n = 1000;
do {
industry_subsidy = FindSubsidyIndustryCargoRoute();
} while (!industry_subsidy && n--);
}
modified |= passenger_subsidy || town_subsidy || industry_subsidy;
if (modified) InvalidateWindowData(WC_SUBSIDIES_LIST, 0);
}
/**
* Tests whether given delivery is subsidised and possibly awards the subsidy to delivering company
* @param cargo_type type of cargo
* @param company company delivering the cargo
* @param src_type type of \a src
* @param src index of source
* @param st station where the cargo is delivered to
* @return is the delivery subsidised?
*/
bool CheckSubsidised(CargoID cargo_type, CompanyID company, SourceType src_type, SourceID src, const Station *st)
{
/* If the source isn't subsidised, don't continue */
if (src == INVALID_SOURCE) return false;
switch (src_type) {
case ST_INDUSTRY:
if (!(Industry::Get(src)->part_of_subsidy & POS_SRC)) return false;
break;
case ST_TOWN:
if (!(Town::Get(src)->cache.part_of_subsidy & POS_SRC)) return false;
break;
default: return false;
}
/* Remember all towns near this station (at least one house in its catchment radius)
* which are destination of subsidised path. Do that only if needed */
std::vector<const Town *> towns_near;
if (!st->rect.IsEmpty()) {
for (const Subsidy *s : Subsidy::Iterate()) {
/* Don't create the cache if there is no applicable subsidy with town as destination */
if (s->dst_type != ST_TOWN) continue;
if (s->cargo_type != cargo_type || s->src_type != src_type || s->src != src) continue;
if (s->IsAwarded() && s->awarded != company) continue;
BitmapTileIterator it(st->catchment_tiles);
for (TileIndex tile = it; tile != INVALID_TILE; tile = ++it) {
if (!IsTileType(tile, MP_HOUSE)) continue;
const Town *t = Town::GetByTile(tile);
if (t->cache.part_of_subsidy & POS_DST) include(towns_near, t);
}
break;
}
}
bool subsidised = false;
/* Check if there's a (new) subsidy that applies. There can be more subsidies triggered by this delivery!
* Think about the case that subsidies are A->B and A->C and station has both B and C in its catchment area */
for (Subsidy *s : Subsidy::Iterate()) {
if (s->cargo_type == cargo_type && s->src_type == src_type && s->src == src && (!s->IsAwarded() || s->awarded == company)) {
switch (s->dst_type) {
case ST_INDUSTRY:
for (Industry *ind : st->industries_near) {
if (s->dst == ind->index) {
assert(ind->part_of_subsidy & POS_DST);
subsidised = true;
if (!s->IsAwarded()) s->AwardTo(company);
}
}
break;
case ST_TOWN:
for (const Town *tp : towns_near) {
if (s->dst == tp->index) {
assert(tp->cache.part_of_subsidy & POS_DST);
subsidised = true;
if (!s->IsAwarded()) s->AwardTo(company);
}
}
break;
default:
NOT_REACHED();
}
}
}
return subsidised;
}
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