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/* $Id$ */
/** @file strgen.h Language pack header for strgen (needs to match). */
#ifndef STRGEN_H
#define STRGEN_H
/** Header of a language file. */
struct LanguagePackHeader {
uint32 ident; ///< 32-bits identifier
uint32 version; ///< 32-bits of auto generated version info which is basically a hash of strings.h
char name[32]; ///< the international name of this language
char own_name[32]; ///< the localized name of this language
char isocode[16]; ///< the ISO code for the language (not country code)
uint16 offsets[32]; ///< the offsets
/** Thousand separator used for anything not currencies */
char digit_group_separator[8];
/** Thousand separator used for currencies */
char digit_group_separator_currency[8];
/** Decimal separator */
char digit_decimal_separator[8];
byte plural_form; ///< plural form index
byte text_dir; ///< default direction of the text
/**
* Windows language ID:
* Windows cannot and will not convert isocodes to something it can use to
* determine whether a font can be used for the language or not. As a result
* of that we need to pass the language id via strgen to OpenTTD to tell
* what language it is in "Windows". The ID is the 'locale identifier' on:
* http://msdn.microsoft.com/en-us/library/ms776294.aspx
*/
uint16 winlangid; ///< windows language id
uint8 newgrflangid; ///< newgrf language id
byte pad[3]; ///< pad header to be a multiple of 4
};
assert_compile(sizeof(LanguagePackHeader) % 4 == 0);
#endif /* STRGEN_H */
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