1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
|
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file story.cpp Handling of stories. */
#include "stdafx.h"
#include "story_base.h"
#include "core/pool_func.hpp"
#include "command_func.h"
#include "company_base.h"
#include "company_func.h"
#include "string_func.h"
#include "date_func.h"
#include "tile_map.h"
#include "goal_type.h"
#include "goal_base.h"
#include "window_func.h"
StoryPageElementID _new_story_page_element_id;
StoryPageID _new_story_page_id;
uint32 _story_page_element_next_sort_value;
uint32 _story_page_next_sort_value;
StoryPageElementPool _story_page_element_pool("StoryPageElement");
StoryPagePool _story_page_pool("StoryPage");
INSTANTIATE_POOL_METHODS(StoryPageElement)
INSTANTIATE_POOL_METHODS(StoryPage)
/**
* This helper for Create/Update PageElement Cmd procedure verifies if the page
* element parameters are correct for the given page element type.
* @param page_id The page id of the page which the page element (will) belong to
* @param type The type of the page element to create/update
* @param tile The tile parameter of the DoCommand proc
* @param reference The reference parameter of the DoCommand proc (p2)
* @param text The text parameter of the DoCommand proc
* @return true, if and only if the given parameters are valid for the given page elment type and page id.
*/
static bool VerifyElementContentParameters(uint32 page_id, StoryPageElementType type, TileIndex tile, uint32 reference, const char *text)
{
switch (type) {
case SPET_TEXT:
if (StrEmpty(text)) return false;
break;
case SPET_LOCATION:
if (StrEmpty(text)) return false;
if (!IsValidTile(tile)) return false;
break;
case SPET_GOAL:
if (!Goal::IsValidID((GoalID)reference)) return false;
/* Reject company specific goals on global pages */
if (StoryPage::Get(page_id)->company == INVALID_COMPANY && Goal::Get((GoalID)reference)->company != INVALID_COMPANY) return false;
break;
default:
return false;
}
return true;
}
/**
* This helper for Create/Update PageElement Cmd procedure updates a page
* element with new content data.
* @param pe The page element to update
* @param tile The tile parameter of the DoCommand proc
* @param reference The reference parameter of the DoCommand proc (p2)
* @param text The text parameter of the DoCommand proc
*/
static void UpdateElement(StoryPageElement &pe, TileIndex tile, uint32 reference, const char *text)
{
switch (pe.type) {
case SPET_TEXT:
pe.text = strdup(text);
break;
case SPET_LOCATION:
pe.text = strdup(text);
pe.referenced_id = tile;
break;
case SPET_GOAL:
pe.referenced_id = (GoalID)reference;
break;
}
}
/**
* Create a new story page.
* @param tile unused.
* @param flags type of operation
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 7) - Company for which this story page belongs to.
* @param p2 unused.
* @param text Title of the story page. Null is allowed in wich case a generic page title is provided by OpenTTD.
* @return the cost of this operation or an error
*/
CommandCost CmdCreateStoryPage(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (!StoryPage::CanAllocateItem()) return CMD_ERROR;
CompanyID company = (CompanyID)GB(p1, 0, 8);
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (_story_page_pool.items == 0) {
/* Initialize the next sort value variable. */
_story_page_next_sort_value = 0;
}
StoryPage *s = new StoryPage();
s->sort_value = _story_page_next_sort_value;
s->date = _date;
s->company = company;
if (StrEmpty(text)) {
s->title = NULL;
} else {
s->title = strdup(text);
}
InvalidateWindowData(WC_STORY_BOOK, -1);
_new_story_page_id = s->index;
_story_page_next_sort_value++;
}
return CommandCost();
}
/**
* Create a new story page element.
* @param tile Tile location if it is a location page element, otherwise unused.
* @param flags type of operation
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 15) - The page which the element belongs to.
* (bit 16 - 31) - Page element type
* @param p2 Id of referenced object
* @param text Text content in case it is a text or location page element
* @return the cost of this operation or an error
*/
CommandCost CmdCreateStoryPageElement(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (!StoryPageElement::CanAllocateItem()) return CMD_ERROR;
StoryPageID page_id = (CompanyID)GB(p1, 0, 16);
StoryPageElementType type = (StoryPageElementType) GB(p1, 16, 16);
/* Allow at most 128 elements per page. */
uint16 element_count = 0;
StoryPageElement *iter;
FOR_ALL_STORY_PAGE_ELEMENTS(iter) {
if (iter->page == page_id) element_count++;
}
if (element_count >= 128) return CMD_ERROR;
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (!VerifyElementContentParameters(page_id, type, tile, p2, text)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (_story_page_element_pool.items == 0) {
/* Initialize the next sort value variable. */
_story_page_element_next_sort_value = 0;
}
StoryPageElement *pe = new StoryPageElement();
pe->sort_value = _story_page_element_next_sort_value;
pe->type = type;
pe->page = page_id;
UpdateElement(*pe, tile, p2, text);
InvalidateWindowData(WC_STORY_BOOK, page_id);
_new_story_page_element_id = pe->index;
_story_page_element_next_sort_value++;
}
return CommandCost();
}
/**
* Update a new story page element.
* @param tile Tile location if it is a location page element, otherwise unused.
* @param flags type of operation
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 15) - The page element to update.
* (bit 16 - 31) - unused
* @param p2 Id of referenced object
* @param text Text content in case it is a text or location page element
* @return the cost of this operation or an error
*/
CommandCost CmdUpdateStoryPageElement(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
StoryPageElementID page_element_id = (StoryPageElementID)GB(p1, 0, 16);
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
StoryPageElement *pe = StoryPageElement::Get(page_element_id);
StoryPageID page_id = pe->page;
StoryPageElementType type = pe->type;
if (!VerifyElementContentParameters(page_id, type, tile, p2, text)) return CMD_ERROR;
if (flags & DC_EXEC) {
UpdateElement(*pe, tile, p2, text);
InvalidateWindowData(WC_STORY_BOOK, pe->page);
}
return CommandCost();
}
/**
* Update title of a story page.
* @param tile unused.
* @param flags type of operation
* @param p1 StoryPageID to update.
* @param p2 unused
* @param text title text of the story page.
* @return the cost of this operation or an error
*/
CommandCost CmdSetStoryPageTitle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
StoryPageID page_id = (StoryPageID)p1;
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
StoryPage *p = StoryPage::Get(page_id);
free(p->title);
if (StrEmpty(text)) {
p->title = NULL;
} else {
p->title = strdup(text);
}
InvalidateWindowData(WC_STORY_BOOK, page_id);
}
return CommandCost();
}
/**
* Remove a story page and associated story page elements.
* @param tile unused.
* @param flags type of operation
* @param p1 StoryPageID to remove.
* @param p2 unused.
* @param text unused.
* @return the cost of this operation or an error
*/
CommandCost CmdRemoveStoryPage(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
StoryPageID page_id = (StoryPageID)p1;
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
StoryPage *p = StoryPage::Get(page_id);
StoryPageElement *pe;
FOR_ALL_STORY_PAGE_ELEMENTS(pe) {
if (pe->page == p->index) {
delete pe;
}
}
delete p;
InvalidateWindowData(WC_STORY_BOOK, -1);
}
return CommandCost();
}
|